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RECRUITING: The Battle for Threshold Orbital (houseruled d20 modern)
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<blockquote data-quote="Alexandros" data-source="post: 4458262" data-attributes="member: 75408"><p><span style="color: white">Here is what I've come up with so far for my Military/Infiltrator character concept. Please let me know if the bio clashes with anything you picture or if you can see any errors in how I did the character setup (especially with the vitality/wounds, which I've never used before). I've left some things blank such as the stats on whatever weapons I would be using and the equipment I would have since I'm not sure what 'standard issued equipment' would be for someone in our position. But basically, I'm hoping to have whatever rifle soldiers use normally in combat but my character prefers infiltration and stealth with close-quarters SMGs.</span></p><p> </p><p> </p><p>[sblock=Rough Bio]</p><p><span style="font-family: 'Verdana'"><span style="color: white">Alexander Colt Bio – 20 years old, 6 foot 0 inches, 180 lbs, dark blonde hair, green/blue eyes.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Nicolas Colt Sr., retired owner of the Colt Materials on the planet Magellan, and his son, Nicolas “Alexander” Colt Jr., have never shared anything more than their name. For most people, the life of Nicolas Colt Sr. would appear to be a dream: retired at a young age with enough wealth to live out a more-than-comfortable life for the rest of his days. Hence, his teachers and peers have always been confused why Alexander didn’t either join the family business or coast through his days on his father’s name and wealth. They were especially confused why Alexander chose to persue such unrefined hobbies as theft.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The reason isn’t very complicated though. Alexander has never been interested in money or comfort. With everything material so easily at his fingertips, Alexander only ever felt pride in overcoming those challenges he could find. When he was young, tales of spies and covert operatives had fascinated him, and during highschool Alexander frequently “practiced” by sneaking out of class, climbing out of a nearby window, and running off to find other mischievous “spy” activities he could partake in. For several times Alexander was caught trying to (or succeeding in) finding entrances to neighborhood homes, a habit that would cost Alexander’s father a good deal of money to bribe the victims into not contacting the police.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Nicolas Colt Sr. recently sold his business on Magellan and moved with his family to Amber where he had been told he could easily gain a position in the Government on one of the economic and business committees. Upon arriving, however, Nicolas found resistance to him getting the position. A political consultant suggested Nicolas demonstrate how civically minded his family was by sending Alexander to join Amber's armed forced. For once in his life, Alexander didn’t resist his father’s wishes since joining the newly forming OUs might be his best shot at living out his CovertOps dream one day being placed in an Elite Infiltration group.</span></span></p><p>[/sblock]</p><p> </p><p>[sblock=character stats]</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Name: Nicolas “Alexander” Colt, Jr.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Male Human</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Occupation: Military (Hide, Move Silently)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Class and Level: 3 Military Base / 1 Bounty Hunter / 1 Infiltrator</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Size: M</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Base Speed: 30ft</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Space: 5ft</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach: 5ft.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Str: 12 (+1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con: 14 (+2)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dex: 16 (+3) 15 + 1 at 4th lvl</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Int: 16 (+3)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Wis: 10 (+0)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Cha: 8 (-1)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Vitality: 42 [3d10 +2d8 5con]</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Wound: 14</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">AC: 16 [10base + 3def + 3dex]</span></span></p><p> </p><p>Armor: Medium Armor</p><p> </p><p>Action Points: 20 for now</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Saves:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude: +4 (2base + 2con)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reflex: +9 (6base + 3dex)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Will: +2 (2base + 0wis)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Init: +3 [3dex]</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Base attack bonus: +4</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst Recoil: -3 (-1 Advanced Weapons -2 Burst Fire)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Auto Fire Recoil: -1 (Advanced Weapons)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Assault Railgun </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Pop-out Mono-edge Bayonet</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Railpistol sidearm</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Specialist Weapon: This setting's replacement for an SMG </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">5 Mono-Edge Flechette Grenades</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Mono-edge Longknife</span></span></p><p> </p><p></p><p><span style="font-family: 'Verdana'"><span style="color: white">Skills:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Skill points: 54 [(3+3)x6 + (5+3) + (7+3)]</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Max Skill Ranks: 8/4</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Climb: 5 = (4 + 1str)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Comp Use: 8 = (5 + 3int)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Demolitions: 8 = (5 + 3int)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Disable Device: 8 = (5 + 3int)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Drive: 6 = (3 + 3 dex)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Escape Artist: 7 = (4 + 3dex)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hide: 10 = (6 + 3dex + 1comp)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Jump: 5 = (4 + 1str)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Knowledge (Tactics): 7 = (4 + 3int)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Move Silently: 10 = (6 + 3dex + 1comp)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Pilot: 4 = (1 + 3dex)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Search: 5 = (3 + 2int)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Tumble: 7 = (4 + 3dex)</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Feats:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Occupation: Armor Proficiency (Light)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Military Free: Point Blank Shot</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Lv 1: Advanced Firearms Proficiency</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Lv 1: Burst Fire</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Military Lv 2: Precise Shot</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Lv 3: Armor Proficiency (Medium)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Talents</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Military Lv 1: Combat Sense</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Military Lv 3: Personal Superiority</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Infiltrator Lv1: Evasion</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bounty Hunter Lv1: Hide in Plain Sight</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Equipment:</span></span></p><p>assault railgun with a pop-out mono-edge bayonet</p><p>a railpistol sidearm</p><p>specialist weapon: This setting's replacement for an SMG </p><p>5 mono-edge flechette grenades</p><p>Mono-edge longknife (can be fixed as a heavier bayonet)</p><p>Modular body armor (medium)</p><p>2 disposable X-ray laser anti-armor projectors </p><p> </p><p> </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Alexandros, post: 4458262, member: 75408"] [COLOR=white]Here is what I've come up with so far for my Military/Infiltrator character concept. Please let me know if the bio clashes with anything you picture or if you can see any errors in how I did the character setup (especially with the vitality/wounds, which I've never used before). I've left some things blank such as the stats on whatever weapons I would be using and the equipment I would have since I'm not sure what 'standard issued equipment' would be for someone in our position. But basically, I'm hoping to have whatever rifle soldiers use normally in combat but my character prefers infiltration and stealth with close-quarters SMGs.