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<blockquote data-quote="Chonicler" data-source="post: 431514" data-attributes="member: 8316"><p>Xes Caradtor: male human Ftr1/Drd1; CR 2; Medium-size Humanoid (human); HD 1d8+1d10+4; hp 20; Init +2 (Dex); Spd 30 ft; AC 15 (+3 studded leather, +2 Dex); Atks +2 melee (1d6+1, quarterstaff), or +2 melee (1d6+1/crit x3, halfspear), or +0/+0 melee (1d6+1/1d6+1, quarterstaff), or +3 ranged (1d6/crit x3, halfspear); SA spells; SQ animal companion (hawk), nature sense; AL N; SV Fort +6, Ref +2, Will +4; Str 12, Dex 15, Con 14, Int 10, Wis 14, Cha 10.</p><p></p><p>Skills and Feats: Animal Empathy +3, Climb +5, Jump +5, Swim +5, Wilderness Lore +4; Ambidexterity, Track, Two-Weapon Fighting.</p><p></p><p>Possessions: Explorer's outfit, masterwork quarterstaff, masterwork studded leather, five halfspears, waterskin, ten days' rations, 50' silk rope, bedroll, backpack, scroll case, and scrolls of <em>cure light wounds</em> (x2), <em>entangle</em>, and <em>summon nature's ally</em>.</p><p></p><p>Druid Spells Prepared (3/2): <em>detect magic, light, read magic; shillelagh, summon nature's ally</em>.</p><p></p><p><strong>Background:</strong> Xes was born and raised in Marbolg. Showing no desire to become a merchant, he was enrolled by his parents at the age of thirteen into a school of wizardry. He was a poor student and had no real talent for arcane magic, nor did he possess the will to learn, turning most of his energy towards pranks and frivolity. On the night of his seventeenth birthday, he broke into a master's laboratory during the night, intending to play a practical joke, but in his carelessness accidently unleashed a rampaging demon upon the populace. Xes was exiled into the wilds for his foolishness and learned to live by his wits and gained maturity that he never learned as the spoiled son of rich merchants. In addition, he learned a fair amount of fighting expertise as well as a knowledge of nature while having to hunt for every scrap of food, though he would occasionally attack groups of rangers from the city when food was scarce. However, he holds no grudge against the city for his exile.</p><p></p><p>[Edit: Dropped wisdom by a point to make it a 28-point buy (oops) and cleaned up the background to read more smoothly, and added some details.]</p></blockquote><p></p>
[QUOTE="Chonicler, post: 431514, member: 8316"] Xes Caradtor: male human Ftr1/Drd1; CR 2; Medium-size Humanoid (human); HD 1d8+1d10+4; hp 20; Init +2 (Dex); Spd 30 ft; AC 15 (+3 studded leather, +2 Dex); Atks +2 melee (1d6+1, quarterstaff), or +2 melee (1d6+1/crit x3, halfspear), or +0/+0 melee (1d6+1/1d6+1, quarterstaff), or +3 ranged (1d6/crit x3, halfspear); SA spells; SQ animal companion (hawk), nature sense; AL N; SV Fort +6, Ref +2, Will +4; Str 12, Dex 15, Con 14, Int 10, Wis 14, Cha 10. Skills and Feats: Animal Empathy +3, Climb +5, Jump +5, Swim +5, Wilderness Lore +4; Ambidexterity, Track, Two-Weapon Fighting. Possessions: Explorer's outfit, masterwork quarterstaff, masterwork studded leather, five halfspears, waterskin, ten days' rations, 50' silk rope, bedroll, backpack, scroll case, and scrolls of [i]cure light wounds[/i] (x2), [i]entangle[/i], and [i]summon nature's ally[/i]. Druid Spells Prepared (3/2): [i]detect magic, light, read magic; shillelagh, summon nature's ally[/i]. [b]Background:[/b] Xes was born and raised in Marbolg. Showing no desire to become a merchant, he was enrolled by his parents at the age of thirteen into a school of wizardry. He was a poor student and had no real talent for arcane magic, nor did he possess the will to learn, turning most of his energy towards pranks and frivolity. On the night of his seventeenth birthday, he broke into a master's laboratory during the night, intending to play a practical joke, but in his carelessness accidently unleashed a rampaging demon upon the populace. Xes was exiled into the wilds for his foolishness and learned to live by his wits and gained maturity that he never learned as the spoiled son of rich merchants. In addition, he learned a fair amount of fighting expertise as well as a knowledge of nature while having to hunt for every scrap of food, though he would occasionally attack groups of rangers from the city when food was scarce. However, he holds no grudge against the city for his exile. [Edit: Dropped wisdom by a point to make it a 28-point buy (oops) and cleaned up the background to read more smoothly, and added some details.] [/QUOTE]
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