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<blockquote data-quote="Cloneoftheghost" data-source="post: 5133950" data-attributes="member: 87650"><p>Okay, so here goes ... </p><p> </p><p> </p><p>Ryen Drew</p><p>[sblock]</p><p><strong><span style="font-size: 9px">Name: </span></strong><span style="font-size: 9px">Ryen</span></p><p><span style="font-size: 9px"><strong>Class: </strong>Raiser</span></p><p><span style="font-size: 9px"><strong>Bio: </strong>Ryen is from Cinnibar Island. He grew up studying Pokemon and idolizing Blaine for his masterful handling of them. A couple of weeks ago, his parents got him his very own Charmander. Ryen named his Charmander his All-Star and has decided it is his time to go out into the world alongside his new friend. </span></p><p></p><p><strong><span style="font-size: 9px">Abilities</span></strong><span style="font-size: 9px">:</span></p><p><span style="font-size: 9px">Strength - 15 (2) </span></p><p><span style="font-size: 9px">Dexterity - 14 (2)</span></p><p><span style="font-size: 9px">Constitution - 12 (1)</span></p><p><span style="font-size: 9px">Intelligence - 12 (1)</span></p><p><span style="font-size: 9px">Wisdom - 12 (1)</span></p><p><span style="font-size: 9px">Charisma - 15 (2)</span></p><p> </p><p><strong><span style="font-size: 9px">Trained Skills</span></strong></p><p>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Athletics + 7</span>[/FONT]</span></p><p><span style="font-size: 9px"><span style="font-size: 9px">[FONT=Verdana,Bold]Endurance + 6[/FONT]</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">[FONT=Verdana,Bold]Insight+ 6[/FONT]</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">[FONT=Verdana,Bold]Perception + 6[/FONT]</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">[FONT=Verdana,Bold]Pokemon + 6[/FONT]</span></span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><span style="font-size: 9px">[FONT=Verdana,Bold]Feat:[/FONT]</span></strong></span></p><p><span style="font-size: 9px"></span>[/FONT]<u><span style="font-family: 'Verdana'"><span style="font-size: 9px"><span style="font-family: 'Verdana'"><span style="font-size: 9px">Improved Raiser’s Example</span></span></span></span></u></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Benefit: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">Whenever one of Ryen's Pokémon uses his</span></span></p><p><em>[FONT=Verdana,Italic]<span style="font-size: 9px">[FONT=Verdana,Italic]<span style="font-size: 9px">raiser’s example </span>[/FONT]</span>[/FONT]</em><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">trainer power, add 1d8 to the</span></span></p><p><span style="font-size: 9px">damage instead of 1d6.</span></p><p> </p><p><strong><span style="font-size: 9px">FEATURES: </span></strong></p><p> </p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Adaptable Raising: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">Each of your Pokémon knows</span></span></p><p><span style="font-size: 9px">one extra 1</span><span style="font-size: 9px">st</span><span style="font-size: 9px">-level at-will attack power from their 1</span><span style="font-size: 9px">st</span><span style="font-size: 9px">-</span></p><p><span style="font-size: 9px">level at-will attack power list.</span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Group Resolve: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">You grant non-Raiser allies within a</span></span></p><p><span style="font-size: 9px">number of squares of you equal to 2 + your Strength</span></p><p><span style="font-size: 9px">modifier a +1 trainer bonus to Athletics checks.