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RECRUITING: Perils of Thunder Island
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<blockquote data-quote="Dragonwriter" data-source="post: 4640392" data-attributes="member: 54988"><p>Okay, I need everyone who's coming for my tutorial tomorrow (Sat. the 24th) to sound off in the OOC Thread located <a href="http://www.enworld.org/forum/news-views/249195-perils-thunder-island-ooc.html" target="_blank">here</a></p><p></p><p>This is really to let me know how many to expect...</p><p></p><p>But, yes Vrukor, Ark is right about magic items. Before you can add a special ability, you need a +1 on there, which would make it a +1 Flaming Greataxe, and raise the price to about 8,000 gp... If you just make it a +1 Greataxe for now, that will be fine, and cost the same. And, one last thing I noticed on your sheet, Vrukor... your Init should be +6, not +5. Like I said, Max Dex only applies to AC.</p><p></p><p>On people's names in Coemyr... Ark's right. Natives use their affiliations (guild or Noble house) for their last name. A guildsman would use something like "Carlson of Stonemason's Guild" or some such. Soldiers are similar, but all use "Under Banandario" (The Emperor's House). People not in guilds or companies or the army just use their parent's last name (Men using father's name and women using mother's name) like this: Voreg, son of Darson or Sallina, daughter of Nerina.</p><p></p><p>EDIT: And it looks like anyone who is interested can watch the Monday night T13K game, called "For More Than Glory." If you'd like to see a full-on game session, drop in. It's Monday night, 7 PM PST.</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 4640392, member: 54988"] Okay, I need everyone who's coming for my tutorial tomorrow (Sat. the 24th) to sound off in the OOC Thread located [url=http://www.enworld.org/forum/news-views/249195-perils-thunder-island-ooc.html]here[/url] This is really to let me know how many to expect... But, yes Vrukor, Ark is right about magic items. Before you can add a special ability, you need a +1 on there, which would make it a +1 Flaming Greataxe, and raise the price to about 8,000 gp... If you just make it a +1 Greataxe for now, that will be fine, and cost the same. And, one last thing I noticed on your sheet, Vrukor... your Init should be +6, not +5. Like I said, Max Dex only applies to AC. On people's names in Coemyr... Ark's right. Natives use their affiliations (guild or Noble house) for their last name. A guildsman would use something like "Carlson of Stonemason's Guild" or some such. Soldiers are similar, but all use "Under Banandario" (The Emperor's House). People not in guilds or companies or the army just use their parent's last name (Men using father's name and women using mother's name) like this: Voreg, son of Darson or Sallina, daughter of Nerina. EDIT: And it looks like anyone who is interested can watch the Monday night T13K game, called "For More Than Glory." If you'd like to see a full-on game session, drop in. It's Monday night, 7 PM PST. [/QUOTE]
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