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recruiting players for a mid-level steampunk campaign
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<blockquote data-quote="NPC Lord" data-source="post: 3477226" data-attributes="member: 45486"><p>ok, here are the new firearms feats so far:</p><p> </p><p> weapon proficeincy(Firearms)</p><p> You can weild guns & other firearms</p><p>Benefit: you may weild any normal firearm without suffering a penalty.</p><p></p><p> Marksman</p><p>You are skilled at hitting targets most others could not.</p><p>Prerequisite: weapon proficeincy(Firearms)</p><p>Benifit: Add +1 to attacks with firearms.</p><p></p><p> Pistolwhip</p><p>Even without ammo, your guns are still a threat.</p><p>Prerequisite: weapon proficeincy(Firearms), str 14</p><p>Benifit: When weilding a pistol, you gail a close combat attack that deals d3 damage and provokes attacks of oppertunity.</p><p></p><p> Snipershot</p><p>By targeting a foes vitals, you can do more damage than normal.</p><p>Prerequisite: weapon proficeincy(Firearms), marksman, Knowledge(any),15 ranks</p><p>when attacking an opponent of the type your knowledge skill designates(if more than one, choose one), you get +1 to attack&damage rolls.</p><p></p><p> thats it,for now im still working out the bugs on the others.</p></blockquote><p></p>
[QUOTE="NPC Lord, post: 3477226, member: 45486"] ok, here are the new firearms feats so far: weapon proficeincy(Firearms) You can weild guns & other firearms Benefit: you may weild any normal firearm without suffering a penalty. Marksman You are skilled at hitting targets most others could not. Prerequisite: weapon proficeincy(Firearms) Benifit: Add +1 to attacks with firearms. Pistolwhip Even without ammo, your guns are still a threat. Prerequisite: weapon proficeincy(Firearms), str 14 Benifit: When weilding a pistol, you gail a close combat attack that deals d3 damage and provokes attacks of oppertunity. Snipershot By targeting a foes vitals, you can do more damage than normal. Prerequisite: weapon proficeincy(Firearms), marksman, Knowledge(any),15 ranks when attacking an opponent of the type your knowledge skill designates(if more than one, choose one), you get +1 to attack&damage rolls. thats it,for now im still working out the bugs on the others. [/QUOTE]
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