</span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Mighty Charge: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">Each of your Pokémon gains a</span></span></p><p><span style="font-size: 9px">trainer bonus to speed when charging equal to your</span></p><p><span style="font-size: 9px">Strength modifier.</span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Return Damage: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">When one of your Pokémon is hit</span></span></p><p><span style="font-size: 9px">by an attack that is a critical hit, it gains a trainer</span></p><p><span style="font-size: 9px">bonus equal to your Wisdom modifier to damage</span></p><p><span style="font-size: 9px">rolls until the end of its next turn.</span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Raiser</span>[/FONT]</span>[/FONT][FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">’s </span>[/FONT]</span>[/FONT][FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Strategy: </span>[/FONT]</span>[/FONT]</strong></p><p><span style="font-size: 9px">[FONT=Verdana,Bold]<strong><span style="font-size: 9px">[FONT=Verdana,Bold]Exploiting Strategy: [/FONT]</span></strong>[/FONT]</span><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">When one of your</span></span></p><p><span style="font-size: 9px">Pokémon scores a critical hit, it gains a bonus to the</span></p><p><span style="font-size: 9px">damage roll equal to your Dexterity modifier.</span></p><p> </p><p><span style="font-size: 9px">[FONT=Verdana,Bold]<strong><span style="font-size: 9px">[FONT=Verdana,Bold]Raiser’s [/FONT]</span></strong>[/FONT]</span><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Example: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">Each of your Pokémon has the</span></span></p><p><em>[FONT=Verdana,Italic]<span style="font-size: 9px">[FONT=Verdana,Italic]<span style="font-size: 9px">raiser’s </span>[/FONT]</span>[/FONT][FONT=Verdana,Italic]<span style="font-size: 9px">[FONT=Verdana,Italic]<span style="font-size: 9px">example </span>[/FONT]</span>[/FONT]</em><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">power.</span></span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">[FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">[FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">Raiser’s </span></span>[/FONT]</span></span>[/FONT]</span></span>[/FONT][FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">[FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">[FONT=Verdana,Bold]<span style="font-size: 9px"><span style="color: #ffffff">Example </span></span>[/FONT]</span></span>[/FONT]</span></span>[/FONT]</strong><span style="font-size: 9px"><span style="color: #ffffff"><span style="font-size: 9px"><span style="color: #ffffff"><span style="font-family: 'Times New Roman'">Raiser Trainer Power</span></span></span></span></span></p><p><span style="font-size: 9px"><span style="color: #ffffff"></span></span><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Encounter</span>[/FONT]</span>[/FONT]</strong></p><p><span style="font-size: 9px">[FONT=Verdana,Bold]<strong><span style="font-size: 9px">[FONT=Verdana,Bold]Free Action Personal[/FONT]</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="font-size: 9px">[FONT=Verdana,Bold]Trigger: [/FONT]</span></strong>[/FONT]</span><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">You deal damage with an attack.</span></span></p><p><strong>[FONT=Verdana,Bold]<span style="font-size: 9px">[FONT=Verdana,Bold]<span style="font-size: 9px">Effect: </span>[/FONT]</span>[/FONT]</strong><span style="font-size: 9px"><span style="font-family: 'Times New Roman'">You deal 1d6 extra damage.