Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[Recruiting] Playtesters for Technology Ruleset
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 1645379" data-attributes="member: 8243"><p>Et tu Nacus! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Actually, I would have done the same. Too much of a good thing and all that ...</p><p></p><p>I was poking around the wizards sight and I ran across <a href="http://www.wizards.com/default.asp?x=dnd/ebds/20040705a" target="_blank">this piece on religion</a> in the Eberron section. It got me thinking.</p><p></p><p>A monotheistic setting.</p><p></p><p><em>In the center of every town is the church. Immutable. Unshakable. Enduring. It is a beacon of hope in a dark world. It is a rock of stability in a world of shifting alliences, flowing boarders, fickle governance. It protects the weak. It legitimises the mighty. </em></p><p><em></em></p><p><em>The message is simple. Be to others as you would have them be to you. But on top of that foundation is layered a grand sprawing edifice of commentry. The Holy Book. An edifice that has over time been used to justify just about every vice know to man. </em></p><p><em></em></p><p><em>This is the church. An institution created to revere a perfect creator by the most everso imperfect of its creations. Greed. Ambition. Pride. Vanity. Cruelty. They can all be found in the hearts of the servants of god. If one were only able to look.</em></p><p></p><p></p><p></p><p>You can't see god. You can't pop into his plane and have a chat. Or attempt to duff him up. You can't know god. So who (to steal a line from Ken) do you commune with? This question is, and has been a source of debate since the beginnings of the church. But the most common belief is that, as god is everything, whatever the mechanism, you commune with god, ultimately.</p><p></p><p></p><p></p><p>Consider this lifted as well.</p><p></p><p>If we go with this, then I was thinking that the church would be the central figure in our group. Each character would have some tie to it. Perhaps as a cleric. Perhaps as a member of the Church Militant - the martial orders of the church, a paladin, but not necessarily. Perhaps as a scholar, as a or monk. But perhaps it is a begrudged obligation - a debt owed. Or service freely given by a lay member out of faith and piety. Or perhaps it is a means to an end - power, knowledge, revenge. Take you pick.</p><p></p><p>The actual role of the church in the different games will vary. Sometimes it may be your patron. Other times it may just be a way to have you in a certain place at a certain time. Being connected to the church will bring with it certain obligations and constraints. But also <em>some</em> support and authority.</p><p></p><p>OK. Let me know what you think. Its just an idea, but I'd like to get something decided quickly. So speak now or forever hold your peace. Shall we say by Monday?</p><p></p><p>the head of the dog</p></blockquote><p></p>
[QUOTE="doghead, post: 1645379, member: 8243"] Et tu Nacus! :D Actually, I would have done the same. Too much of a good thing and all that ... I was poking around the wizards sight and I ran across [url=http://www.wizards.com/default.asp?x=dnd/ebds/20040705a]this piece on religion[/url] in the Eberron section. It got me thinking. A monotheistic setting. [i]In the center of every town is the church. Immutable. Unshakable. Enduring. It is a beacon of hope in a dark world. It is a rock of stability in a world of shifting alliences, flowing boarders, fickle governance. It protects the weak. It legitimises the mighty. The message is simple. Be to others as you would have them be to you. But on top of that foundation is layered a grand sprawing edifice of commentry. The Holy Book. An edifice that has over time been used to justify just about every vice know to man. This is the church. An institution created to revere a perfect creator by the most everso imperfect of its creations. Greed. Ambition. Pride. Vanity. Cruelty. They can all be found in the hearts of the servants of god. If one were only able to look.[/i] You can't see god. You can't pop into his plane and have a chat. Or attempt to duff him up. You can't know god. So who (to steal a line from Ken) do you commune with? This question is, and has been a source of debate since the beginnings of the church. But the most common belief is that, as god is everything, whatever the mechanism, you commune with god, ultimately. Consider this lifted as well. If we go with this, then I was thinking that the church would be the central figure in our group. Each character would have some tie to it. Perhaps as a cleric. Perhaps as a member of the Church Militant - the martial orders of the church, a paladin, but not necessarily. Perhaps as a scholar, as a or monk. But perhaps it is a begrudged obligation - a debt owed. Or service freely given by a lay member out of faith and piety. Or perhaps it is a means to an end - power, knowledge, revenge. Take you pick. The actual role of the church in the different games will vary. Sometimes it may be your patron. Other times it may just be a way to have you in a certain place at a certain time. Being connected to the church will bring with it certain obligations and constraints. But also [i]some[/i] support and authority. OK. Let me know what you think. Its just an idea, but I'd like to get something decided quickly. So speak now or forever hold your peace. Shall we say by Monday? the head of the dog [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Recruiting] Playtesters for Technology Ruleset
Top