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Recruiting: Rowaini Musketeers--One for All and All for One!
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<blockquote data-quote="Rystil Arden" data-source="post: 3549381" data-attributes="member: 29014"><p>During the Last Croissant War, a new race of Battleforged pastry constructs was born--I refer, of course, to the infamous Cake Golem:</p><p></p><p>[SBLOCK=Cake Golem]Cake Golem</p><p>Medium Construct (Fruitcake)</p><p>Hit Dice: 12d10+20 (86)</p><p>Initiative: 0</p><p>Speed: 30 (6 squares)</p><p>Armor Class: 18 (+6 natural, +2 deflection), touch 12, flatfooted 18</p><p>Base Attack/Grapple: +9/+13</p><p>Attack: slam +13 melee (1d6+4)</p><p>Full attack: 2 slams +13 melee (1d6+4)</p><p>Space/Reach: 5 ft/5 ft</p><p>Special Attacks: -</p><p>Special Qualities: Construct traits, Fruitcake traits (Dehydration vulnerability, Fruitcake healing 6, Fruitcake stodge (DC 16), Viscosity (DC 16)), Kweznuz Shellac (DR 10/adamantine, DR 5/-, SR 18, Energy Resistance 5 (universal)), Oversized slam</p><p>Saves: Fort +4, Ref +4, Will +4</p><p>Abilities: Str 18, Dex 10, Con -, Int -, Wis 10, Cha 11</p><p>Skills: -</p><p>Feats: -</p><p>Environment: Any</p><p>Organization: Solitary or Guard Force (1-8)</p><p>Challenge Rating: 9</p><p>Treasure: Standard items (slashing/piercing weapons only)</p><p>Alignment: Always Neutral</p><p>Advancement: 12-14 HD (Medium); 15-30 HD (Large)</p><p>Level Adjustment: N/A</p><p></p><p>Cake Golems are man-sized, blocky humanoids formed of gooey fruitcake and sheathed in a gleaming white shellac-like icing. The first was created by the halfling wizard Bippo "Messy" Kweznuz, who also accidentally developed the Kweznuz Pudding - but that's another story. The first cake golem was created in response to one of his neighbors claiming to have baked "the perfect fruitcake." Not to be outdone, Bippo set to work to create, in his words, "an even more perfect fruitcake."</p><p></p><p>The result of his labours was a cake as obedient as it was tasty, and imbued with many of the abilities of the Kweznuz Pudding without conferring their ravenous hunger for animal fat. The icing, he claimed, would ensure that none but the most dedicated gourmand should prosper from his genius, and indeed several of his neighbors admitted defeat against the formidable cake's outer shell. The filling was a moist and rich blend of sweet fruit, edible nuts and thick cake so rich, thick and filling that when Bippo finally relented and carved out helpings of his creation it's said that none could eat a second portion.</p><p></p><p>Combat</p><p>A Cake Golem in combat attacks in relatively simplistic ways, generally slamming opponents and trusting to its thick shell to protect it. Its intelligence is entirely program-based and enables it rudimentary options in combat, usually its last attacker (if that attacker is within close range) or its most immediate threat in melee. Its default behavior unless specifically countermanded is to act only in self-defense and to attempt flight or healing if reduced to half its normal hit point total. It can, however, be given simple instructions (25 words or less) including combat tactics.</p><p>Cake golems have no language but unfailingly understand their creator in any language he or she speaks.</p><p></p><p>Kweznuz Shellac (Ex): The icing on a Cake Golem is of double thickness, layered with marzipan and carries formidable enchantments and traces of rare materials. It provides the cake golem with DR 10/adamantine and DR 5/-. In addition, the shellac resists the first 5 points of all forms of elemental damage, and provides spell resistance equal to 12 plus half the cake golem's hit dice. The Cake Golem's natural attacks are considered adamantine and magic for purposes of penetrating damage reduction. All Damage Reduction and energy resistance afforded by the Kweznuz Shellac increases by 5 points for a large golem.</p><p></p><p>Fruitcake traits:</p><p>Dehydration vulnerability (Ex): A fruitcake is very sensitive to dehydration and sustains 50% extra damage from all such effects.