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Recruiting - Shards of the Silver Flame (recruiting re-opened)
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<blockquote data-quote="drothgery" data-source="post: 2605116" data-attributes="member: 360"><p>Eberron - Shards of the Silver Flame</p><p></p><p>Opinion on Lord Reverend Alistair ir'Indari was split into several camps. There were those who considered him a harmless eccentric; certainly most of those in his domain thought so. Many of the High Cardinal's friends said he promoted dangerous, radical, and unsound notions regarding certain points of doctrine; he had proposed Lord Alistair as theocrat of a remote border village primarily to get the man out of Flamekeep. Those closely allied with the Keeper of the Flame thought the man had interesting ideas; that Jaela Daran seemed to regard him as some sort of a kindly uncle may have influenced them in this.</p><p></p><p>And as for you, well, his eclectic interests and his family's money had led you on more than one adventure over the years. Those who thought him a fool were sadly mistaken, and if his ideas on some points of doctrine were a bit odd, there was no doubt of his conviction to aid the cause of Good, Thrane, or the Silver Flame.</p><p></p><p>And he was asking for your help again.</p><p></p><p>* * * *</p><p></p><p>System: D&D 3.5</p><p></p><p>Expected Number of PCs: 5-6.</p><p></p><p><em>Edit:</em> Recruiting is not first-come first-serve; I'm trying to select a party that will work well together.</p><p></p><p>Starting XP: 21,500, which gives you 500 XP past level 7. The extra XP beyond 7th level is there for those with item creation feats to have something to work with.</p><p></p><p>Ability Scores: 32-point buy (plus your 4th-level ability bonus; please indicate which ability score you raised @ level 4). If you wish to make your character middle-aged (and you're not playing a warforged), with the bonuses to mental stats and penalties to physical stats, you can do so.</p><p></p><p>Equipment: PCs started with standard wealth for 7th-level characters (19,000 GP). Characters with item creation feats can make their own items at cost, but no single item should be worth more than 5,000 gp (whether purchased or manufactured).</p><p></p><p>Alignment: Characters must be Good-aligned or Lawful Neutral.</p><p></p><p>Background/Religion: This game will be based in Thrane, and your primary patrons will be theocrats and/or Thrane nobility, so following the Church of the Silver Flame is encouraged, though followers of the Sovreign Host, the Path of Light, and the Undying Court (as well as characters that aren't particularly religious) are also okay.</p><p></p><p>It's also possible the PCs will be working as agents of the Argentum (and may have done so already, whether knowingly or not).</p><p></p><p>The PCs should be an established group at the start of the game; you've known each other for some time (at least a year).</p><p></p><p>This game starts about two years after the end of the Last War, as per the standard Eberron timeline.</p><p></p><p>Classes: All core classes from the Player's Handbook, Eberron Campaign Setting, and Expanded Psionics Handbook are allowed, as well as the Swashbuckler from Complete Warrior, the Warmage from Complete Arcane, the Scout from Complete Adventurer, the Favored Soul from Complete Divine, and the Archivist from Heroes of Horror.</p><p></p><p>Prestige classes are allowed on a case by case basis (ask me if you've got something in mind), though the general rule of thumb is that if I like your character concept, I'll probably be fine with your PrC. The Silver Flame Exorcist (Eberron Campaign Setting) and Silver Flame Pyromancer (Five Nations) are especially approriate to this campaign, as are the Shadowbane Inquisitor and Shadowbane Stalker (from Complete Adventurer).</p><p></p><p>Any prestige class must be in a book I own or open content; I own the core rulebooks, the Expanded Psionics Handbook, the Complete books, all of the Eberron hardcovers (I'll generally pick up a new Eberron hardcover when it becomes available from Amazon or soon after), and some other materials.</p><p></p><p>Races: All player charcter races described in the Player's Handbook and Eberron Campaign Setting are allowed.</p><p></p><p>House rules:</p><p>- If anyone wants to play a half-orc, they may get a slight power boost as I considered stock half-orcs to be seriously underpowered. If anyone wants to play a psion or wilder, note that some psionic powers will be slightly toned down.</p><p></p><p>Posting notes:</p><p>- I work about 8-5 pm Pacific Time (US), Monday-Friday, and I play in a tabletop game on Tuesday evenings. So while I'll check in on the game from work when I'm not too busy, major DM posts will be on evenings and weekends.</p><p>- I'll expect at 2-4 major posts/week from players, and that's what you'll be getting from me as the DM.</p><p></p><p>* * * *</p><p></p><p>Please post a character concept and a quick mechanical summary if you're interested. I'm holding one spot open for a friend of mine who's not an ENWorld regular, but is looking for an online game.</p><p></p><p><em>Edit:</em> If you're proposing a character that's neither from Thrane nor a follower of the Silver Flame, some explanation of why you're working on their behalf (and have for some time at the start of the game) would be good (if you're figuring on developing a reason once you see the other PCs, just say so).</p><p></p><p>Example: </p><p></p><p>Lord Reverend Alistair ir'Indari is the third son of a wealthy noble family in Thrane. Intensely curious, very intelligent, and prone to ask inopportune questions, his parents shuffled him off into the clergy of the Silver Flame. He was able to put his talents to some use in that role, but is more librarian and administrator than crusader for the Silver Flame; it's not that he lacks faith, just that he is more gifted with a pen than with a sword.</p><p></p><p>Alistair is a Cleric/Aristocrat, possibly with a level or two of Loremaster. He's got lots of ranks in Knowledge skills, and probably a Skill Focus or two.</p><p></p><p>* * * *</p><p></p><p>Edit: A summary of characters already proposed is in this post: <a href="http://www.enworld.org/showpost.php?p=2608582&postcount=28" target="_blank">http://www.enworld.org/showpost.php?p=2608582&postcount=28</a></p></blockquote><p></p>
