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Red Box: Some Constructive Criticism
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<blockquote data-quote="JohnSnow" data-source="post: 5308675" data-attributes="member: 32164"><p>The game adheres to the absolute letter of the law concerning what it advertises. I argue that a D&D without substantial replayability.</p><p></p><p>No equipment list? No ability to pick up the weapons goblins drop? The rogue Weapon Finesse power even mentions a bonus with "light blades, light crossbows and short bows," only per the rules existent in the "Red Box," the rogue has no way to own either of those. Even though the goblins you kill have in the adventure have them, but whatever.</p><p></p><p></p><p></p><p></p><p>The idea that the DM can houserule fixes is, IMO, a very poor argument. Of course we know that. Does a new player?</p><p></p><p>I would feel MUCH better about this set if it included a shopping list, a couple or a few dozen magic items (rather than 7) and a shortcut cheat sheet so that you could create a character without playing through the solo adventure (even if it referred you to the existing steps). That would fill all my requirements (albeit in a somewhat odd way). The changes I'm proposing don't have to be complicated.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 5308675, member: 32164"] The game adheres to the absolute letter of the law concerning what it advertises. I argue that a D&D without substantial replayability. No equipment list? No ability to pick up the weapons goblins drop? The rogue Weapon Finesse power even mentions a bonus with "light blades, light crossbows and short bows," only per the rules existent in the "Red Box," the rogue has no way to own either of those. Even though the goblins you kill have in the adventure have them, but whatever. The idea that the DM can houserule fixes is, IMO, a very poor argument. Of course we know that. Does a new player? I would feel MUCH better about this set if it included a shopping list, a couple or a few dozen magic items (rather than 7) and a shortcut cheat sheet so that you could create a character without playing through the solo adventure (even if it referred you to the existing steps). That would fill all my requirements (albeit in a somewhat odd way). The changes I'm proposing don't have to be complicated. [/QUOTE]
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Red Box: Some Constructive Criticism
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