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*Dungeons & Dragons
Red Box discontinued......Smart Move?
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<blockquote data-quote="Imaro" data-source="post: 5730359" data-attributes="member: 48965"><p>Eh, I think Paizo definitely made the right call here. Remember this is a set to bring <strong>beginners</strong> into the game and I think one serious problem both WotC and Paizo face are the amount of rules involved in teaching the game to new players.</p><p> </p><p>Many would say, and I would agree, that the most important thing is to get them playing and then (just like boardgame expansions) increase complexity and options as they become more familiar and comfortable with the game. Paizo seems to have taken an approach I actually think was a good one as I have seen first hand how AoO can cause alot of confusion with new players of the game... On a secondary note the boxed set also provides a rules-lighter version of Pathfinder for those who desire it and serves as an example of how one can customize the level of complexxity in a d20/3.x based game... so I'm going to say good call on Paizo's part.</p><p> </p><p>The other side is that they are trivially easy for someone who is experienced, like yourself, to add them in if they want. </p><p> </p><p> </p><p></p><p> </p><p>I don't think the failure of the red box has anything to do with how option heavy the included classes were... frankly, and IMO, WotC made an inferior product (numerous errors in compatibility) with little replay value, a low-level limit and not enough bang for the buck when it came to components and usability. This is especially apparent when comparing it to the Pathfinder Beginner Box. WotC needs to come up with a better all around product than they have for 4e starters so far. Instead of trying to sell a badly edited promo for the game... actually sell an introductory game. Ultimately it has to be a product people feel is worth the money they are spending on it and I think the red box (even amongst 4e fans) missed the mark big time.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5730359, member: 48965"] Eh, I think Paizo definitely made the right call here. Remember this is a set to bring [B]beginners[/B] into the game and I think one serious problem both WotC and Paizo face are the amount of rules involved in teaching the game to new players. Many would say, and I would agree, that the most important thing is to get them playing and then (just like boardgame expansions) increase complexity and options as they become more familiar and comfortable with the game. Paizo seems to have taken an approach I actually think was a good one as I have seen first hand how AoO can cause alot of confusion with new players of the game... On a secondary note the boxed set also provides a rules-lighter version of Pathfinder for those who desire it and serves as an example of how one can customize the level of complexxity in a d20/3.x based game... so I'm going to say good call on Paizo's part. The other side is that they are trivially easy for someone who is experienced, like yourself, to add them in if they want. I don't think the failure of the red box has anything to do with how option heavy the included classes were... frankly, and IMO, WotC made an inferior product (numerous errors in compatibility) with little replay value, a low-level limit and not enough bang for the buck when it came to components and usability. This is especially apparent when comparing it to the Pathfinder Beginner Box. WotC needs to come up with a better all around product than they have for 4e starters so far. Instead of trying to sell a badly edited promo for the game... actually sell an introductory game. Ultimately it has to be a product people feel is worth the money they are spending on it and I think the red box (even amongst 4e fans) missed the mark big time. [/QUOTE]
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Red Box discontinued......Smart Move?
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