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[Recruiting(still)][CoC] Kuro's sick and twisted game
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<blockquote data-quote="bruin" data-source="post: 952297" data-attributes="member: 12587"><p>I'd like to join if you’ll have me. I'm sort of new to both role-playing and PbP though. Hopefully you'll patient with me as I learn the ropes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I have some questions about how I should go about creating my character (other than what the manual says). </p><p></p><p>1) Will you roll the ability scores and tell me what I have, and then have me build a character appropriate to those scores, or is there some sort of point buy system where I can pick and choose what would be best for the character background I want to create?</p><p></p><p>2) Should we stick to the templates as they are, or can we create more specialized professions? For example, a cat burglar, veteran of spectacular museum heists and skilled at acquiring rare art pieces--sort of a mixture of the stealth-oriented aspects of the criminal but also possessing skills of appraisal, knowledge of art, archaeology, and history—perhaps giving up the innuendo skill? I don’t really care if these skills prove to be useful or not in your campaign, but I’d like to create an interesting character with a cross-class bent (not necessarily this example).</p><p></p><p>3) Is there a general time period that this campaign will take place in? Just so I can know what sort of equipment I can make use of, and whether some skills (like computer use) will be relevant.</p></blockquote><p></p>
[QUOTE="bruin, post: 952297, member: 12587"] I'd like to join if you’ll have me. I'm sort of new to both role-playing and PbP though. Hopefully you'll patient with me as I learn the ropes. :confused: I have some questions about how I should go about creating my character (other than what the manual says). 1) Will you roll the ability scores and tell me what I have, and then have me build a character appropriate to those scores, or is there some sort of point buy system where I can pick and choose what would be best for the character background I want to create? 2) Should we stick to the templates as they are, or can we create more specialized professions? For example, a cat burglar, veteran of spectacular museum heists and skilled at acquiring rare art pieces--sort of a mixture of the stealth-oriented aspects of the criminal but also possessing skills of appraisal, knowledge of art, archaeology, and history—perhaps giving up the innuendo skill? I don’t really care if these skills prove to be useful or not in your campaign, but I’d like to create an interesting character with a cross-class bent (not necessarily this example). 3) Is there a general time period that this campaign will take place in? Just so I can know what sort of equipment I can make use of, and whether some skills (like computer use) will be relevant. [/QUOTE]
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[Recruiting(still)][CoC] Kuro's sick and twisted game
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