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Red Box discontinued......Smart Move?
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<blockquote data-quote="delericho" data-source="post: 5732660" data-attributes="member: 22424"><p>Probably not very many. But given the barriers to entry that they'd have to overcome, is this because they're not interested or because there's no good way in?</p><p></p><p></p><p></p><p>That's my experience also... but that's because I'm an experienced gamer and so when I encounter new gamers it's generally because I (or another experienced gamer I know) has brought them on board.</p><p></p><p>Anyway, that model is all well and good, but it means that the game is limited to only growing the network organically - there's effectively no means by which new nodes can just spring up spontaneously. It also really can't help them that they're then reliant on gamers spreading the word - sadly, as a group we're not exactly known for our social skills.</p><p></p><p></p><p></p><p>Great. Now, once they've had their Encounters session and they want to move forward on their own, what do they do? The next step should still be "Red Box", but it sucks. And the books are <em>still</em> too much of a hurdle for the played-once customer. Sure, they may now understand which "Heroes of..." book to get, and they really should know which books out of the hundreds they actually need to buy. But that still doesn't overcome the significant expense or (probably more telling), the near-thousand pages of reading.</p></blockquote><p></p>
[QUOTE="delericho, post: 5732660, member: 22424"] Probably not very many. But given the barriers to entry that they'd have to overcome, is this because they're not interested or because there's no good way in? That's my experience also... but that's because I'm an experienced gamer and so when I encounter new gamers it's generally because I (or another experienced gamer I know) has brought them on board. Anyway, that model is all well and good, but it means that the game is limited to only growing the network organically - there's effectively no means by which new nodes can just spring up spontaneously. It also really can't help them that they're then reliant on gamers spreading the word - sadly, as a group we're not exactly known for our social skills. Great. Now, once they've had their Encounters session and they want to move forward on their own, what do they do? The next step should still be "Red Box", but it sucks. And the books are [i]still[/i] too much of a hurdle for the played-once customer. Sure, they may now understand which "Heroes of..." book to get, and they really should know which books out of the hundreds they actually need to buy. But that still doesn't overcome the significant expense or (probably more telling), the near-thousand pages of reading. [/QUOTE]
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