Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Recurring silly comment about Apocalypse World and similar RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 9250942" data-attributes="member: 6696971"><p>Let me make sure I'm reading you correctly here.</p><p></p><p>Take the thematically-rich 4e Fighter (relentless vanguard who dominates the melee, protecting comrades and punishing enemies at potential great cost with martial prowess), Avenger (burdened with divine cause, this relentless assassin chases their faith's enemies to the ends of the earth), and 5e Diviner (possessed of supernatural insight, this seer sees the future and uses those visions to thwart enemy and guide ally). It seems to me this Tragedy Bard makes use of kind of an obliquely reskinned 5e Diviner's Portent ability.</p><p></p><p>The features that work in concert for all of these PC archetypes create a thematically-rich portrait of a PC. However, <strong><em>thematically-rich play does not necessarily equal premise-driven play. </em></strong>Thematically-rich play can only be a bulwark of and facilitator of premise-driven play so long as (a) the player has means to assert that play be coherently goal-directed as it relates to PC theme and (b) the GM is obliged to oppose their thematic goals with consistent and potent antagonism. Without those means (however they might be instantiated in a given system), you have thematically-rich but premise-impotent play.</p><p></p><p>Of course, <em>thematically-rich play where the GM or AP delivers invests play with a premise which doesn't engage with the questions embedded in, and related to, character theme</em> might be plenty of player input at most tables out there (and indeed, my guess is this is the majority of play in the wild with a wide range of values for "thematically-rich").</p><p></p><p>EDIT - Eg a D&D 5e game where the Diviner player's game never comes close to touching questions about "the dangers of messing around with fate and becoming entangled with future possibilities/rewriting timeline" (or anything remotely kindred) but they sure do read the signs and employ that power and <em>it feels and looks the part in the play</em>!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9250942, member: 6696971"] Let me make sure I'm reading you correctly here. Take the thematically-rich 4e Fighter (relentless vanguard who dominates the melee, protecting comrades and punishing enemies at potential great cost with martial prowess), Avenger (burdened with divine cause, this relentless assassin chases their faith's enemies to the ends of the earth), and 5e Diviner (possessed of supernatural insight, this seer sees the future and uses those visions to thwart enemy and guide ally). It seems to me this Tragedy Bard makes use of kind of an obliquely reskinned 5e Diviner's Portent ability. The features that work in concert for all of these PC archetypes create a thematically-rich portrait of a PC. However, [B][I]thematically-rich play does not necessarily equal premise-driven play. [/I][/B]Thematically-rich play can only be a bulwark of and facilitator of premise-driven play so long as (a) the player has means to assert that play be coherently goal-directed as it relates to PC theme and (b) the GM is obliged to oppose their thematic goals with consistent and potent antagonism. Without those means (however they might be instantiated in a given system), you have thematically-rich but premise-impotent play. Of course, [I]thematically-rich play where the GM or AP delivers invests play with a premise which doesn't engage with the questions embedded in, and related to, character theme[/I] might be plenty of player input at most tables out there (and indeed, my guess is this is the majority of play in the wild with a wide range of values for "thematically-rich"). EDIT - Eg a D&D 5e game where the Diviner player's game never comes close to touching questions about "the dangers of messing around with fate and becoming entangled with future possibilities/rewriting timeline" (or anything remotely kindred) but they sure do read the signs and employ that power and [I]it feels and looks the part in the play[/I]! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Recurring silly comment about Apocalypse World and similar RPGs
Top