</span></span></p><p><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px"><strong>Items:</strong></span></p><p><span style="font-size: 9px">Backpack 2</span></p><p><span style="font-size: 9px">(10) Batteries 1</span></p><p><span style="font-size: 9px">Flashlight 7</span></p><p><span style="font-size: 9px">(3-30 days) Rations 15</span></p><p><span style="font-size: 9px">(7) Set of Clothing 21</span></p><p><span style="font-size: 9px">Standard Trainers Kit 40 </span></p><p> </p><p>[/sblock]</p><p> </p><p> </p><p><span style="color: red">Charmander</span></p><p>[sblock]</p><p>All-Star (Charmander)</p><p>Bio: All Star likes to fight, he is scrappy by nature and doesn'y mind Ryen's competitive spirit. </p><p> </p><p>TRAITS</p><p>Role: Striker and controller.</p><p>Type: Fire</p><p>Size: Small</p><p>Speed: 6 squares</p><p>Vision: Normal</p><p> </p><p><strong>Abilities</strong>:</p><p>Strength - 14 (2)</p><p>Dexterity -14 (2)</p><p>Constitution - 16 (3) </p><p>Intelligence - 11</p><p>Wisdom - 11 </p><p>Charisma - 14 (2)</p><p> </p><p> </p><p>HP: 28</p><p>Hit Points per Level Gained: 5</p><p>Healing Surges per Day: 10</p><p>Physical Weapons: Claw + 3 Attack, 1d6 dmg</p><p>Special Weapons: Flames</p><p> </p><p><strong>Defenses:</strong></p><p>AC: 14 </p><p>Fort: 13 </p><p>Refl: 14 </p><p>Will: 12 </p><p> </p><p><strong>Feat</strong>: Saving Flightiness</p><p>Your Flighty Strategy class feature gives</p><p>you an additional +1 bonus to defenses</p><p> </p><p><strong>FEATURES</strong></p><p> </p><p>Flighty Strategy:</p><p>When a Pokémon that you have placed a Dragon’s Flame on is reduced to 0</p><p>hit points or fewer, you gain a bonus to each of your</p><p>defenses equal to your Dexterity modifier until the</p><p>end of your next turn.</p><p> </p><p>Dragon’s Flame: Once per turn, as a minor action,</p><p>you can place a Dragon’s Flame on a Pokémon within</p><p>10 squares of you that you can see and to which youhave line of effect. When you hit a Pokémon that</p><p>you have placed a Dragon’s Flame on, you can deal</p><p>an extra 1d6 damage with that attack. You can only</p><p>deal this damage once per round, so if you have</p><p>dealt it since the start of your last turn, you cannot</p><p>deal it again until the start of your next turn. You</p><p>can place multiple Dragon’s Flames on multiple</p><p>Pokémon at a time, but you can only deal the extra</p><p>damage to one Pokémon per round. Each Dragon’s</p><p>Flame requires a minor action to place on a</p><p>Pokémon. The extra damage increases to 2d6 at</p><p>11th level and to 3d6 at 21st level.</p><p> </p><p>Ferocious Range: If you are closer to the target of</p><p>your ranged attack than all of your allies, then you</p><p>gain a bonus to the attack roll equal to your</p><p>Charisma modifier.</p><p> </p><p>Fire Tail: Your square and each square within 5</p><p>squares of you are brightly lit as long as you are</p><p>conscious.</p><p> </p><p><span style="color: darkgreen">Ember Spray Charmander Attack 1</span></p><p>At-Will * Fire, Special</p><p>Standard Action Ranged 10</p><p>Target: One Pokémon</p><p>Attack: Constitution vs. Reflex</p><p>Hit: 1d10 + Constitution modifier fire damage.</p><p>Level 21: 2d10 + Constitution modifier fire damage.</p><p> </p><p><span style="color: darkgreen">Fire Seed Charmander Attack 1</span></p><p>At-Will * Fire, Special</p><p>Standard Action Area burst 1</p><p>Target: Each Pokémon in burst. You can exclude a</p><p>number of targets equal to one-half your Dexterity</p><p>modifier.