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[Recruiting] Playtesters for Technology Ruleset
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<blockquote data-quote="GnomeWorks" data-source="post: 1629887" data-attributes="member: 162"><p>First off, thanks for responding! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>That's alright. We need more players than DMs, anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>As Jarval pointed out, all the crunchy bits in the core books are in the SRD. I have no problems with that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I don't really have a preference for what you run; so long as it's balanced and not really overpowered, I'm fine with it.</p><p></p><p>If you have doubts about setting up a campaign structure, might I recommend some of the free adventures on WotC's site? Those could work well; they also have the benefit of being designed with the core classes in mind, so seeing how the tech classes work in their place would be interesting.</p><p></p><p></p><p></p><p>Well, I'm hoping to have the book finished by the end of summer... however, playtesting will probably extend beyond that. I'd like to have all elements of the book playtested, which includes vehicles and high-powered things like that. Chances are such that the playtest will need to run characters from 1st to 21st (yes, there are some epic rules included), with at least a little time spent at each level...</p><p></p><p></p><p></p><p>Good to hear, Jarval. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1629887, member: 162"] First off, thanks for responding! :) That's alright. We need more players than DMs, anyway. ;) As Jarval pointed out, all the crunchy bits in the core books are in the SRD. I have no problems with that. :) I don't really have a preference for what you run; so long as it's balanced and not really overpowered, I'm fine with it. If you have doubts about setting up a campaign structure, might I recommend some of the free adventures on WotC's site? Those could work well; they also have the benefit of being designed with the core classes in mind, so seeing how the tech classes work in their place would be interesting. Well, I'm hoping to have the book finished by the end of summer... however, playtesting will probably extend beyond that. I'd like to have all elements of the book playtested, which includes vehicles and high-powered things like that. Chances are such that the playtest will need to run characters from 1st to 21st (yes, there are some epic rules included), with at least a little time spent at each level... Good to hear, Jarval. :) [/QUOTE]
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