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Recurring silly comment about Apocalypse World and similar RPGs
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9251914" data-attributes="member: 82106"><p>It is 'whatever follows'. Like, in our campaign most of the scores stemmed from something our crew was after, some goal, or from reacting to something some other group was doing, or likely to do. We also took a few 'hit jobs', but not really all that many. Some I would say were FAIRLY static, like once we hit a Hive stash location. It was a specific place where the Hive (an enemy organization, and a rather powerful one at that) stored money/valuables. So, it was 'static' in the sense of we could technically have hit it at any time, but we only came up with the idea and located the specific place maybe the session before the score. HOWEVER, the whole Hive situation was unstable, so that chance might have evaporated if we had waited very long, as they might have gone to war with us, etc.</p><p></p><p>Often our scores revolved around turf as well. So we were trying to seize control of specific locations, and stuff like that. I mean, the location, and probably ownership, was not changing much, but our political reasons for THAT score might vary a lot from one session to the next. Thus a lot of them had timing related things going on.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9251914, member: 82106"] It is 'whatever follows'. Like, in our campaign most of the scores stemmed from something our crew was after, some goal, or from reacting to something some other group was doing, or likely to do. We also took a few 'hit jobs', but not really all that many. Some I would say were FAIRLY static, like once we hit a Hive stash location. It was a specific place where the Hive (an enemy organization, and a rather powerful one at that) stored money/valuables. So, it was 'static' in the sense of we could technically have hit it at any time, but we only came up with the idea and located the specific place maybe the session before the score. HOWEVER, the whole Hive situation was unstable, so that chance might have evaporated if we had waited very long, as they might have gone to war with us, etc. Often our scores revolved around turf as well. So we were trying to seize control of specific locations, and stuff like that. I mean, the location, and probably ownership, was not changing much, but our political reasons for THAT score might vary a lot from one session to the next. Thus a lot of them had timing related things going on. [/QUOTE]
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