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[Recruitment] The Heroes of Fannen-Dar
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<blockquote data-quote="EvolutionKB" data-source="post: 4713630" data-attributes="member: 47833"><p><span style="font-size: 12px"><span style="color: white">Yay I got it early!</span></span></p><p></p><p><span style="color: #87cefa"><strong><span style="font-size: 12px">Thomas Callahan</span></strong></span></p><p> </p><p><span style="color: #87cefa">My debts are my own, nothing you need to be concerned with.</span></p><p> </p><p>Male Half-Elf Valorous Bard 1 (0 XP)</p><p><strong>Initiative</strong> +1; <strong>Senses</strong> Passive Insight 12, Passive Perception 14</p><p><strong>HP</strong> 28; <strong>Bloodied</strong> 14; <strong>Healing Surge</strong> 7; <strong>Surges Per Day</strong> 10</p><p><strong>AC</strong> 17; <strong>Fort</strong> 13, <strong>Ref</strong> 13, <strong>Will</strong> 15</p><p><strong>Saves</strong></p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> 1</p><p>-----------------------------------------------------------------</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><span style="color: #44aa44"><u><strong>Longsword</strong> (standard; at-will) ✦ <strong>Weapon</strong></u></span></p><p>+5 vs AC; 1d8+2 damage.</p><p><span style="color: #44aa44"><u><strong><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />War Song Strike</strong> (standard; at-will) ✦ <strong>Arcane, Weapon</strong></u></span></p><p>+7 vs AC; 1d8+4 damage, and an ally that hits the target before the end of my next turn gains 3 temporary hit points.</p><p><span style="color: #44aa44"><u><strong><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Misdirected Mark</strong> (standard; at-will) ✦ <strong>Arcane,</strong> <strong>Implement</strong></u></span></p><p>Range 10; +4 vs Reflex; 1d8+4 damage and the target is marked by an ally within 5 squares of me until the end of my next turn.</p><p><span style="color: #aa2255"><u><strong><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Shout of Triumph</strong> (standard; encounter) ✦ <strong>Arcane, Implement, Thunder</strong></u></span></p><p>Enemies in close blast 3; +4 vs Fort; 1d6+4 thunder damage and I push the target 3 squares. Effect: Allies in the area of the blast can be slid 3 squares.</p><p><span style="color: #aa2255"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Majestic Word </strong>(minor; twice per encounter) ✦ <strong>Arcane, Healing</strong></u></span></p><p>Myself or ally in close burst 5; The target spends a healing surge, gains an additional 4 hp and can be slid one square.</p><p><span style="color: #aa2255"><u><strong>Words of Friendship</strong> (minor; encounter) ✦ <strong>Arcane</strong></u></span></p><p><span style="color: white">I gain a +5 on the next diplomacy check before the end of my next turn.</span></p><p><span style="color: #bbbbbb"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Slayer's Song</strong> (standard; daily) ✦ <strong>Arcane, Weapon</strong></u></span></p><p>+7 vs AC; 2d8+4 damage, and the target grants CA to you and your allies(save ends). Miss: Half damage. Effect: Whenever you hit an enemy, that enemy grants CA to you and your allies until the end of your next turn.