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Recurring silly comment about Apocalypse World and similar RPGs
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<blockquote data-quote="loverdrive" data-source="post: 9251033" data-attributes="member: 7027139"><p>While I understand the sentiment, I honestly did not have such experience, or, at least, didn't perceive it that way.</p><p></p><p>I, as a player, actually don't mind linear GM-curated adventures, at least, as long as I know where the damn rails are. I don't mind expressing agency through little silly non-decisions that ultimately don't matter and justifications I find for actions my character is supposed to take for the game to progress. Trad games work for that!</p><p></p><p>They also work for some kind of grand high-stakes adventures, slay the princess, save the dragon, all that.</p><p></p><p>But the kind of game I enjoy the most is ultimately <em>mundane</em> and down-to-earth, where characters aren't saving the world or robbing trains, but instead, say, run a bar. Or go on a roadtrip through, like, mundane normal towns and cities and not perilous wasteland. Things like that.</p><p></p><p>There trad games just break in half, regardless of GM-curation or lack thereof.</p></blockquote><p></p>
[QUOTE="loverdrive, post: 9251033, member: 7027139"] While I understand the sentiment, I honestly did not have such experience, or, at least, didn't perceive it that way. I, as a player, actually don't mind linear GM-curated adventures, at least, as long as I know where the damn rails are. I don't mind expressing agency through little silly non-decisions that ultimately don't matter and justifications I find for actions my character is supposed to take for the game to progress. Trad games work for that! They also work for some kind of grand high-stakes adventures, slay the princess, save the dragon, all that. But the kind of game I enjoy the most is ultimately [I]mundane[/I] and down-to-earth, where characters aren't saving the world or robbing trains, but instead, say, run a bar. Or go on a roadtrip through, like, mundane normal towns and cities and not perilous wasteland. Things like that. There trad games just break in half, regardless of GM-curation or lack thereof. [/QUOTE]
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