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Recurring silly comment about Apocalypse World and similar RPGs
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<blockquote data-quote="Crimson Longinus" data-source="post: 9249214" data-attributes="member: 7025508"><p>This is second time I have seen this claim, specifically about doors in story now games, to be made in a recent thread. It seems implausible to me for this to be the case in practice. A lot stuff just has to exist in the fictional world for it to be real and plausible. Such as doors. </p><p></p><p>Also. I have to say that more I think about it, "if you do it, you do it" forcing triggering of a move seems like rather questionable principle to me, as it seems to rule out the character just auto succeeding in a move related thing even if fictional positioning would seem to warrant it. (Perhaps there is something in AW to avoid this, I haven't read it in a while.)</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9249214, member: 7025508"] This is second time I have seen this claim, specifically about doors in story now games, to be made in a recent thread. It seems implausible to me for this to be the case in practice. A lot stuff just has to exist in the fictional world for it to be real and plausible. Such as doors. Also. I have to say that more I think about it, "if you do it, you do it" forcing triggering of a move seems like rather questionable principle to me, as it seems to rule out the character just auto succeeding in a move related thing even if fictional positioning would seem to warrant it. (Perhaps there is something in AW to avoid this, I haven't read it in a while.) [/QUOTE]
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