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Red Box: Some Constructive Criticism
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<blockquote data-quote="DEFCON 1" data-source="post: 5308785" data-attributes="member: 7006"><p>It's because the quick-start rules for Keep of the Shadowfell was written before the entirety of the rules were solidified. Let's look at it this way...</p><p></p><p>Mearls has said (Ibelieve) that his work on Essentials was <em>last fall</em>. Which means (I would venture a guess) that the documentation in the Red Box was probably also written at that time. However, since that time they've had all these updates and changes to the main game's errata trying to get that into shape, thereby changing and adapting the Rules Compendium and the two Heroes booksas they've gone along. As they were struggling to get all these things together, they probably only made the most cursory of glances back at the Red Box material they had sitting in the copy editor's room. We'd like to think that they'd be a bit more careful and make more substantial edits to the Red Box during that time so to keep both products more up-to-date with each other, but for all we know they just didn't have the manhours to do that much on it. Thus Red Box and Heroes of the Fallen Lands are not exactly the same. Unfortunate yes, but a decision probably had to be made that the differences were not enough to warrant spending money and time to fix it.</p><p></p><p>The Keep on the Shadowfell was probably the same situation. They got the quick-start rules as up-to-date as they could with where they were in the 4E 1 design and development process... then sent it off to copy in preparation for it's release... not expecting continuing edits to the main game to be so major that it would make the two completely incompatible. And it turns out they were right.</p><p></p><p>But why we are still holding WotC so darn accountable for the very first supplement they produced at the exact same time they released the first three books is beyond me. If we want to take WotC to task for this kind of stuff... let's look at their epic level modules that occurred much later in the design cycle and see if those are as "incompatible" as everyone wants to keep bringing KotS to be.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5308785, member: 7006"] It's because the quick-start rules for Keep of the Shadowfell was written before the entirety of the rules were solidified. Let's look at it this way... Mearls has said (Ibelieve) that his work on Essentials was [I]last fall[/I]. Which means (I would venture a guess) that the documentation in the Red Box was probably also written at that time. However, since that time they've had all these updates and changes to the main game's errata trying to get that into shape, thereby changing and adapting the Rules Compendium and the two Heroes booksas they've gone along. As they were struggling to get all these things together, they probably only made the most cursory of glances back at the Red Box material they had sitting in the copy editor's room. We'd like to think that they'd be a bit more careful and make more substantial edits to the Red Box during that time so to keep both products more up-to-date with each other, but for all we know they just didn't have the manhours to do that much on it. Thus Red Box and Heroes of the Fallen Lands are not exactly the same. Unfortunate yes, but a decision probably had to be made that the differences were not enough to warrant spending money and time to fix it. The Keep on the Shadowfell was probably the same situation. They got the quick-start rules as up-to-date as they could with where they were in the 4E 1 design and development process... then sent it off to copy in preparation for it's release... not expecting continuing edits to the main game to be so major that it would make the two completely incompatible. And it turns out they were right. But why we are still holding WotC so darn accountable for the very first supplement they produced at the exact same time they released the first three books is beyond me. If we want to take WotC to task for this kind of stuff... let's look at their epic level modules that occurred much later in the design cycle and see if those are as "incompatible" as everyone wants to keep bringing KotS to be. [/QUOTE]
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