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RECRUITING: Perils of Thunder Island
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<blockquote data-quote="Jaedlyn" data-source="post: 4776640" data-attributes="member: 83542"><p>Editing needed.</p><p> </p><p>Name: Nindiyan D'Evenant</p><p>Player: Kelly</p><p>E-Mail: <a href="mailto:Nindiyan@Hotmail.com">Nindiyan@Hotmail.com</a> </p><p> </p><p>Race: Human</p><p>Class:Monk</p><p>Level: 5</p><p>ECL: +0 mod/total 5</p><p>XPs: 10000 current/15000 next level</p><p> </p><p>Current DM: Dragonwriter</p><p>Patron God: Aohalliim</p><p>Alignment: Lawful Good</p><p>===================================</p><p>Str: 17</p><p>Dex: 14</p><p>Con: 14</p><p>Int:12</p><p>Wis:14</p><p>Cha:8</p><p>===================================</p><p>HP: 44</p><p>AC: 20 (+2 Dex, +2 Wis, +1 monk +0 Size, +1 Dodge, +2 Armor,+1 Natural Armor, +1 protection</p><p>Init: +2</p><p>Speed: 40 feet</p><p>BAB: +3</p><p>Mel: +6</p><p>Rng: +5</p><p>Fort: +6</p><p>Refl: +6</p><p>Will: +6</p><p>===================================</p><p>Special Abilities</p><p>Race: </p><p> </p><p>Class: Flurry of Blows, Improved Unarmed Strike, Evasion, Still Mind, Ki Strike(Magic)</p><p>Slow Fall(20), Purity of Body.</p><p>Other:</p><p> </p><p>===================================</p><p>Feats: Dodge(Human), Mobility, Improved Grapple(MB), Deflect Arrows(MB), Improved Dodge.</p><p> </p><p>===================================</p><p>Languages: Common, Sylvan, Mulhati.</p><p> </p><p>===================================</p><p>Skills</p><p>Trained or Untrained: +X (=Rank + Stat Mod + Other)</p><p>Appraise +1 (=0+1+0)</p><p>Balance +10 (=8+2+0)</p><p>Bluff -1 (=0-1+0)</p><p>Climb +11 (=8+2+0)</p><p>Concentration +2 (=0+2+0)</p><p>Craft (Untrained) +1 (=0+1+0)</p><p>Diplomacy -1 (=0-1+0)</p><p>Disguise +2 (=0+2+0)</p><p>Escape Artist +2 (=0+2+0)</p><p>Forgery +1 (=0+1+0)</p><p>Gather Information -1 (=0-1+0)</p><p>Heal +2 (=0+2+0)</p><p>Hide +6 (=4+2+0)</p><p>Intimidate -1 (=0-1+0)</p><p>Jump +11 (=8+3+0)</p><p>Listen +2 (=0+2+0)</p><p>Move Silently +6 (=4+2+0)</p><p>Perform (list type) -1 (=0-1+0)</p><p>Profession (Untrained) +2 (=0+2+0)</p><p>Ride +2 (=0+2+0)</p><p>Search +1 (=0+1+0)</p><p>Sense Motive +2 (=0+2+0)</p><p>Spot +2 (=0+2+0)</p><p>Survival +2 (=0+2+0)</p><p>Swim +11 (=8+3+0)</p><p>Use Rope +2 (=0+2+0)</p><p> </p><p>Trained Only: +X (=Rank + Stat Mod + Other)</p><p>Craft (list type) +0 (=0+0+0)</p><p>Decipher Script +0 (=0+0+0)</p><p>Disable Device +0 (=0+0+0)</p><p>Handle Animal +0 (=0+0+0)</p><p>Knowledge (list type) +0 (=0+0+0)</p><p>Open Lock +0 (=0+0+0)</p><p>Profession (list type) +0 (=0+0+0)</p><p>Sleight of Hand +0 (=0+0+0)</p><p>Speak Language (list languages, 1 per rank)</p><p>Spellcraft +0 (=0+0+0)</p><p>Tumble +10 (=8+2+0)</p><p>Use Magic Device +0 (=0+0+0)</p><p>===================================</p><p>Magic Items (location, weight):</p><p>Amulet of Natural Armor +1(Neck, 1)</p><p>Armored Bracers +2(Wrists, 2)</p><p>Ring of Protection +1(Finger, 1)</p><p> </p><p> </p><p>===================================</p><p>Other Equipment: 10 potions of cure light wounds.</p><p>Weapons: Unarmed(1d8+3)</p><p> </p><p>Armor, Clothes: Hooded Loose White Robe, Brown Monk's Outfit</p><p> </p><p>-----------------------------------</p><p>Container: Backpack(2 lbs)</p><p> </p><p>Contents: 4 days rations, Hardtack Jerky</p><p> </p><p> </p><p>Container: Waterskin(4 lbs)</p><p> </p><p>Contents: Water!