Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Recurring silly comment about Apocalypse World and similar RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Micah Sweet" data-source="post: 9249655" data-attributes="member: 6747251"><p>I'll answer your last question first. Someone posted that they had a hard time getting answers about PBtA games that lacked a certain "holier than thou" and perhaps elitist attitude (not their exact words). I thought they had a point and posted to support them, then got drawn in when the playstyle's defenders leapt into the fray. Since I like debate and playing devil's advocate, I stuck around.</p><p></p><p>Regarding your request for more detail on my PBtA experiences, which I note you seem to doubt (is it that hard to accept other people might not enjoy what you enjoy?), I will admit all three were pretty brief. I enjoyed Monster of the Week solely because I like the genre a lot (big fan of the stories it's inspired by) and I like my friends. Never liked the system. I played an Antiquarian (I think), or in any case the Giles from Buffy the Vampire Slayer archetype, my favorite role in most stories. Free roleplay as this character was far more fun to me than interacting with the system. I would play again, but only because I liked my character, the genre, and my companions. System had nothing to do with the fun I had.</p><p></p><p>The other two experiences were longer ago, with different people. I like the post-apocalyptic genre quite a bit (that's why I joined that group in the first place), but to my and some other player's perspectives, the system kept getting in the way. People would keep their eyes glued to their playbooks, looking for moves to make and ways to get mechanical advantage. I left after three sessions and decided to watch the original Clash of the Titans on cable instead (my roommate was the GM so we were playing in the garage).</p><p></p><p>My Dungeon World experience was even briefer (I think just one session), but much the same. It had the added drawback of running up against my expectations as a decades-long D&D player, and unlearning those lessons wasn't worth playing a game in the same genre I'm comfortable with in another style. I think I played a fighter-type there.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 9249655, member: 6747251"] I'll answer your last question first. Someone posted that they had a hard time getting answers about PBtA games that lacked a certain "holier than thou" and perhaps elitist attitude (not their exact words). I thought they had a point and posted to support them, then got drawn in when the playstyle's defenders leapt into the fray. Since I like debate and playing devil's advocate, I stuck around. Regarding your request for more detail on my PBtA experiences, which I note you seem to doubt (is it that hard to accept other people might not enjoy what you enjoy?), I will admit all three were pretty brief. I enjoyed Monster of the Week solely because I like the genre a lot (big fan of the stories it's inspired by) and I like my friends. Never liked the system. I played an Antiquarian (I think), or in any case the Giles from Buffy the Vampire Slayer archetype, my favorite role in most stories. Free roleplay as this character was far more fun to me than interacting with the system. I would play again, but only because I liked my character, the genre, and my companions. System had nothing to do with the fun I had. The other two experiences were longer ago, with different people. I like the post-apocalyptic genre quite a bit (that's why I joined that group in the first place), but to my and some other player's perspectives, the system kept getting in the way. People would keep their eyes glued to their playbooks, looking for moves to make and ways to get mechanical advantage. I left after three sessions and decided to watch the original Clash of the Titans on cable instead (my roommate was the GM so we were playing in the garage). My Dungeon World experience was even briefer (I think just one session), but much the same. It had the added drawback of running up against my expectations as a decades-long D&D player, and unlearning those lessons wasn't worth playing a game in the same genre I'm comfortable with in another style. I think I played a fighter-type there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Recurring silly comment about Apocalypse World and similar RPGs
Top