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*TTRPGs General
Recurring Bad Guys
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<blockquote data-quote="SkidAce" data-source="post: 5826704" data-attributes="member: 7706"><p>My best (most hated by players) recurring villain was a fighter illusionist (started him in 1st ed).</p><p></p><p>His best trick was to cast hold person on the paladin (while hiding), then cast an illusion of himself on the paladin. Who had been standing alone on the prow of the ship, gazing into the wind.</p><p></p><p>So he started his bad guy monologue, the party wizard and the thief basically said "screw that" and unleashed on the "bad guy". The illusion broke showing a moderately wounded paladin.</p><p></p><p>Man they hated that guy.</p><p></p><p>(they actually caught him in person one time and thought it was an illusion so they just taunted him and went about their business, found out by seeing tracks and blood from his injuries in the dirt on the way out of the "lair". So he basically bailed past them to safety with a good bluff. They really hated that guy.)</p></blockquote><p></p>
[QUOTE="SkidAce, post: 5826704, member: 7706"] My best (most hated by players) recurring villain was a fighter illusionist (started him in 1st ed). His best trick was to cast hold person on the paladin (while hiding), then cast an illusion of himself on the paladin. Who had been standing alone on the prow of the ship, gazing into the wind. So he started his bad guy monologue, the party wizard and the thief basically said "screw that" and unleashed on the "bad guy". The illusion broke showing a moderately wounded paladin. Man they hated that guy. (they actually caught him in person one time and thought it was an illusion so they just taunted him and went about their business, found out by seeing tracks and blood from his injuries in the dirt on the way out of the "lair". So he basically bailed past them to safety with a good bluff. They really hated that guy.) [/QUOTE]
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