</p><p> </p><p> </p><p>-----------------------------------</p><p>Money</p><p>PP: 30</p><p>GP: 0</p><p>SP: 0</p><p>CP: 0</p><p>Gems/Other: 0</p><p>-----------------------------------</p><p>Load</p><p>Light: 0-86 lbs.</p><p>Medium: 86-173 lbs.</p><p>Heavy: 173-260 lbs.</p><p>Current: 17 lbs.</p><p>===================================</p><p>Animals and Companions</p><p> </p><p>Pack Animal:</p><p>Name Race Type</p><p>HD Hp Init Spd AC</p><p>Atk Dam</p><p>SA SQ AL</p><p>Saves: F: / R: / W:</p><p>Str Dex Con Int Wis Cha</p><p>Skills&Feats:</p><p> </p><p>Packed: (weight)</p><p> </p><p>Load</p><p>Light:</p><p>Medium:</p><p>Heavy:</p><p>Current:</p><p>-----------------------------------</p><p>Riding Animal:</p><p>Name Race Type</p><p>HD Hp Init Spd AC</p><p>Atk Dam</p><p>SA SQ AL</p><p>Saves: F: / R: / W:</p><p>Str Dex Con Int Wis Cha</p><p>Skills&Feats:</p><p> </p><p>Packed: (weight)</p><p> </p><p>Load</p><p>Light:</p><p>Medium:</p><p>Heavy:</p><p>Current:</p><p>===================================</p><p>Familiar/Animal Companion(s):</p><p>Name Race Type</p><p>HD Hp Init Spd AC</p><p>Atk Dam</p><p>SA SQ AL</p><p>Saves: F: / R: / W:</p><p>Str Dex Con Int Wis Cha</p><p>Skills&Feats:</p><p> </p><p>Packed: (weight)</p><p> </p><p>===================================</p><p>Henchmen/Cohorts/Hirelings:</p><p>Name Race Type</p><p>HD Hp Init Spd AC</p><p>Atk Dam</p><p>SA SQ AL</p><p>Saves: F: / R: / W:</p><p>Str Dex Con Int Wis Cha</p><p>Skills&Feats:</p><p> </p><p>Packed: (weight)</p><p> </p><p>===================================</p><p>Magic</p><p>Spells per day:</p><p>Domains (If applicable):</p><p>Spells Known:</p><p>Lvl 1 Spells:</p><p>Lvl 2 Spells:</p><p>Lvl 3 Spells:</p><p>Lvl 4 Spells:</p><p>Lvl 5 Spells:</p><p>Lvl 6 Spells:</p><p>Lvl 7 Spells:</p><p>Lvl 8 Spells:</p><p>Lvl 9 Spells:</p><p>Spells Memorized:</p><p>Lvl 1 Spells:</p><p>Lvl 2 Spells:</p><p>Lvl 3 Spells:</p><p>Lvl 4 Spells:</p><p>Lvl 5 Spells:</p><p>Lvl 6 Spells:</p><p>Lvl 7 Spells:</p><p>Lvl 8 Spells:</p><p>Lvl 9 Spells:</p><p>===================================</p><p>Description (include Age, gender, height, weight, physical description):</p><p> </p><p> </p><p>Nindiyan is a young human woman who appears to be in her early 20's, standing at 5'4 and 125lbs, she is rather average of height for a human woman. She wears her dirty blonde hair short, reaching just past her neck and sitting rather loosely, almost unkempt but not quite it is apparent she brushes it regularly, the strands themselves are smooth and straight just without semblance of order.</p><p>Her eyes are a fierce green, a soft expression sitting on her face most of the time, but when battle calls they sharpen, seeming to gain a gleaming edge. Nindiyan keeps herself in perfect shape, her body honed to physical fighting perfection, slender and graceful, every movement of her body shows a readiness of the slightly toned muscles to spring into action.</p><p> </p><p>Growing up with both her parents in the Kinrisar Navy frequently left the young girl in the care of her Aunt on Pari Ka'ansa in the Naval Academy. Thouroughly schooled, she was forced into the Naval Academy when she was just old enough to begin a naval career, it was not to be however, the girl simply hated the thought of spending most of her life on a ship, and quickly dropped from the Navy. Outraged, her parents and Aunt/Uncle agreed to send the girl away, to Do Kara to train as a soldier instead. She was found to be extremely competent in all of the arts martial, and was chosen to be a trainee for a new project, a group of fighters trained by a visiting Monk of the Peaceful Palm to be a fast moving strike team.