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Red Box: Some Constructive Criticism
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<blockquote data-quote="JohnSnow" data-source="post: 5314728" data-attributes="member: 32164"><p>I disagree. Where the game goes AFTER the starter product is largely irrelevant to the design of the starter product itself.</p><p></p><p>Whether it's intended to segue to other boxes, to softcover books, or to hardcover books, a starter product is just that - a starter product. My contention is that the Dragon Age starter product is better than the WotC one. But, my real point is - so was the Red Box product 27 years ago!</p><p></p><p>Making this product for D&D isn't hard. I grant the "Choose your own adventure" solo intro is actually a great way to introduce the game, so kudos to WotC for THAT. But, the box would be soooo much better if the Player's Book were to acquire 32 more pages, and both the Player's Book and the Dungeon Master's Book were to acquire cardstock covers (this isn't crucial, just nice).</p><p></p><p>In those extra 32 pages, you could cover full character creation with race and class descriptions, ability tables, and equipment lists (including a reasonable selection of low-level "common" magic items). The DM's book can mention only the special items (uncommon and rare). And the game would be complete - for 2 levels (although it wouldn't be that hard to offer 3, 2 would be fine).</p><p></p><p>All of that would add only a couple bucks (32 pages in bulk can't be more than a 5¢ a page). But the added value to the box would be immeasurable. It would be a true "4e Red Box" - possibly even, dare I suggest, BETTER than the original. And it would still be better than the original in one crucial way - it would be fully compatible with the REST of 4e.</p><p></p><p>Boxed sets don't have to lead to boxed sets. What I'm hearing a lot of people say is that flaws in the box are acceptable because the Red Box is leading into books, not boxes. Alternatively, people keep responding with "Well, it is JUST a <em>starter product</em>."</p><p></p><p>Those are...interesting excuses. Starter products set brand perception. My point is that I believe the current Red Box will set a less than stellar impression in new players. The point of this thread was to list some ways I (or we) believed WotC could improve that impression.</p><p></p><p>So to those defending it, are you saying the new Red Box is perfect? No? Then what suggestions would YOU make?</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 5314728, member: 32164"] I disagree. Where the game goes AFTER the starter product is largely irrelevant to the design of the starter product itself. Whether it's intended to segue to other boxes, to softcover books, or to hardcover books, a starter product is just that - a starter product. My contention is that the Dragon Age starter product is better than the WotC one. But, my real point is - so was the Red Box product 27 years ago! Making this product for D&D isn't hard. I grant the "Choose your own adventure" solo intro is actually a great way to introduce the game, so kudos to WotC for THAT. But, the box would be soooo much better if the Player's Book were to acquire 32 more pages, and both the Player's Book and the Dungeon Master's Book were to acquire cardstock covers (this isn't crucial, just nice). In those extra 32 pages, you could cover full character creation with race and class descriptions, ability tables, and equipment lists (including a reasonable selection of low-level "common" magic items). The DM's book can mention only the special items (uncommon and rare). And the game would be complete - for 2 levels (although it wouldn't be that hard to offer 3, 2 would be fine). All of that would add only a couple bucks (32 pages in bulk can't be more than a 5¢ a page). But the added value to the box would be immeasurable. It would be a true "4e Red Box" - possibly even, dare I suggest, BETTER than the original. And it would still be better than the original in one crucial way - it would be fully compatible with the REST of 4e. Boxed sets don't have to lead to boxed sets. What I'm hearing a lot of people say is that flaws in the box are acceptable because the Red Box is leading into books, not boxes. Alternatively, people keep responding with "Well, it is JUST a [I]starter product[/I]." Those are...interesting excuses. Starter products set brand perception. My point is that I believe the current Red Box will set a less than stellar impression in new players. The point of this thread was to list some ways I (or we) believed WotC could improve that impression. So to those defending it, are you saying the new Red Box is perfect? No? Then what suggestions would YOU make? [/QUOTE]
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