</p><p>Fruitcake healing (Ex): A wounded fruitcake may heal itself by applying internal pressure to re-seal damaged portions. At will, it may take a full round action provoking attacks of opportunity to heal 1 hit point for each 2 hit dice it possesses. If it is able to absorb fresh, non-living plant matter this amount doubles.</p><p>Fruitcake stodge (Ex): A fruitcake is so incredibly thick and stodgy that despite being a foodstuff it's incredibly difficult to eat any large quantity. All bite attacks against a fruitcake are treated as one size smaller than normal, and any bonus the attacker receives to strength is reduced by 2 (to a minimum of 0). Any opponent who successfully bites and causes damage to a fruitcake must make a fortitude save (DC 10+ 1/2 HD + Con if any) or have its mouth gummed up, requiring a move action to clear.</p><p>Viscosity (Ex): The thick cake-and-fruit goo of which a fruitcake is formed tends to snare weapons and prevent their easy withdrawal. Any attack with a piercing or slashing weapon which deals damage to a fruitcake requires a reflex save (DC 10+ 1/2 HD + Con if any) to retain the weapon. Natural weapons are not affected.</p><p></p><p>Construction</p><p>A Cake Golem's body is formed of a series of fruitcakes arranged in a crude humanoid form, liberally covered with inch-thick marzipan impregnated with powdered adamantine. The bright white outer shell which coats the marzipan layer is formed of a combination of sugars, with abjurative sigils overlaid one upon the other in slightly different formulations so subtle that they cannot be deciphered in their final white-on-white state. The cost of the cakes are relatively moderate, though they must be made of premium ingredients worth at least 250 gold; however, the cost of adamantine and the icing's esoteric ingredients amounts to an additional 2500 gold pieces' cost. Producing and assembling the body requires a DC 17 Profession (cook) check or a DC 20 Craft (Sculpture) check.</p><p>CL 11th; Craft Construct, Geas/Quest, Resist Energy, Spell Resistance*, Stoneskin, caster must be 11th level.</p><p>Price 62750 gp; Cost 32750 gp + 2510 XP[/SBLOCK]</p><p></p><p>And the Gingerbread Golem <img src="http://www.wizards.com/dnd/images/twelve/DnDTwelve11card.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3549381, member: 29014"] During the Last Croissant War, a new race of Battleforged pastry constructs was born--I refer, of course, to the infamous Cake Golem: [SBLOCK=Cake Golem]Cake Golem Medium Construct (Fruitcake) Hit Dice: 12d10+20 (86) Initiative: 0 Speed: 30 (6 squares) Armor Class: 18 (+6 natural, +2 deflection), touch 12, flatfooted 18 Base Attack/Grapple: +9/+13 Attack: slam +13 melee (1d6+4) Full attack: 2 slams +13 melee (1d6+4) Space/Reach: 5 ft/5 ft Special Attacks: - Special Qualities: Construct traits, Fruitcake traits (Dehydration vulnerability, Fruitcake healing 6, Fruitcake stodge (DC 16), Viscosity (DC 16)), Kweznuz Shellac (DR 10/adamantine, DR 5/-, SR 18, Energy Resistance 5 (universal)), Oversized slam Saves: Fort +4, Ref +4, Will +4 Abilities: Str 18, Dex 10, Con -, Int -, Wis 10, Cha 11 Skills: - Feats: - Environment: Any Organization: Solitary or Guard Force (1-8) Challenge Rating: 9 Treasure: Standard items (slashing/piercing weapons only) Alignment: Always Neutral Advancement: 12-14 HD (Medium); 15-30 HD (Large) Level Adjustment: N/A Cake Golems are man-sized, blocky humanoids formed of gooey fruitcake and sheathed in a gleaming white shellac-like icing. The first was created by the halfling wizard Bippo "Messy" Kweznuz, who also accidentally developed the Kweznuz Pudding - but that's another story. The first cake golem was created in response to one of his neighbors claiming to have baked "the perfect fruitcake." Not to be outdone, Bippo set to work to create, in his words, "an even more perfect fruitcake." The result of his labours was a cake as obedient as it was tasty, and imbued with many of the abilities of the Kweznuz Pudding without conferring their ravenous hunger for animal fat. The icing, he claimed, would ensure that none but the