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(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting
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<blockquote data-quote="Eluvan" data-source="post: 2789690" data-attributes="member: 24812"><p>Woah... so many posts! <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p> Anyhow, I'm still very much interested in this game, though I have a sinking feeling as to my chances at being selected. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> So... hmmm... a few ideas.</p><p></p><p> 1) CG Human, or perhaps half-elf, Troubadour, Rogue or Bard. Or some combination of those. </p><p></p><p> Basically a wanderer/ drifter/ traveller type character just looking to get by, at the start of the game at least. Comes across basically as a rogueish, unprincipled vagabond, and likes to think of himself that way - but can't help being basically a nice guy when it comes to the crunch. Hence most of the important things he does tend to be fundamentally well-intentioned, but outwardly seem self-serving. That's an impression he generally encourages. It's pretty much a defence mechanism against a world that he strongly believes tends to chew up nice guys and spit 'em out. </p><p></p><p> I like the concept, but mechanically I'm a little torn. I love the flavour of your troubadour class, but I'm uncertain how much fun I'd have playing it. I think for the most part it's nicely balanced and well designed, but the issue I can foresee myself having with such a character is the lack of options. To be optimal, a Troubadour seems to need to be both singing and playing an instrument during combat (with the Double Song feat), and that leaves precious little in the way of tactical options. There's a pretty respectable selection of songs, but I wonder if there are enough to make it fun for me, combat after combat, to be doing nothing else. </p><p></p><p> That's not necessarily a criticism of the class - it's just an issue of my own preferences, which leave me unsure of whether it's the right class for me. </p><p></p><p> Ordinarily, without access to that custom class, I'd be inclined to make the character a bard or rogue/bard. But you've said that you hate the class, and that makes me not really want to suggest one. I doubt I have much chance of being accepted into one of your games when you're of the opinion that the class I'm playing is hopelessly weak. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> So that leaves me with rogue. The character could, quite feasibly, be a single classed rogue I guess... it just requires the selection of a few skills that I might not otherwise go for, and a slight adjustment of my concept to make the character a little more sneaky. </p><p></p><p> 2) A cleric. Haven't played a cleric in an age, I realise, and they're my perrenial favourite class, so that might be pretty cool. Plus I'm a big fan of the FR pantheon, so if you're using that it attracts me further to the class. </p><p></p><p> I think I'd be looking at a NG Human Cleric of Oghma, headed for the Loremaster PrC. </p><p></p><p> A somewhat naive sort, intensely curious about everything and very perceptive and intelligent, but without much in the way of worldliness. He's quite cautious about the sophisticated ways of the world, as indeed he is about pretty much everything - he's very big on careful observation and meticulous planning, liking wherever possible to gather every available fact before acting. Quite charming in a slightly goofy, bookish sort of way. </p><p></p><p> 3) A ranger, or maybe a fighter. LN, Dwarven. </p><p></p><p> What can I say? I'm getting sick of playing high charisma characters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> So I'm considering a good, old-fashioned dour, gruff dwarf. I'm not sure what the position/ culture of dwarves is in your homebrew world, so I'm hazy on the details of his background. At any rate, I'm getting sick to the gills of the whole 'last of his clan' or 'exiled from his clan for dubious reasons' that seem to pop up in every Dwarf's background, so it sure wouldn't be that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p> </p><p> As for me myself... hmmm. Been roleplaying for about six years now, starting on the kind of wonderfully horrible homemade systems that only a bunch of thirteen year olds can come up with. From those humble reasons I moved with some good friends of mine through the Marvel SAGA system (realised that once the novelty of being Spiderman wore off, the game system itself really sucked), White Wolf games (realised that we hated everyone else who played them, and grew out of the angst), Deadlands (I still like it... meh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />), GURPS (never liked it... had to wait for my friends to get bored too), BESM (another nice idea with a horrible system... I should look into BESM D20 sometime I guess) AD&D 2nd Ed and then finally found D&D 3rd ed in time to play one really good campaign before our gaming group was broken up by everyone moving and going to different universities. Then tried one brief game with a Bristol-based group, and had the most exruciating experience of my life. Since then I've stuck to PbP save for the few fun occassions when I can get together with my old group for a marathon gaming session. </p><p></p><p> I can definitely commit to one post per day, and where applicable I can usually post a good deal more than that. I'm very much into in-depth RP and so on, and I like fast-moving combat too, so whenever other people give me the chance I'll usually post a lot. </p><p></p><p> I don't have names worked out yet for my character, so with your approval I'll roll stats under the name Eluvan. I use that account for other games already.</p></blockquote><p></p>
