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[Recruiting] the Cybernetic Revolution (IR spin-off)
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<blockquote data-quote="Serpenteye" data-source="post: 1750251" data-attributes="member: 1492"><p>Improvements to the ability scores too? At a cost of 0.5 points per 1 point of improvement?</p><p></p><p>Are we limited to a range of ability scores of 8-18 at 1st level? Do the maximum skill-ranks = lvl+3?</p><p>-----</p><p></p><p>You mentioned exports and consumer-goods (cars, toys, food, etc) in your first post. Do our human populations have a set level of needs for such items that we have to allocate production to fill, and if we are unable to produce it ourselves are we required to import the items if we wish to maintain our human populations?</p><p></p><p>Does the Production [Dex] (...) skill only affect the produstion of consumer-goods, or does it include military hardware? If that is the case we may need a few more set categories of goods; (Light Guns), (Heavy Guns), (Armoured Vehicles), (Personell/small robotic- armour) (Air-craft), (Space-craft), (Engines), (Chemical and Biological Weapons), (Strategic Nuclear weapons), (Tactical Nuclear weapons) etc.</p><p></p><p>Alternatively, you could use the same list as for Research [Int], which would probably be a more elegant solution:</p><p>(Some examples: Weapons, Armor, Biotech, Transportation, Computers, Robots, Communications.)</p></blockquote><p></p>
[QUOTE="Serpenteye, post: 1750251, member: 1492"] Improvements to the ability scores too? At a cost of 0.5 points per 1 point of improvement? Are we limited to a range of ability scores of 8-18 at 1st level? Do the maximum skill-ranks = lvl+3? ----- You mentioned exports and consumer-goods (cars, toys, food, etc) in your first post. Do our human populations have a set level of needs for such items that we have to allocate production to fill, and if we are unable to produce it ourselves are we required to import the items if we wish to maintain our human populations? Does the Production [Dex] (...) skill only affect the produstion of consumer-goods, or does it include military hardware? If that is the case we may need a few more set categories of goods; (Light Guns), (Heavy Guns), (Armoured Vehicles), (Personell/small robotic- armour) (Air-craft), (Space-craft), (Engines), (Chemical and Biological Weapons), (Strategic Nuclear weapons), (Tactical Nuclear weapons) etc. Alternatively, you could use the same list as for Research [Int], which would probably be a more elegant solution: (Some examples: Weapons, Armor, Biotech, Transportation, Computers, Robots, Communications.) [/QUOTE]
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