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Recruiting to playtest Steel Dragon's World of Orea RPG: D&D 1 & 2e base +
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<blockquote data-quote="steeldragons" data-source="post: 6151771" data-attributes="member: 92511"><p>Illusionist it is, then. Especially since you'll gain bonus to Dex though being gnome would require a deduction in your Strength...so you might want to swap something higher than a 6 there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Note in the general description, that gnomes "get along" with dwarves, for the most part. But this, in no way, demands a particular clan or family being "ok" with interbreeding, of course. So your proposed backstory has no need to change. [DMing cogs begin to turn...why would this gnome's family be against it?...does this particular gnome have some dwarvish blood?...Is that ancestor still alive?...hmmmm...]</p><p></p><p></p><p>As for a story connection, I have no problem with Lwaxy's character and the Grorn gang member being acquainted. From the grorn's time in captivity with the traveling circus/sideshow makes the most sense. A serendipitous meeting in the graveyard works fine for me. You, Lwaxy, can figure out how well you two know each other/get along. Perhaps, your gnome was similarly "imprisoned" in this sideshow as a simple magician performing for the masses, and/or simply on display as an odditiy, "Come one! Come all! See Orea's only known Gnarf!...He[she] does magic too!"</p><p></p><p>As to our Grorn, [MENTION=63746]Binder Fred[/MENTION] , I am not prepared to have this NPC contact be a Bard, per se. I will stat him up as a 1st level Thief (or Fighter) and assign a couple of "extra" Lore skills...saying he is much more travelled and exposed to "civilized" realms, and of above average intelligence [for a grorn] than your average beastman would be from his time stuck in the traveling circus. </p><p></p><p>Big John freed the Grorn [who apparently, now needs a name. haha] and so he works with him and trusts him...though keeping savage impulses under control is a daily test of will. </p><p></p><p>I am forming, just now in my mind, that perhaps the owner of the sideshow (undoubtedly a scoundrel of the highest order, maybe even a slaver on the side) might be looking to get his grorn back! Perhaps he's after his gnome magician as well.</p><p></p><p>Perhaps, Big John's "jail break" cost the circus owner quick a lot of his attractions (Big John freed just about everything he could get his hands on to cover his escape?) and the "ringmaster" is none too happy about it...trying to rebuild his livelihood.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6151771, member: 92511"] Illusionist it is, then. Especially since you'll gain bonus to Dex though being gnome would require a deduction in your Strength...so you might want to swap something higher than a 6 there. :( Note in the general description, that gnomes "get along" with dwarves, for the most part. But this, in no way, demands a particular clan or family being "ok" with interbreeding, of course. So your proposed backstory has no need to change. [DMing cogs begin to turn...why would this gnome's family be against it?...does this particular gnome have some dwarvish blood?...Is that ancestor still alive?...hmmmm...] As for a story connection, I have no problem with Lwaxy's character and the Grorn gang member being acquainted. From the grorn's time in captivity with the traveling circus/sideshow makes the most sense. A serendipitous meeting in the graveyard works fine for me. You, Lwaxy, can figure out how well you two know each other/get along. Perhaps, your gnome was similarly "imprisoned" in this sideshow as a simple magician performing for the masses, and/or simply on display as an odditiy, "Come one! Come all! See Orea's only known Gnarf!...He[she] does magic too!" As to our Grorn, [MENTION=63746]Binder Fred[/MENTION] , I am not prepared to have this NPC contact be a Bard, per se. I will stat him up as a 1st level Thief (or Fighter) and assign a couple of "extra" Lore skills...saying he is much more travelled and exposed to "civilized" realms, and of above average intelligence [for a grorn] than your average beastman would be from his time stuck in the traveling circus. Big John freed the Grorn [who apparently, now needs a name. haha] and so he works with him and trusts him...though keeping savage impulses under control is a daily test of will. I am forming, just now in my mind, that perhaps the owner of the sideshow (undoubtedly a scoundrel of the highest order, maybe even a slaver on the side) might be looking to get his grorn back! Perhaps he's after his gnome magician as well. Perhaps, Big John's "jail break" cost the circus owner quick a lot of his attractions (Big John freed just about everything he could get his hands on to cover his escape?) and the "ringmaster" is none too happy about it...trying to rebuild his livelihood. [/QUOTE]
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