[/COLOR] [sblock=Rough Bio] [FONT=Verdana][COLOR=white]Alexander Colt Bio – 20 years old, 6 foot 0 inches, 180 lbs, dark blonde hair, green/blue eyes.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Nicolas Colt Sr., retired owner of the Colt Materials on the planet Magellan, and his son, Nicolas “Alexander” Colt Jr., have never shared anything more than their name. For most people, the life of Nicolas Colt Sr. would appear to be a dream: retired at a young age with enough wealth to live out a more-than-comfortable life for the rest of his days. Hence, his teachers and peers have always been confused why Alexander didn’t either join the family business or coast through his days on his father’s name and wealth. They were especially confused why Alexander chose to persue such unrefined hobbies as theft.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The reason isn’t very complicated though. Alexander has never been interested in money or comfort. With everything material so easily at his fingertips, Alexander only ever felt pride in overcoming those challenges he could find. When he was young, tales of spies and covert operatives had fascinated him, and during highschool Alexander frequently “practiced” by sneaking out of class, climbing out of a nearby window, and running off to find other mischievous “spy” activities he could partake in. For several times Alexander was caught trying to (or succeeding in) finding entrances to neighborhood homes, a habit that would cost Alexander’s father a good deal of money to bribe the victims into not contacting the police.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Nicolas Colt Sr. recently sold his business on Magellan and moved with his family to Amber where he had been told he could easily gain a position in the Government on one of the economic and business committees. Upon arriving, however, Nicolas found resistance to him getting the position. A political consultant suggested Nicolas demonstrate how civically minded his family was by sending Alexander to join Amber's armed forced. For once in his life, Alexander didn’t resist his father’s wishes since joining the newly forming OUs might be his best shot at living out his CovertOps dream one day being placed in an Elite Infiltration group.[/COLOR][/FONT] [/sblock] [sblock=character stats] [FONT=Verdana][COLOR=white]Name: Nicolas “Alexander” Colt, Jr.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Male Human[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Occupation: Military (Hide, Move Silently)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Class and Level: 3 Military Base / 1 Bounty Hunter / 1 Infiltrator[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Size: M[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Base Speed: 30ft[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Space: 5ft[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach: 5ft.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Str: 12 (+1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con: 14 (+2)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dex: 16 (+3) 15 + 1 at 4th lvl[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Int: 16 (+3)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Wis: 10 (+0)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Cha: 8 (-1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Vitality: 42 [3d10 +2d8 5con][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Wound: 14[/COLOR][/FONT] [FONT=Verdana][COLOR=white]AC: 16 [10base + 3def + 3dex][/COLOR][/FONT] Armor: Medium Armor Action Points: 20 for now [FONT=Verdana][COLOR=white]Saves:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude: +4 (2base + 2con)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reflex: +9 (6base + 3dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Will: +2 (2base + 0wis)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Init: +3 [3dex][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Base attack bonus: +4[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Burst Recoil: -3 (-1 Advanced Weapons -2 Burst Fire)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Auto Fire Recoil: -1 (Advanced Weapons)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Assault Railgun [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Pop-out Mono-edge Bayonet[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Railpistol sidearm[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Specialist Weapon: This setting's replacement for an SMG [/COLOR][/FONT] [FONT=Verdana][COLOR=white]5 Mono-Edge Flechette Grenades[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Mono-edge Longknife[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skills:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skill points: 54 [(3+3)x6 + (5+3) + (7+3)][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Max Skill Ranks: 8/4[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Climb: 5 = (4 + 1str)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Comp Use: 8 = (5 + 3int) Demolitions: 8 = (5 + 3int)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Disable Device: 8 = (5 + 3int)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Drive: 6 = (3 + 3 dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Escape Artist: 7 = (4 + 3dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hide: 10 = (6 + 3dex + 1comp)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Jump: 5 = (4 + 1str)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Knowledge (Tactics): 7 = (4 + 3int)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Move Silently: 10 = (6 + 3dex + 1comp)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Pilot: 4 = (1 + 3dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Search: 5 = (3 + 2int)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Tumble: 7 = (4 + 3dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Feats:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Occupation: Armor Proficiency (Light)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Military Free: Point Blank Shot[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Lv 1: Advanced Firearms Proficiency[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Lv 1: Burst Fire[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Military Lv 2: Precise Shot[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Lv 3: Armor Proficiency (Medium)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Talents[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Military Lv 1: Combat Sense[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Military Lv 3: Personal Superiority[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Infiltrator Lv1: Evasion[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bounty Hunter Lv1: Hide in Plain Sight[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Equipment:[/COLOR][/FONT] assault railgun with a pop-out mono-edge bayonet a railpistol sidearm specialist weapon: This setting's replacement for an SMG 5 mono-edge flechette grenades Mono-edge longknife (can be fixed as a heavier bayonet) Modular body armor (medium) 2 disposable X-ray laser anti-armor projectors [/sblock] [/QUOTE]
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RECRUITING: The Battle for Threshold Orbital (houseruled d20 modern)
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