most dedicated gourmand should prosper from his genius, and indeed several of his neighbors admitted defeat against the formidable cake's outer shell. The filling was a moist and rich blend of sweet fruit, edible nuts and thick cake so rich, thick and filling that when Bippo finally relented and carved out helpings of his creation it's said that none could eat a second portion. Combat A Cake Golem in combat attacks in relatively simplistic ways, generally slamming opponents and trusting to its thick shell to protect it. Its intelligence is entirely program-based and enables it rudimentary options in combat, usually its last attacker (if that attacker is within close range) or its most immediate threat in melee. Its default behavior unless specifically countermanded is to act only in self-defense and to attempt flight or healing if reduced to half its normal hit point total. It can, however, be given simple instructions (25 words or less) including combat tactics. Cake golems have no language but unfailingly understand their creator in any language he or she speaks. Kweznuz Shellac (Ex): The icing on a Cake Golem is of double thickness, layered with marzipan and carries formidable enchantments and traces of rare materials. It provides the cake golem with DR 10/adamantine and DR 5/-. In addition, the shellac resists the first 5 points of all forms of elemental damage, and provides spell resistance equal to 12 plus half the cake golem's hit dice. The Cake Golem's natural attacks are considered adamantine and magic for purposes of penetrating damage reduction. All Damage Reduction and energy resistance afforded by the Kweznuz Shellac increases by 5 points for a large golem. Fruitcake traits: Dehydration vulnerability (Ex): A fruitcake is very sensitive to dehydration and sustains 50% extra damage from all such effects. Fruitcake healing (Ex): A wounded fruitcake may heal itself by applying internal pressure to re-seal damaged portions. At will, it may take a full round action provoking attacks of opportunity to heal 1 hit point for each 2 hit dice it possesses. If it is able to absorb fresh, non-living plant matter this amount doubles. Fruitcake stodge (Ex): A fruitcake is so incredibly thick and stodgy that despite being a foodstuff it's incredibly difficult to eat any large quantity. All bite attacks against a fruitcake are treated as one size smaller than normal, and any bonus the attacker receives to strength is reduced by 2 (to a minimum of 0). Any opponent who successfully bites and causes damage to a fruitcake must make a fortitude save (DC 10+ 1/2 HD + Con if any) or have its mouth gummed up, requiring a move action to clear. Viscosity (Ex): The thick cake-and-fruit goo of which a fruitcake is formed tends to snare weapons and prevent their easy withdrawal. Any attack with a piercing or slashing weapon which deals damage to a fruitcake requires a reflex save (DC 10+ 1/2 HD + Con if any) to retain the weapon. Natural weapons are not affected. Construction A Cake Golem's body is formed of a series of fruitcakes arranged in a crude humanoid form, liberally covered with inch-thick marzipan impregnated with powdered adamantine. The bright white outer shell which coats the marzipan layer is formed of a combination of sugars, with abjurative sigils overlaid one upon the other in slightly different formulations so subtle that they cannot be deciphered in their final white-on-white state. The cost of the cakes are relatively moderate, though they must be made of premium ingredients worth at least 250 gold; however, the cost of adamantine and the icing's esoteric ingredients amounts to an additional 2500 gold pieces' cost. Producing and assembling the body requires a DC 17 Profession (cook) check or a DC 20 Craft (Sculpture) check. CL 11th; Craft Construct, Geas/Quest, Resist Energy, Spell Resistance*, Stoneskin, caster must be 11th level. Price 62750 gp; Cost 32750 gp + 2510 XP[/SBLOCK] And the Gingerbread Golem [img]http://www.wizards.com/dnd/images/twelve/DnDTwelve11card.jpg[/img] [/QUOTE]
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