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[recruiting maybe] Simple Superheroes - Artifice City
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<blockquote data-quote="Thondor" data-source="post: 6118499" data-attributes="member: 31955"><p>I'm going to heavily frag Jemal's last post, hopefully this will provide some clarity. </p><p></p><p></p><p>If you said all these things, I would say "Your Talent is doding to much" talents are meant to be narrow.</p><p></p><p></p><p>If it "doesn't stop cold" it probably doesn't stop heat either and potentially other things as well, such as light, sound and air.</p><p>Saying both what a Talent is best at, an its limitations in the description are both useful. In person much less discription is needed, these things can be covered simply by talking them through. Many limitations will be obvious, a fist cannot hit someone 300ft away.</p><p>You can always take another Talent that makes your protective fields 'airtight' or whatnot.</p><p></p><p></p><p>Every Talent has limitations and players are encourage to think about what those limitations are.</p><p></p><p></p><p></p><p>Conceptually I would say "5- Impervious skin" protects from physical trama. But not from heat, sound, gases, etc. A second talent like 'Tempered skin' could be used to protect from "energy" attacks. </p><p>5- Impervious Bubble should protect you from a tazer because the prodes (probably not the right word) can't reach you, but Impervious skin wouldn't. </p><p>Are 5- Impervious skin and 4 - tempered skin character would be able to handle almost any dangerous substance with his bare hands, while someone with indentical "bubble" talents wouldn't have that advantage.</p><p></p><p></p><p></p><p>Games like Superheroes Unleashed place are a high-trust game. Meaning you need to trust me, the GM, to make fair judgements on what you can and cannot do. At the same time the GM needs to trust that the players won't try to make the "ultimate character" and that they won't be to frustrated when he makes judgements that they disagree with.</p><p>Its all part of the social contract that all RPG's require. In games like Superheroes Unleashed its just a little heightened.</p><p></p><p></p><p>With superheroes you are either great or its not worth mentioning. There are minor things that individuals can have as part of the 'colour' of their character, they just don't get mechanical benefits for them.</p><p>I would say the progression is Average>Great>Awesome>Super>Super-duper. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p>What you've outlined is possible. However I'd recommend that you just use <em>Brains or Senses 2- War Veteran [F]</em>. You can pool this every now and then (effectively letting you cover the situations you outlined), and might also use it for general military knowledge and status.</p><p>Let's keep it simple.</p></blockquote><p></p>
[QUOTE="Thondor, post: 6118499, member: 31955"] I'm going to heavily frag Jemal's last post, hopefully this will provide some clarity. If you said all these things, I would say "Your Talent is doding to much" talents are meant to be narrow. If it "doesn't stop cold" it probably doesn't stop heat either and potentially other things as well, such as light, sound and air. Saying both what a Talent is best at, an its limitations in the description are both useful. In person much less discription is needed, these things can be covered simply by talking them through. Many limitations will be obvious, a fist cannot hit someone 300ft away. You can always take another Talent that makes your protective fields 'airtight' or whatnot. Every Talent has limitations and players are encourage to think about what those limitations are. Conceptually I would say "5- Impervious skin" protects from physical trama. But not from heat, sound, gases, etc. A second talent like 'Tempered skin' could be used to protect from "energy" attacks. 5- Impervious Bubble should protect you from a tazer because the prodes (probably not the right word) can't reach you, but Impervious skin wouldn't. Are 5- Impervious skin and 4 - tempered skin character would be able to handle almost any dangerous substance with his bare hands, while someone with indentical "bubble" talents wouldn't have that advantage. Games like Superheroes Unleashed place are a high-trust game. Meaning you need to trust me, the GM, to make fair judgements on what you can and cannot do. At the same time the GM needs to trust that the players won't try to make the "ultimate character" and that they won't be to frustrated when he makes judgements that they disagree with. Its all part of the social contract that all RPG's require. In games like Superheroes Unleashed its just a little heightened. With superheroes you are either great or its not worth mentioning. There are minor things that individuals can have as part of the 'colour' of their character, they just don't get mechanical benefits for them. I would say the progression is Average>Great>Awesome>Super>Super-duper. ;) What you've outlined is possible. However I'd recommend that you just use [I]Brains or Senses 2- War Veteran [F][/I]. You can pool this every now and then (effectively letting you cover the situations you outlined), and might also use it for general military knowledge and status. Let's keep it simple. [/QUOTE]
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