[QUOTE="drothgery, post: 2605116, member: 360"] Eberron - Shards of the Silver Flame Opinion on Lord Reverend Alistair ir'Indari was split into several camps. There were those who considered him a harmless eccentric; certainly most of those in his domain thought so. Many of the High Cardinal's friends said he promoted dangerous, radical, and unsound notions regarding certain points of doctrine; he had proposed Lord Alistair as theocrat of a remote border village primarily to get the man out of Flamekeep. Those closely allied with the Keeper of the Flame thought the man had interesting ideas; that Jaela Daran seemed to regard him as some sort of a kindly uncle may have influenced them in this. And as for you, well, his eclectic interests and his family's money had led you on more than one adventure over the years. Those who thought him a fool were sadly mistaken, and if his ideas on some points of doctrine were a bit odd, there was no doubt of his conviction to aid the cause of Good, Thrane, or the Silver Flame. And he was asking for your help again. * * * * System: D&D 3.5 Expected Number of PCs: 5-6. [I]Edit:[/I] Recruiting is not first-come first-serve; I'm trying to select a party that will work well together. Starting XP: 21,500, which gives you 500 XP past level 7. The extra XP beyond 7th level is there for those with item creation feats to have something to work with. Ability Scores: 32-point buy (plus your 4th-level ability bonus; please indicate which ability score you raised @ level 4). If you wish to make your character middle-aged (and you're not playing a warforged), with the bonuses to mental stats and penalties to physical stats, you can do so. Equipment: PCs started with standard wealth for 7th-level characters (19,000 GP). Characters with item creation feats can make their own items at cost, but no single item should be worth more than 5,000 gp (whether purchased or manufactured). Alignment: Characters must be Good-aligned or Lawful Neutral. Background/Religion: This game will be based in Thrane, and your primary patrons will be theocrats and/or Thrane nobility, so following the Church of the Silver Flame is encouraged, though followers of the Sovreign Host, the Path of Light, and the Undying Court (as well as characters that aren't particularly religious) are also okay. It's also possible the PCs will be working as agents of the Argentum (and may have done so already, whether knowingly or not). The PCs should be an established group at the start of the game; you've known each other for some time (at least a year). This game starts about two years after the end of the Last War, as per the standard Eberron timeline. Classes: All core classes from the Player's Handbook, Eberron Campaign Setting, and Expanded Psionics Handbook are allowed, as well as the Swashbuckler from Complete Warrior, the Warmage from Complete Arcane, the Scout from Complete Adventurer, the Favored Soul from Complete Divine, and the Archivist from Heroes of Horror. Prestige classes are allowed on a case by case basis (ask me if you've got something in mind), though the general rule of thumb is that if I like your character concept, I'll probably be fine with your PrC. The Silver Flame Exorcist (Eberron Campaign Setting) and Silver Flame Pyromancer (Five Nations) are especially approriate to this campaign, as are the Shadowbane Inquisitor and Shadowbane Stalker (from Complete Adventurer). Any prestige class must be in a book I own or open content; I own the core rulebooks, the Expanded Psionics Handbook, the Complete books, all of the Eberron hardcovers (I'll generally pick up a new Eberron hardcover when it becomes available from Amazon or soon after), and some other materials. Races: All player charcter races described in the Player's Handbook and Eberron Campaign Setting are allowed. House rules: - If anyone wants to play a half-orc, they may get a slight power boost as I considered stock half-orcs to be seriously underpowered. If anyone wants to play a psion or wilder, note that some psionic powers will be slightly toned down. Posting notes: - I work about 8-5 pm Pacific Time (US), Monday-Friday, and I play in a tabletop game on Tuesday evenings. So while I'll check in on the game from work when I'm not too busy, major DM posts will be on evenings and weekends. - I'll expect at 2-4 major posts/week from players, and that's what you'll be getting from me as the DM. * * * * Please post a character concept and a quick mechanical summary if you're interested. I'm holding one spot open for a friend of mine who's not an ENWorld regular, but is looking for an online game. [I]Edit:[/I] If you're proposing a character that's neither from Thrane nor a follower of the Silver Flame, some explanation of why you're working on their behalf (and have for some time at the start of the game) would be good (if you're figuring on developing a reason once you see the other PCs, just say so). Example: Lord Reverend Alistair ir'Indari is the third son of a wealthy noble family in Thrane. Intensely curious, very intelligent, and prone to ask inopportune questions, his parents shuffled him off into the clergy of the Silver Flame. He was able to put his talents to some use in that role, but is more librarian and administrator than crusader for the Silver Flame; it's not that he lacks faith, just that he is more gifted with a pen than with a sword. Alistair is a Cleric/Aristocrat, possibly with a level or two of Loremaster. He's got lots of ranks in Knowledge skills, and probably a Skill Focus or two. * * * * Edit: A summary of characters already proposed is in this post: [url]http://www.enworld.org/showpost.php?p=2608582&postcount=28[/url] [/QUOTE]
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