</p><p>Attack: Constitution vs. Reflex</p><p>Hit: 1d6 + Constitution modifier fire damage.</p><p>Level 21: 2d6 + Constitution modifier fire damage.</p><p> </p><p><span style="color: darkgreen">Lizard Pulse Charmander Attack 1</span></p><p>At-Will * Dragon, Special</p><p>Standard Action Ranged 10</p><p>Target: One Pokémon</p><p>Attack: Constitution vs. Will</p><p>Hit: 1d6 + Constitution modifier dragon damage. If</p><p>the target moves closer to you on its next turn, it</p><p>takes 1d8 + Strength modifier dragon damage.</p><p>Level 21: 2d6 + Constitution modifier dragon</p><p>damage and 2d8 + Strength modifier dragon</p><p>damage.</p><p> </p><p><span style="color: red">Lizard Beam Charmander Attack 1</span></p><p>Encounter * Dragon, Special</p><p>Standard Action Ranged 10</p><p>Target: One Pokémon</p><p>Attack: Constitution vs. Fortitude</p><p>Hit: 1d10 + Constitution modifier dragon damage,</p><p>and the target is slowed (save ends).</p><p>Arrogant Strategy: The target takes additional</p><p>dragon damage equal to your Strength modifier.</p><p> </p><p><span style="color: navy">Cinder Sear Charmander Attack 1</span></p><p>Daily * Fire, Special</p><p>Standard Action Ranged 10</p><p>Target: One Pokémon</p><p>Attack: Constitution vs. Reflex</p><p>Hit: 2d8 + Constitution modifier fire damage, and</p><p>ongoing 5 fire damage (save ends).</p><p>Miss: Half damage, and ongoing 2 fire damage (save</p><p>ends).</p><p>[/sblock]</p><p> </p><p>If I did this wrong please let me know, also I am not sure on the defenses because the only D20 I've ever played is Star Wars ... so if you guys can provide a little help o the formula I'd appreciate it.</p></blockquote><p></p>
[QUOTE="Cloneoftheghost, post: 5133950, member: 87650"] Okay, so here goes ... Ryen Drew [sblock] [B][SIZE=1]Name: [/SIZE][/B][SIZE=1]Ryen[/SIZE] [SIZE=1][B]Class: [/B]Raiser[/SIZE] [SIZE=1][B]Bio: [/B]Ryen is from Cinnibar Island. He grew up studying Pokemon and idolizing Blaine for his masterful handling of them. A couple of weeks ago, his parents got him his very own Charmander. Ryen named his Charmander his All-Star and has decided it is his time to go out into the world alongside his new friend. [/SIZE] [B][SIZE=1]Abilities[/SIZE][/B][SIZE=1]:[/SIZE] [SIZE=1]Strength - 15 (2) [/SIZE] [SIZE=1]Dexterity - 14 (2)[/SIZE] [SIZE=1]Constitution - 12 (1)[/SIZE] [SIZE=1]Intelligence - 12 (1)[/SIZE] [SIZE=1]Wisdom - 12 (1)[/SIZE] [SIZE=1]Charisma - 15 (2)[/SIZE] [B][SIZE=1]Trained Skills[/SIZE][/B] [FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Athletics + 7[/SIZE][/FONT] [SIZE=1][FONT=Verdana,Bold]Endurance + 6[/FONT][/SIZE] [SIZE=1][FONT=Verdana,Bold]Insight+ 6[/FONT][/SIZE] [SIZE=1][FONT=Verdana,Bold]Perception + 6[/FONT][/SIZE] [SIZE=1][FONT=Verdana,Bold]Pokemon + 6[/FONT][/SIZE] [B][SIZE=1][FONT=Verdana,Bold]Feat:[/FONT][/SIZE][/B] [/SIZE][/FONT][U][FONT=Verdana][SIZE=1][FONT=Verdana][SIZE=1]Improved Raiser’s Example[/SIZE][/FONT][/SIZE][/FONT][/U] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Benefit: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]Whenever one of Ryen's Pokémon uses his[/FONT][/SIZE] [I][FONT=Verdana,Italic][SIZE=1][FONT=Verdana,Italic][SIZE=1]raiser’s example [/SIZE][/FONT][/SIZE][/FONT][/I][SIZE=1][FONT=Times New Roman]trainer power, add 1d8 to the[/FONT][/SIZE] [SIZE=1]damage instead of 1d6.[/SIZE] [B][SIZE=1]FEATURES: [/SIZE][/B] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Adaptable Raising: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]Each of your Pokémon knows[/FONT][/SIZE] [SIZE=1]one extra 1[/SIZE][SIZE=1]st[/SIZE][SIZE=1]-level at-will attack power from their 1[/SIZE][SIZE=1]st[/SIZE][SIZE=1]-[/SIZE] [SIZE=1]level at-will attack power list.