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Talking the Talk
recruiting players for a mid-level steampunk campaign
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<blockquote data-quote="stonegod" data-source="post: 3411759" data-attributes="member: 36973"><p>I have a character concept from the Arcanum CRPG that I recycled for a great PbP that unfortunately died that would work here very well:</p><p></p><p><strong>Tondrek, Half-Orc Idiot-Savant Artificer</strong></p><p></p><p><u>Appearance:</u> Tondrek appears hunched and unkempt---his black hair is greasy and unruly, and he does not look like he takes care of himself. His gear, however, is well taken care of--there is no damage or smudges anywhere. Over his armor, he wears some commoner's clothing that he's obviously slept in.</p><p></p><p><u>Personality:</u> Tondrek constantly mutters to himself, hunching back and forth, and can be found playing with some odd mechanical bit of something in his hands. If talked to directly, he will not look directly at the talker, but answer indirectly. Of most subjects, he is not too very helpful. But when it is something he knows about (buildings, magic, etc.), we will drone on without stop. He is generally oblivious to the outside world when not talked to directly, unless something catches his fancy. Obviously magical, mechanical, or alchemical things always catch his fancy.</p><p></p><p><u>Background:</u> Tondrek does not comprehend his background. He does not understand that his mother had a forbidden love affair with a orc labororer, nor that that fruit of their union would destroy his mother's reputation, severing her from her family and fortune. It doesn't know that she abandoned him in an orphanage for the many children lost in war, nor that she disappeared soon after, most likely a suicide. He just remembers playing with a lot of things during his time at the orphanage---the locks on the bar on the windows, the clocks in the very secure Headmaster's office, the small clockwork spiders he fashioned out of the kitchen broiler, the Headmaster's clock, and some bar fragments. He didn't mind when the Headmaster tossed him out after he almost burnt down the cafeteria after his last construction went awry---it just game him a larger playing field.</p><p></p><p>Tondrek makes things---mostly his construct friends. He plays like he has a low Int and Cha, which is far from the truth, but he only understand the world in a limited fashion. His artifice is a natural talent---he has never been formally trained.</p></blockquote><p></p>
[QUOTE="stonegod, post: 3411759, member: 36973"] I have a character concept from the Arcanum CRPG that I recycled for a great PbP that unfortunately died that would work here very well: [b]Tondrek, Half-Orc Idiot-Savant Artificer[/b] [u]Appearance:[/u] Tondrek appears hunched and unkempt---his black hair is greasy and unruly, and he does not look like he takes care of himself. His gear, however, is well taken care of--there is no damage or smudges anywhere. Over his armor, he wears some commoner's clothing that he's obviously slept in. [u]Personality:[/u] Tondrek constantly mutters to himself, hunching back and forth, and can be found playing with some odd mechanical bit of something in his hands. If talked to directly, he will not look directly at the talker, but answer indirectly. Of most subjects, he is not too very helpful. But when it is something he knows about (buildings, magic, etc.), we will drone on without stop. He is generally oblivious to the outside world when not talked to directly, unless something catches his fancy. Obviously magical, mechanical, or alchemical things always catch his fancy. [u]Background:[/u] Tondrek does not comprehend his background. He does not understand that his mother had a forbidden love affair with a orc labororer, nor that that fruit of their union would destroy his mother's reputation, severing her from her family and fortune. It doesn't know that she abandoned him in an orphanage for the many children lost in war, nor that she disappeared soon after, most likely a suicide. He just remembers playing with a lot of things during his time at the orphanage---the locks on the bar on the windows, the clocks in the very secure Headmaster's office, the small clockwork spiders he fashioned out of the kitchen broiler, the Headmaster's clock, and some bar fragments. He didn't mind when the Headmaster tossed him out after he almost burnt down the cafeteria after his last construction went awry---it just game him a larger playing field. Tondrek makes things---mostly his construct friends. He plays like he has a low Int and Cha, which is far from the truth, but he only understand the world in a limited fashion. His artifice is a natural talent---he has never been formally trained. [/QUOTE]
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