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Recurring silly comment about Apocalypse World and similar RPGs
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<blockquote data-quote="pemerton" data-source="post: 9246648" data-attributes="member: 42582"><p>A recurring thing I see said is that, in Apocalypse World, players can't declare actions that are not covered by a move.</p><p></p><p>This is just silly.</p><p></p><p>The rules are clear: if a player's declared action for their PC is a move, then the rules of the move are invoked ("If you do it, you do it"). Otherwise, if everyone looks to the GM to see what happens, the GM makes a move. This will be a soft move unless the player's declared action hands the GM an opportunity on a platter, in which case the GM can make as hard and direct a move as they like.</p><p></p><p>It puzzles me that this seems so hard for some RPGers to understand.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9246648, member: 42582"] A recurring thing I see said is that, in Apocalypse World, players can't declare actions that are not covered by a move. This is just silly. The rules are clear: if a player's declared action for their PC is a move, then the rules of the move are invoked ("If you do it, you do it"). Otherwise, if everyone looks to the GM to see what happens, the GM makes a move. This will be a soft move unless the player's declared action hands the GM an opportunity on a platter, in which case the GM can make as hard and direct a move as they like. It puzzles me that this seems so hard for some RPGers to understand. [/QUOTE]
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