[/SIZE] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Group Resolve: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]You grant non-Raiser allies within a[/FONT][/SIZE] [SIZE=1]number of squares of you equal to 2 + your Strength[/SIZE] [SIZE=1]modifier a +1 trainer bonus to Athletics checks.[/SIZE] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Mighty Charge: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]Each of your Pokémon gains a[/FONT][/SIZE] [SIZE=1]trainer bonus to speed when charging equal to your[/SIZE] [SIZE=1]Strength modifier.[/SIZE] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Return Damage: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]When one of your Pokémon is hit[/FONT][/SIZE] [SIZE=1]by an attack that is a critical hit, it gains a trainer[/SIZE] [SIZE=1]bonus equal to your Wisdom modifier to damage[/SIZE] [SIZE=1]rolls until the end of its next turn.[/SIZE] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Raiser[/SIZE][/FONT][/SIZE][/FONT][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]’s [/SIZE][/FONT][/SIZE][/FONT][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Strategy: [/SIZE][/FONT][/SIZE][/FONT][/B] [SIZE=1][FONT=Verdana,Bold][B][SIZE=1][FONT=Verdana,Bold]Exploiting Strategy: [/FONT][/SIZE][/B][/FONT][/SIZE][SIZE=1][FONT=Times New Roman]When one of your[/FONT][/SIZE] [SIZE=1]Pokémon scores a critical hit, it gains a bonus to the[/SIZE] [SIZE=1]damage roll equal to your Dexterity modifier.[/SIZE] [SIZE=1][FONT=Verdana,Bold][B][SIZE=1][FONT=Verdana,Bold]Raiser’s [/FONT][/SIZE][/B][/FONT][/SIZE][B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Example: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]Each of your Pokémon has the[/FONT][/SIZE] [I][FONT=Verdana,Italic][SIZE=1][FONT=Verdana,Italic][SIZE=1]raiser’s [/SIZE][/FONT][/SIZE][/FONT][FONT=Verdana,Italic][SIZE=1][FONT=Verdana,Italic][SIZE=1]example [/SIZE][/FONT][/SIZE][/FONT][/I][SIZE=1][FONT=Times New Roman]power.[/FONT][/SIZE] [B][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff]Raiser’s [/COLOR][/SIZE][/FONT][/COLOR][/SIZE][/FONT][/COLOR][/SIZE][/FONT][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff][FONT=Verdana,Bold][SIZE=1][COLOR=#ffffff]Example [/COLOR][/SIZE][/FONT][/COLOR][/SIZE][/FONT][/COLOR][/SIZE][/FONT][/B][SIZE=1][COLOR=#ffffff][SIZE=1][COLOR=#ffffff][FONT=Times New Roman]Raiser Trainer Power[/FONT][/COLOR][/SIZE] [/COLOR][/SIZE][B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Encounter[/SIZE][/FONT][/SIZE][/FONT][/B] [SIZE=1][FONT=Verdana,Bold][B][SIZE=1][FONT=Verdana,Bold]Free Action Personal[/FONT][/SIZE][/B] [B][SIZE=1][FONT=Verdana,Bold]Trigger: [/FONT][/SIZE][/B][/FONT][/SIZE][SIZE=1][FONT=Times New Roman]You deal damage with an attack.[/FONT][/SIZE] [B][FONT=Verdana,Bold][SIZE=1][FONT=Verdana,Bold][SIZE=1]Effect: [/SIZE][/FONT][/SIZE][/FONT][/B][SIZE=1][FONT=Times New Roman]You deal 1d6 extra damage.