</p><p><span style="color: #aa2255"><u><strong><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Storm Walk</strong> (Standard; encounter) ✦ <strong>Arcane, Implement, Thunder</strong></u></span></p><p><span style="color: white">Range 10; +4 vs Fort; 1d8+4 Thunder damage. Before or after the attack, I can shift one square.</span></p><p><u><span style="color: #aa2255"><strong><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Eyebite</strong> (Standard; encounter) ✦ <strong>Arcane, Charm, Implement, Psychic</strong></span></u></p><p><span style="color: white">Range 10; +4 vs Will; 1d6+4 damage and I am invisible to the target until the start of my next turn.</span></p><p> </p><p><strong><u>Bardic Training</u></strong></p><p>I own a ritual book and can perform one bard ritual per day without components.</p><p><strong><u>Virtue of Valor</u></strong></p><p>One per round, when an ally within 5 squares of me reduces an enemy to 0 hp or bloodies an enemy, I can grant that ally 4 temp hp.</p><p><strong><u>Skill Versatility</u></strong></p><p>I gain a +1 bonus on untrained skill checks</p><p><strong><u>Song of Rest</u></strong></p><p>When I play an instrument or sing during a short rest, you and each ally are affected by my Song of Rest. At the end of the short rest, when healing surges are spent, that character gain an additional 4 hp per surge spent.</p><p><strong><u>Multiclass Versatility</u></strong></p><p>I can choose multi-class feats from more than one class.</p><p><strong><u>Half Elf</u></strong></p><p>Allies within 10 squares gain a +1 bonus on diplomacy checks. Dilettante power is Thunder Step. I count as both an elf and a human for feat pre-reqs</p><p>-----------------------------------------------------------------</p><p><strong>Alignment</strong> Unaligned; <strong>Languages</strong> Common</p><p><strong>Str</strong> 14 (+2) <strong>Dex</strong> 12 (+1) <strong>Wis</strong> 8 (-1)</p><p><strong>Con</strong> 16 (+3) <strong>Int</strong> 11 (+0) <strong>Cha</strong> 18 (+4)</p><p><strong>Acrobatics*</strong> +5, <strong>Arcana*</strong> +5,<strong> Bluff*</strong> +9,<strong> Diplomacy*</strong> +11,<strong> Intimidate*</strong> +9,<strong> Perception*</strong> +4 *Trained Skill; +1 bonus on untrained skill checks.</p><p><strong>Feats:</strong> Pact Initiate(Intimidate, Fey)</p><p><strong>Gear</strong> Chainmail Armor, Light Shield, Longsword, Backpack, Bedroll, Belt Pouch, Flint and Steel, Ritual Book(Comprehend Languages, Traveler's Chant), Wand, Rope (50 ft.), 2 Sunrods, Waterskin, 10 days trail rations, harmonica(focus for ritual); 13gp (83lbs)</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4713630, member: 47833"] [SIZE=3][COLOR=white]Yay I got it early![/COLOR][/SIZE] [COLOR=#87cefa][B][SIZE=3]Thomas Callahan[/SIZE][/B][/COLOR] [COLOR=#87cefa]My debts are my own, nothing you need to be concerned with.[/COLOR] Male Half-Elf Valorous Bard 1 (0 XP) [B]Initiative[/B] +1; [B]Senses[/B] Passive Insight 12, Passive Perception 14 [B]HP[/B] 28; [B]Bloodied[/B] 14; [B]Healing Surge[/B] 7; [B]Surges Per Day[/B] 10 [B]AC[/B] 17; [B]Fort[/B] 13, [B]Ref[/B] 13, [B]Will[/B] 15 [B]Saves[/B] [B]Speed[/B] 5 [B]Action Points[/B] 1 ----------------------------------------------------------------- :bmelee:[COLOR=#44aa44][U][B]Longsword[/B] (standard; at-will) ✦ [B]Weapon[/B][/U][/COLOR] +5 vs AC; 1d8+2 damage. [COLOR=#44aa44][U][B]:melee:War Song Strike[/B] (standard; at-will) ✦ [B]Arcane, Weapon[/B][/U][/COLOR] +7 vs AC; 1d8+4 damage, and an ally that hits the target before the