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(Recruiting) Path of Enlightenment: Chapter 2
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<blockquote data-quote="Keia" data-source="post: 4978267" data-attributes="member: 98"><p><strong>For Kaoru:</strong></p><p></p><p>Storm's Gift</p><p></p><p>Shin Chi Channeling</p><p></p><p>Phantom's Walk</p><p></p><p>Martial Arts Training</p><p></p><p></p><p>[sblock= Training details]<strong><span style="color: Red">Storm's Gift</span></strong></p><p><strong>Encounter * Arcane, Lightning</strong></p><p><strong>Minor Action * Weapon Touched</strong></p><p><strong>Benefit:</strong> You bestow your lightning affiinity onto a weapon touched. Lightning affinity allows the weapon to deal lightning damage and ignore up to resist 5 lightning of any foe. This effect lasts until the end of the encounter - or until Storm's Soul resistance is ended by Kaoru in an encounter.</p><p></p><p><strong><span style="color: red">“Shin Chi Channeling”</span> </strong></p><p><em>The energies from your Shin chi spread through your chakras purging your body and healing your injuries. </em></p><p><strong>Prerequisite: </strong>Channeling Chi</p><p><strong>Benefit: </strong>Channeling the positive energies of a person’s chi, the user is able to spend a healing surge and gain +1d6 temporal hp, plus making a saving throw. This ability is used through the Channeling Chi training, when you activate this ability you must choose to use Shin Chi Channeling or not in this encounter.</p><p><strong>Action: </strong>Free, requires using Channeling Chi.</p><p><strong>Target: </strong>Self</p><p></p><p><span style="color: red"><strong>“Phantom’s Walk” </strong></span></p><p><em>You stride a few steps and suddenly, your body shape turns blur and ghostly, as you pass right through your enemy, assaulting its senses. </em></p><p><strong>Prerequisite: </strong>Sorcerer or Warlock </p><p>Benefit: Phantom’s Walk encounter power:</p><p>Standard, Encounter ) ✦Psychic</p><p>Ranged 3; Cha vs. Will; 2d6 + Cha Psychic damage, and the target has no line of sight to anything more than 2 squares from it (save ends). The caster teleports to the square behind the target.</p><p></p><p>"Martial Art Training" This feat allows you to use your hands as weapons. This allows you to use the class powers wile unarmed. This feat is gained by those who have received training in a martial style. 1st 2nd and 4th characters have this feat free. Other characters added later could gain once trained in a martial style.[/sblock]</p><p></p><p>[sblock=Prior Trainings for Kaoru] <strong>Prior Trainings for Kaoru:</strong></p><p>(Already Known) <em>"Innate Martial Arts"</em> a feat that allows the player to make an unarmed basic melee attack against a target with +3 proficiency, dealing 1d4+Str points of damage. Additionally you gain a +1 in your attempts to grab an opponent while unarmed. </p><p>This applies to all character, even npcs. </p><p></p><p>(Already Known) <strong><span style="color: red"><em>"Channeling Chi"</em></span></strong> Any person related with martial arts learns to channel their chi, through meditation and training. Controlling this energy will allow the characters to make some feats out of ordinary. Channeling Chi will allow you to harm ghosts and spirits with your unarmed attack. If you attack living beings, you get a +1 force damage to your damage rolls. Channel Chi is an encounter power that you can use if you are not bloodied, since it requires great amount of concentration. It last a number or rounds equal to your wisdom score, or until you get bloodied. It takes a minor action to activate the Channel Chi ability, so you'll be able to activate it and use it in you turn. All martially trained PC get this free. Other characters added later could gain once trained in a martial style.</p><p></p><p>(Already Known) <em>"Chi Strike"</em> [can't find the writeup on this one][/sblock]</p></blockquote><p></p>
[QUOTE="Keia, post: 4978267, member: 98"] [B]For Kaoru:[/B] Storm's Gift Shin Chi Channeling Phantom's Walk Martial Arts Training [sblock= Training details][B][COLOR="Red"]Storm's Gift[/COLOR] Encounter * Arcane, Lightning Minor Action * Weapon Touched Benefit:[/B] You bestow your lightning affiinity onto a weapon touched. Lightning affinity allows the weapon to deal lightning damage and ignore up to resist 5 lightning of any foe. This effect lasts until the end of the encounter - or until Storm's Soul resistance is ended by Kaoru in an encounter. [B][COLOR="red"]“Shin Chi Channeling”[/COLOR] [/B] [I]The energies from your Shin chi spread through your chakras purging your body and healing your injuries. [/I] [B]Prerequisite: [/B]Channeling Chi [B]Benefit: [/B]Channeling the positive energies of a person’s chi, the user is able to spend a healing surge and gain +1d6 temporal hp, plus making a saving throw. This ability is used through the Channeling Chi training, when you activate this ability you must choose to use Shin Chi Channeling or not in this encounter. [B]Action: [/B]Free, requires using Channeling Chi. [B]Target: [/B]Self [COLOR="red"][B]“Phantom’s Walk” [/B][/COLOR] [I]You stride a few steps and suddenly, your body shape turns blur and ghostly, as you pass right through your enemy, assaulting its senses. [/I] [B]Prerequisite: [/B]Sorcerer or Warlock Benefit: Phantom’s Walk encounter power: Standard, Encounter ) ✦Psychic Ranged 3; Cha vs. Will; 2d6 + Cha Psychic damage, and the target has no line of sight to anything more than 2 squares from it (save ends). The caster teleports to the square behind the target. "Martial Art Training" This feat allows you to use your hands as weapons. This allows you to use the class powers wile unarmed. This feat is gained by those who have received training in a martial style. 1st 2nd and 4th characters have this feat free. Other characters added later could gain once trained in a martial style.[/sblock] [sblock=Prior Trainings for Kaoru] [B]Prior Trainings for Kaoru:[/B] (Already Known) [I]"Innate Martial Arts"[/I] a feat that allows the player to make an unarmed basic melee attack against a target with +3 proficiency, dealing 1d4+Str points of damage. Additionally you gain a +1 in your attempts to grab an opponent while unarmed. This applies to all character, even npcs. (Already Known) [B][COLOR="red"][I]"Channeling Chi"[/I][/COLOR][/B] Any person related with martial arts learns to channel their chi, through meditation and training. Controlling this energy will allow the characters to make some feats out of ordinary. Channeling Chi will allow you to harm ghosts and spirits with your unarmed attack. If you attack living beings, you get a +1 force damage to your damage rolls. Channel Chi is an encounter power that you can use if you are not bloodied, since it requires great amount of concentration. It last a number or rounds equal to your wisdom score, or until you get bloodied. It takes a minor action to activate the Channel Chi ability, so you'll be able to activate it and use it in you turn. All martially trained PC get this free. Other characters added later could gain once trained in a martial style. (Already Known) [I]"Chi Strike"[/I] [can't find the writeup on this one][/sblock] [/QUOTE]
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