[/FONT][/SIZE] [SIZE=1] [/SIZE] [SIZE=1][B]Items:[/B][/SIZE] [SIZE=1]Backpack 2[/SIZE] [SIZE=1](10) Batteries 1[/SIZE] [SIZE=1]Flashlight 7[/SIZE] [SIZE=1](3-30 days) Rations 15[/SIZE] [SIZE=1](7) Set of Clothing 21[/SIZE] [SIZE=1]Standard Trainers Kit 40 [/SIZE] [/sblock] [COLOR=red]Charmander[/COLOR] [sblock] All-Star (Charmander) Bio: All Star likes to fight, he is scrappy by nature and doesn'y mind Ryen's competitive spirit. TRAITS Role: Striker and controller. Type: Fire Size: Small Speed: 6 squares Vision: Normal [B]Abilities[/B]: Strength - 14 (2) Dexterity -14 (2) Constitution - 16 (3) Intelligence - 11 Wisdom - 11 Charisma - 14 (2) HP: 28 Hit Points per Level Gained: 5 Healing Surges per Day: 10 Physical Weapons: Claw + 3 Attack, 1d6 dmg Special Weapons: Flames [B]Defenses:[/B] AC: 14 Fort: 13 Refl: 14 Will: 12 [B]Feat[/B]: Saving Flightiness Your Flighty Strategy class feature gives you an additional +1 bonus to defenses [B]FEATURES[/B] Flighty Strategy: When a Pokémon that you have placed a Dragon’s Flame on is reduced to 0 hit points or fewer, you gain a bonus to each of your defenses equal to your Dexterity modifier until the end of your next turn. Dragon’s Flame: Once per turn, as a minor action, you can place a Dragon’s Flame on a Pokémon within 10 squares of you that you can see and to which youhave line of effect. When you hit a Pokémon that you have placed a Dragon’s Flame on, you can deal an extra 1d6 damage with that attack. You can only deal this damage once per round, so if you have dealt it since the start of your last turn, you cannot deal it again until the start of your next turn. You can place multiple Dragon’s Flames on multiple Pokémon at a time, but you can only deal the extra damage to one Pokémon per round. Each Dragon’s Flame requires a minor action to place on a Pokémon. The extra damage increases to 2d6 at 11th level and to 3d6 at 21st level. Ferocious Range: If you are closer to the target of your ranged attack than all of your allies, then you gain a bonus to the attack roll equal to your Charisma modifier. Fire Tail: Your square and each square within 5 squares of you are brightly lit as long as you are conscious. [COLOR=darkgreen]Ember Spray Charmander Attack 1[/COLOR] At-Will * Fire, Special Standard Action Ranged 10 Target: One Pokémon Attack: Constitution vs. Reflex Hit: 1d10 + Constitution modifier fire damage. Level 21: 2d10 + Constitution modifier fire damage. [COLOR=darkgreen]Fire Seed Charmander Attack 1[/COLOR] At-Will * Fire, Special Standard Action Area burst 1 Target: Each Pokémon in burst. You can exclude a number of targets equal to one-half your Dexterity modifier. Attack: Constitution vs. Reflex Hit: 1d6 + Constitution modifier fire damage. Level 21: 2d6 + Constitution modifier fire damage. [COLOR=darkgreen]Lizard Pulse Charmander Attack 1[/COLOR] At-Will * Dragon, Special Standard Action Ranged 10 Target: One Pokémon Attack: Constitution vs. Will Hit: 1d6 + Constitution modifier dragon damage. If the target moves closer to you on its next turn, it takes 1d8 + Strength modifier dragon damage. Level 21: 2d6 + Constitution modifier dragon damage and 2d8 + Strength modifier dragon damage. [COLOR=red]Lizard Beam Charmander Attack 1[/COLOR] Encounter * Dragon, Special Standard Action Ranged 10 Target: One Pokémon Attack: Constitution vs. Fortitude Hit: 1d10 + Constitution modifier dragon damage, and the target is slowed (save ends). Arrogant Strategy: The target takes additional dragon damage equal to your Strength modifier. [COLOR=navy]Cinder Sear Charmander Attack 1[/COLOR] Daily * Fire, Special Standard Action Ranged 10 Target: One Pokémon Attack: Constitution vs. Reflex Hit: 2d8 + Constitution modifier fire damage, and ongoing 5 fire damage (save ends). Miss: Half damage, and ongoing 2 fire damage (save ends). [/sblock] If I did this wrong please let me know, also I am not sure on the defenses because the only D20 I've ever played is Star Wars ... so if you guys can provide a little help o the formula I'd appreciate it. [/QUOTE]
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