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Recruiting for High Level Gestalt
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<blockquote data-quote="Lichtenhart" data-source="post: 2800841" data-attributes="member: 761"><p>Here is a draft of my char for you comment upon: <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Human Ascetic Fighter 10 / Monk 10</p><p>Lawful Good</p><p></p><p>[code]STR 14 6</p><p>DEX 14 6</p><p>CON 14 6</p><p>INT 12 4</p><p>WIS 16+2+2 10</p><p>CHA 15 8[/code]</p><p>HP: 10d10+30</p><p>BAB: +10/+5</p><p></p><p>[code]Fort: +7 base +2 con +2 feat +1 res = +12 (+13 vs spells)</p><p> (improved evasion)</p><p>Refl: +7 base +2 dex +2 feat +1 res = +12 (+13 vs spells)</p><p> (immune to disease, starvation, thirst, elements)</p><p>Will: +7 base +5 wis +1 res = +13 (+14 vs spells)</p><p> (+2 vs enchantment spells and effects)[/code]</p><p>Attack: Unarmed Strike +10 base +5 wis +2 feat +2 enh = +19/+19/+14 (magic, lawful, good, holy)</p><p>Damage: Unarmed strike 1d10 +2 str +2 feat +2 enh = 1d10+6 (+2d6 vs evil)</p><p>Stunning Fist: 10/day, DC 20 (DC 22 + staggered 1 round vs evil)</p><p></p><p>AC: 10 base +2 dex +5 wis +2 monk +7 exalted +1 def +1 nat = 28</p><p>Touch AC: 10 base +2 dex +5 wis +2 monk +1 def = 20</p><p>Flatfooted AC: 10 base +5 wis +2 monk +7 exalted +1 def +1 nat = 26</p><p></p><p>Speed 60'</p><p></p><p>Skill Points: 13*(4+1+1)+10=88</p><p>Max Ranks: 13/6.5</p><p>Class skills: </p><p>[sblock]Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (arcana/religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spot (Wis), Swim (Str), Tumble (Dex).[/sblock]</p><p>Feats:</p><p>[sblock][code]1) Bonus (exalted): Nymph's Kiss</p><p> Bonus (fighter): Weapon Focus (Unarmed Strike)</p><p> Bonus (human): Sacred Vow</p><p> Bonus (monk): Improved Unarmed Strike</p><p> Bonus (monk): Stunning Fist</p><p> Level: Vow of Poverty</p><p>2) Bonus (exalted): Nimbus of Light</p><p> Bonus (fighter): Blind-Fight</p><p> Bonus (monk): Deflect Arrows</p><p>3) Level: Great Fortitude</p><p>4) Bonus (exalted): Sanctify Ki Strike</p><p> Bonus (fighter): Weapon Specialization (Unarmed Strike)</p><p>6) Bonus (exalted): Fist of the Heavens</p><p> Bonus (fighter): Improved Toughness</p><p> Bonus (monk): Improved Disarm</p><p> Level: Faster Healing</p><p>8) Bonus (exalted): Intuitive Attack</p><p> Bonus (fighter): Run</p><p>9) Level: Lightning Reflexes</p><p>10) Bonus (exalted): Holy Ki Strike</p><p> Bonus (fighter): Greater Weapon Focus (Unarmed Strike)[/code][/sblock]</p><p>Special Abilities:</p><p>[sblock][code]3) Monk: Still Mind (Ex)</p><p> Ascetic: Endure Elements (Ex)</p><p>4) Monk: Ki Strike Magic (Su)</p><p> Ascetic: Exalted Strike +1 Magic (Su)</p><p>5) Monk: Purity of Body (Ex)</p><p> Ascetic: Sustenance (Ex)</p><p>6) Ascetic: Deflection +1 (Su)</p><p>7) Monk: Wholeness of Body (Su)</p><p> Ascetic: Ability Score Enhancement +2 (Ex)</p><p> Ascetic: Resistance +1 (Ex)</p><p>8) Monk: Unarmed Damage 1d10 (Ex)</p><p> Ascetic: Natural Armor +1 (Ex)</p><p> Ascetic: Mind Shielding (Ex)</p><p>9) Monk: Fast Movement 