[QUOTE="Eluvan, post: 2789690, member: 24812"] Woah... so many posts! :uhoh: Anyhow, I'm still very much interested in this game, though I have a sinking feeling as to my chances at being selected. :p So... hmmm... a few ideas. 1) CG Human, or perhaps half-elf, Troubadour, Rogue or Bard. Or some combination of those. Basically a wanderer/ drifter/ traveller type character just looking to get by, at the start of the game at least. Comes across basically as a rogueish, unprincipled vagabond, and likes to think of himself that way - but can't help being basically a nice guy when it comes to the crunch. Hence most of the important things he does tend to be fundamentally well-intentioned, but outwardly seem self-serving. That's an impression he generally encourages. It's pretty much a defence mechanism against a world that he strongly believes tends to chew up nice guys and spit 'em out. I like the concept, but mechanically I'm a little torn. I love the flavour of your troubadour class, but I'm uncertain how much fun I'd have playing it. I think for the most part it's nicely balanced and well designed, but the issue I can foresee myself having with such a character is the lack of options. To be optimal, a Troubadour seems to need to be both singing and playing an instrument during combat (with the Double Song feat), and that leaves precious little in the way of tactical options. There's a pretty respectable selection of songs, but I wonder if there are enough to make it fun for me, combat after combat, to be doing nothing else. That's not necessarily a criticism of the class - it's just an issue of my own preferences, which leave me unsure of whether it's the right class for me. Ordinarily, without access to that custom class, I'd be inclined to make the character a bard or rogue/bard. But you've said that you hate the class, and that makes me not really want to suggest one. I doubt I have much chance of being accepted into one of your games when you're of the opinion that the class I'm playing is hopelessly weak. :p So that leaves me with rogue. The character could, quite feasibly, be a single classed rogue I guess... it just requires the selection of a few skills that I might not otherwise go for, and a slight adjustment of my concept to make the character a little more sneaky. 2) A cleric. Haven't played a cleric in an age, I realise, and they're my perrenial favourite class, so that might be pretty cool. Plus I'm a big fan of the FR pantheon, so if you're using that it attracts me further to the class. I think I'd be looking at a NG Human Cleric of Oghma, headed for the Loremaster PrC. A somewhat naive sort, intensely curious about everything and very perceptive and intelligent, but without much in the way of worldliness. He's quite cautious about the sophisticated ways of the world, as indeed he is about pretty much everything - he's very big on careful observation and meticulous planning, liking wherever possible to gather every available fact before acting. Quite charming in a slightly goofy, bookish sort of way. 3) A ranger, or maybe a fighter. LN, Dwarven. What can I say? I'm getting sick of playing high charisma characters. ;) So I'm considering a good, old-fashioned dour, gruff dwarf. I'm not sure what the position/ culture of dwarves is in your homebrew world, so I'm hazy on the details of his background. At any rate, I'm getting sick to the gills of the whole 'last of his clan' or 'exiled from his clan for dubious reasons' that seem to pop up in every Dwarf's background, so it sure wouldn't be that. :) As for me myself... hmmm. Been roleplaying for about six years now, starting on the kind of wonderfully horrible homemade systems that only a bunch of thirteen year olds can come up with. From those humble reasons I moved with some good friends of mine through the Marvel SAGA system (realised that once the novelty of being Spiderman wore off, the game system itself really sucked), White Wolf games (realised that we hated everyone else who played them, and grew out of the angst), Deadlands (I still like it... meh :p), GURPS (never liked it... had to wait for my friends to get bored too), BESM (another nice idea with a horrible system... I should look into BESM D20 sometime I guess) AD&D 2nd Ed and then finally found D&D 3rd ed in time to play one really good campaign before our gaming group was broken up by everyone moving and going to different universities. Then tried one brief game with a Bristol-based group, and had the most exruciating experience of my life. Since then I've stuck to PbP save for the few fun occassions when I can get together with my old group for a marathon gaming session. I can definitely commit to one post per day, and where applicable I can usually post a good deal more than that. I'm very much into in-depth RP and so on, and I like fast-moving combat too, so whenever other people give me the chance I'll usually post a lot. I don't have names worked out yet for my character, so with your approval I'll roll stats under the name Eluvan. I use that account for other games already. [/QUOTE]
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(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting
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