Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(Recruiting) The Fall of Zathas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 4773662" data-attributes="member: 552"><p>Within the confines of the city, everyone has a designated caste according to the system that rules. So it would be equally applied to anyone. Some outsiders would, of course, be treated as nobles or merchants in line with their status and occupation. So a trader from a foreign nation would be of the merchant caste (and there would be some abstract sense that he is bartering for the will of his country/tribe/people within which there is at least one member of the noble caste). They essentially view everyone from the confines of their own government, for all internal purposes.</p><p></p><p>That said, however, it's unique to this civilization. Everyone outside of the empire would have their own differing systems. The indigenous people of the area would also have their own cultures and systems.</p><p></p><p></p><p></p><p>Yes, they are all applicable. Caste is a birth right for nobles/merchants (or one forced upon someone in the case of the military caste). It does not determine how a person will develop. There are countless members of the supposed military caste that are nothing more than farmers and laborers. Similarly, someone born to a noble family that is an incredible fighter would not be unlikely. He would not, however, be permitted to change his caste as they are all set.</p><p></p><p>- - -</p><p></p><p>Also, I havn't really gotten into this, but there are people who forge documents and attempt to fake their caste or otherwise change it. It's certainly not impossible, and if a PC wants to attempt it they are welcome to. It is, however, notably dangerous.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 4773662, member: 552"] Within the confines of the city, everyone has a designated caste according to the system that rules. So it would be equally applied to anyone. Some outsiders would, of course, be treated as nobles or merchants in line with their status and occupation. So a trader from a foreign nation would be of the merchant caste (and there would be some abstract sense that he is bartering for the will of his country/tribe/people within which there is at least one member of the noble caste). They essentially view everyone from the confines of their own government, for all internal purposes. That said, however, it's unique to this civilization. Everyone outside of the empire would have their own differing systems. The indigenous people of the area would also have their own cultures and systems. Yes, they are all applicable. Caste is a birth right for nobles/merchants (or one forced upon someone in the case of the military caste). It does not determine how a person will develop. There are countless members of the supposed military caste that are nothing more than farmers and laborers. Similarly, someone born to a noble family that is an incredible fighter would not be unlikely. He would not, however, be permitted to change his caste as they are all set. - - - Also, I havn't really gotten into this, but there are people who forge documents and attempt to fake their caste or otherwise change it. It's certainly not impossible, and if a PC wants to attempt it they are welcome to. It is, however, notably dangerous. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(Recruiting) The Fall of Zathas
Top