60' (Ex)</p><p> Monk: Flurry of Blows III (Ex)</p><p> Monk: Improved Evasion (Ex)</p><p> Ascetic: AC Bonus +7 (Su)</p><p>10) Monk: AC Bonus +2 (Ex)</p><p> Monk: Ki Strike Lawful (Su)</p><p> Monk: Slow Fall 50' (Ex)</p><p> Ascetic: Exalted Strike +2 Good (Su)</p><p> Ascetic: Damage Reduction 5/Magic (Su)[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Lichtenhart, post: 2800841, member: 761"] Here is a draft of my char for you comment upon: :) Human Ascetic Fighter 10 / Monk 10 Lawful Good [code]STR 14 6 DEX 14 6 CON 14 6 INT 12 4 WIS 16+2+2 10 CHA 15 8[/code] HP: 10d10+30 BAB: +10/+5 [code]Fort: +7 base +2 con +2 feat +1 res = +12 (+13 vs spells) (improved evasion) Refl: +7 base +2 dex +2 feat +1 res = +12 (+13 vs spells) (immune to disease, starvation, thirst, elements) Will: +7 base +5 wis +1 res = +13 (+14 vs spells) (+2 vs enchantment spells and effects)[/code] Attack: Unarmed Strike +10 base +5 wis +2 feat +2 enh = +19/+19/+14 (magic, lawful, good, holy) Damage: Unarmed strike 1d10 +2 str +2 feat +2 enh = 1d10+6 (+2d6 vs evil) Stunning Fist: 10/day, DC 20 (DC 22 + staggered 1 round vs evil) AC: 10 base +2 dex +5 wis +2 monk +7 exalted +1 def +1 nat = 28 Touch AC: 10 base +2 dex +5 wis +2 monk +1 def = 20 Flatfooted AC: 10 base +5 wis +2 monk +7 exalted +1 def +1 nat = 26 Speed 60' Skill Points: 13*(4+1+1)+10=88 Max Ranks: 13/6.5 Class skills: [sblock]Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (arcana/religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spot (Wis), Swim (Str), Tumble (Dex).[/sblock] Feats: [sblock][code]1) Bonus (exalted): Nymph's Kiss Bonus (fighter): Weapon Focus (Unarmed Strike) Bonus (human): Sacred Vow Bonus (monk): Improved Unarmed Strike Bonus (monk): Stunning Fist Level: Vow of Poverty 2) Bonus (exalted): Nimbus of Light Bonus (fighter): Blind-Fight Bonus (monk): Deflect Arrows 3) Level: Great Fortitude 4) Bonus (exalted): Sanctify Ki Strike Bonus (fighter): Weapon Specialization (Unarmed Strike) 6) Bonus (exalted): Fist of the Heavens Bonus (fighter): Improved Toughness Bonus (monk): Improved Disarm Level: Faster Healing 8) Bonus (exalted): Intuitive Attack Bonus (fighter): Run 9) Level: Lightning Reflexes 10) Bonus (exalted): Holy Ki Strike Bonus (fighter): Greater Weapon Focus (Unarmed Strike)[/code][/sblock] Special Abilities: [sblock][code]3) Monk: Still Mind (Ex) Ascetic: Endure Elements (Ex) 4) Monk: Ki Strike Magic (Su) Ascetic: Exalted Strike +1 Magic (Su) 5) Monk: Purity of Body (Ex) Ascetic: Sustenance (Ex) 6) Ascetic: Deflection +1 (Su) 7) Monk: Wholeness of Body (Su) Ascetic: Ability Score Enhancement +2 (Ex) Ascetic: Resistance +1 (Ex) 8) Monk: Unarmed Damage 1d10 (Ex) Ascetic: Natural Armor +1 (Ex) Ascetic: Mind Shielding (Ex) 9) Monk: Fast Movement 60' (Ex) Monk: Flurry of Blows III (Ex) Monk: Improved Evasion (Ex) Ascetic: AC Bonus +7 (Su) 10) Monk: AC Bonus +2 (Ex) Monk: Ki Strike Lawful (Su) Monk: Slow Fall 50' (Ex) Ascetic: Exalted Strike +2 Good (Su) Ascetic: Damage Reduction 5/Magic (Su)[/code][/sblock] [/QUOTE]
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