end of my next turn gains 3 temporary hit points. [COLOR=#44aa44][U][B]:ranged:Misdirected Mark[/B] (standard; at-will) ✦ [B]Arcane,[/B] [B]Implement[/B][/U][/COLOR] Range 10; +4 vs Reflex; 1d8+4 damage and the target is marked by an ally within 5 squares of me until the end of my next turn. [COLOR=#aa2255][U][B]:close:Shout of Triumph[/B] (standard; encounter) ✦ [B]Arcane, Implement, Thunder[/B][/U][/COLOR] Enemies in close blast 3; +4 vs Fort; 1d6+4 thunder damage and I push the target 3 squares. Effect: Allies in the area of the blast can be slid 3 squares. [COLOR=#aa2255]:close:[U][B]Majestic Word [/B](minor; twice per encounter) ✦ [B]Arcane, Healing[/B][/U][/COLOR] Myself or ally in close burst 5; The target spends a healing surge, gains an additional 4 hp and can be slid one square. [COLOR=#aa2255][U][B]Words of Friendship[/B] (minor; encounter) ✦ [B]Arcane[/B][/U][/COLOR] [COLOR=white]I gain a +5 on the next diplomacy check before the end of my next turn.[/COLOR] [COLOR=#bbbbbb]:melee:[U][B]Slayer's Song[/B] (standard; daily) ✦ [B]Arcane, Weapon[/B][/U][/COLOR] +7 vs AC; 2d8+4 damage, and the target grants CA to you and your allies(save ends). Miss: Half damage. Effect: Whenever you hit an enemy, that enemy grants CA to you and your allies until the end of your next turn. [COLOR=#aa2255][U][B]:ranged:Storm Walk[/B] (Standard; encounter) ✦ [B]Arcane, Implement, Thunder[/B][/U][/COLOR] [COLOR=white]Range 10; +4 vs Fort; 1d8+4 Thunder damage. Before or after the attack, I can shift one square.[/COLOR] [U][COLOR=#aa2255][B]:ranged:Eyebite[/B] (Standard; encounter) ✦ [B]Arcane, Charm, Implement, Psychic[/B][/COLOR][/U] [COLOR=white]Range 10; +4 vs Will; 1d6+4 damage and I am invisible to the target until the start of my next turn.[/COLOR] [B][U]Bardic Training[/U][/B] I own a ritual book and can perform one bard ritual per day without components. [B][U]Virtue of Valor[/U][/B] One per round, when an ally within 5 squares of me reduces an enemy to 0 hp or bloodies an enemy, I can grant that ally 4 temp hp. [B][U]Skill Versatility[/U][/B] I gain a +1 bonus on untrained skill checks [B][U]Song of Rest[/U][/B] When I play an instrument or sing during a short rest, you and each ally are affected by my Song of Rest. At the end of the short rest, when healing surges are spent, that character gain an additional 4 hp per surge spent. [B][U]Multiclass Versatility[/U][/B] I can choose multi-class feats from more than one class. [B][U]Half Elf[/U][/B] Allies within 10 squares gain a +1 bonus on diplomacy checks. Dilettante power is Thunder Step. I count as both an elf and a human for feat pre-reqs ----------------------------------------------------------------- [B]Alignment[/B] Unaligned; [B]Languages[/B] Common [B]Str[/B] 14 (+2) [B]Dex[/B] 12 (+1) [B]Wis[/B] 8 (-1) [B]Con[/B] 16 (+3) [B]Int[/B] 11 (+0) [B]Cha[/B] 18 (+4) [B]Acrobatics*[/B] +5, [B]Arcana*[/B] +5,[B] Bluff*[/B] +9,[B] Diplomacy*[/B] +11,[B] Intimidate*[/B] +9,[B] Perception*[/B] +4 *Trained Skill; +1 bonus on untrained skill checks. [B]Feats:[/B] Pact Initiate(Intimidate, Fey) [B]Gear[/B] Chainmail Armor, Light Shield, Longsword, Backpack, Bedroll, Belt Pouch, Flint and Steel, Ritual Book(Comprehend Languages, Traveler's Chant), Wand, Rope (50 ft.), 2 Sunrods, Waterskin, 10 days trail rations, harmonica(focus for ritual); 13gp (83lbs) [/QUOTE]
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