</p><p> </p><p>The monk however, taught the students more then simply how to fight, he taught them his philosophy and morals as well, the true things that made a monk a monk. After a year or two the Academy learned of these "Side" teachings, and forced the monk to seek another locale. The project was deemed a failure, and the students dismissed. Unable to return home, Nindiyan set out to explore the world, train herself, and expand her knowledge of the wider world.</p></blockquote><p></p>
[QUOTE="Jaedlyn, post: 4776640, member: 83542"] Editing needed. Name: Nindiyan D'Evenant Player: Kelly E-Mail: [EMAIL="Nindiyan@Hotmail.com"]Nindiyan@Hotmail.com[/EMAIL] Race: Human Class:Monk Level: 5 ECL: +0 mod/total 5 XPs: 10000 current/15000 next level Current DM: Dragonwriter Patron God: Aohalliim Alignment: Lawful Good =================================== Str: 17 Dex: 14 Con: 14 Int:12 Wis:14 Cha:8 =================================== HP: 44 AC: 20 (+2 Dex, +2 Wis, +1 monk +0 Size, +1 Dodge, +2 Armor,+1 Natural Armor, +1 protection Init: +2 Speed: 40 feet BAB: +3 Mel: +6 Rng: +5 Fort: +6 Refl: +6 Will: +6 =================================== Special Abilities Race: Class: Flurry of Blows, Improved Unarmed Strike, Evasion, Still Mind, Ki Strike(Magic) Slow Fall(20), Purity of Body. Other: =================================== Feats: Dodge(Human), Mobility, Improved Grapple(MB), Deflect Arrows(MB), Improved Dodge. =================================== Languages: Common, Sylvan, Mulhati. =================================== Skills Trained or Untrained: +X (=Rank + Stat Mod + Other) Appraise +1 (=0+1+0) Balance +10 (=8+2+0) Bluff -1 (=0-1+0) Climb +11 (=8+2+0) Concentration +2 (=0+2+0) Craft (Untrained) +1 (=0+1+0) Diplomacy -1 (=0-1+0) Disguise +2 (=0+2+0) Escape Artist +2 (=0+2+0) Forgery +1 (=0+1+0) Gather Information -1 (=0-1+0) Heal +2 (=0+2+0) Hide +6 (=4+2+0) Intimidate -1 (=0-1+0) Jump +11 (=8+3+0) Listen +2 (=0+2+0) Move Silently +6 (=4+2+0) Perform (list type) -1 (=0-1+0) Profession (Untrained) +2 (=0+2+0) Ride +2 (=0+2+0) Search +1 (=0+1+0) Sense Motive +2 (=0+2+0) Spot +2 (=0+2+0) Survival +2 (=0+2+0) Swim +11 (=8+3+0) Use Rope +2 (=0+2+0) Trained Only: +X (=Rank + Stat Mod + Other) Craft (list type) +0 (=0+0+0) Decipher Script +0 (=0+0+0) Disable Device +0 (=0+0+0) Handle Animal +0 (=0+0+0) Knowledge (list type) +0 (=0+0+0) Open Lock +0 (=0+0+0) Profession (list type) +0 (=0+0+0) Sleight of Hand +0 (=0+0+0) Speak Language (list languages, 1 per rank) Spellcraft +0 (=0+0+0) Tumble +10 (=8+2+0) Use Magic Device +0 (=0+0+0) =================================== Magic Items (location, weight): Amulet of Natural Armor +1(Neck, 1) Armored Bracers +2(Wrists, 2) Ring of Protection +1(Finger, 1) =================================== Other Equipment: 10 potions of cure light wounds. Weapons: Unarmed(1d8+3) Armor, Clothes: Hooded Loose White Robe, Brown Monk's Outfit ----------------------------------- Container: Backpack(2 lbs) Contents: 4 days rations, Hardtack Jerky Container: Waterskin(4 lbs) Contents: Water! ----------------------------------- Money PP: 30 GP: 0 SP: 0 CP: 0 Gems/Other: 0 ----------------------------------- Load Light: 0-86 lbs. Medium: 86-173 lbs. Heavy: 173-260 lbs. Current: 17 lbs. =================================== Animals and Companions Pack Animal: Name Race Type HD Hp Init Spd AC Atk Dam SA SQ AL Saves: F: / R: / W: Str Dex Con Int Wis Cha Skills&Feats: Packed: (weight) Load Light: Medium: Heavy: Current: ----------------------------------- Riding Animal: Name Race Type HD Hp Init Spd AC Atk Dam SA SQ AL Saves: F: / R: / W: Str Dex Con Int Wis Cha Skills&Feats: Packed: (weight) Load Light: Medium: Heavy: Current: =================================== Familiar/Animal Companion(s): Name Race Type HD Hp Init Spd AC Atk Dam SA SQ AL Saves: F: / R: / W: Str Dex Con Int Wis Cha Skills&Feats: Packed: (weight) =================================== Henchmen/Cohorts/Hirelings: Name Race Type HD Hp Init Spd AC Atk Dam SA SQ AL Saves: F: / R: / W: Str Dex Con Int Wis Cha Skills&Feats: Packed: (weight) =================================== Magic Spells per day: Domains (If applicable): Spells Known: Lvl 1 Spells: Lvl 2 Spells: Lvl 3 Spells: Lvl 4 Spells: Lvl 5 Spells: Lvl 6 Spells: Lvl 7 Spells: Lvl 8 Spells: Lvl 9 Spells: Spells Memorized: Lvl 1 Spells: Lvl 2 Spells: Lvl 3 Spells: Lvl 4 Spells: Lvl 5 Spells: Lvl 6 Spells: Lvl 7 Spells: Lvl 8 Spells: Lvl 9 Spells: =================================== Description (include Age, gender, height, weight, physical description): Nindiyan is a young human woman who appears to be in her early 20's, standing at 5'4 and 125lbs, she is rather average of height for a human woman. She wears her dirty blonde hair short, reaching just past her neck and sitting rather loosely, almost unkempt but not quite it is apparent she brushes it regularly, the strands themselves are smooth and straight just without semblance of order. Her eyes are a fierce green, a soft expression sitting on her face most of the time, but when battle calls they sharpen, seeming to gain a gleaming edge. Nindiyan keeps herself in perfect shape, her body honed to physical fighting perfection, slender and graceful, every movement of her body shows a readiness of the slightly toned muscles to spring into action. Growing up with both her parents in the Kinrisar Navy frequently left the young girl in the care of her Aunt on Pari Ka'ansa in the Naval Academy. Thouroughly schooled, she was forced into the Naval Academy when she was just old enough to begin a naval career, it was not to be however, the girl simply hated the thought of spending most of her life on a ship, and quickly dropped from the Navy. Outraged, her parents and Aunt/Uncle agreed to send the girl away, to Do Kara to train as a soldier instead. She was found to be extremely competent in all of the arts martial, and was chosen to be a trainee for a new project, a group of fighters trained by a visiting Monk of the Peaceful Palm to be a fast moving strike team. The monk however, taught the students more then simply how to fight, he taught them his philosophy and morals as well, the true things that made a monk a monk. After a year or two the Academy learned of these "Side" teachings, and forced the monk to seek another locale. The project was deemed a failure, and the students dismissed. Unable to return home, Nindiyan set out to explore the world, train herself, and expand her knowledge of the wider world. [/QUOTE]
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