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Red Box: Some Constructive Criticism
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<blockquote data-quote="Planetourist" data-source="post: 5352083" data-attributes="member: 93917"><p>I've run Essentials (more precisely: the Red Box) a few days ago and I find it terribly unbalanced. It seems to me that all the monsters got better while the PCs are much, much weaker than in the core rules. Skirmishers of first two encounters have insane mobility and a great damage output, while our heroes simply can't counter their abilities - with a warrior that can't mark anyone and nearly no ranged attacks. A party of four classic adventurers - an elf mage, a dwarf warrior, a halfing rogue and a human cleric - was slaugthered during the <em>Purification </em>encounter.</p><p></p><p>Only the wizard seems stronger. It's very nice to see that he's got at-will mass control powers, they perfectly capture the feel of being a mage. However, it makes no sense when the other party members can't shield him from enemies.</p><p></p><p>There's nothing bad in giving PCs less abilities than normal - it's a game for beginners - but to compensate this, monsters should be weaker. Otherwise this mechanics will be deadly. </p><p></p><p>BTW, Are the characters in HotFL stronger than in the Red Box?</p></blockquote><p></p>
[QUOTE="Planetourist, post: 5352083, member: 93917"] I've run Essentials (more precisely: the Red Box) a few days ago and I find it terribly unbalanced. It seems to me that all the monsters got better while the PCs are much, much weaker than in the core rules. Skirmishers of first two encounters have insane mobility and a great damage output, while our heroes simply can't counter their abilities - with a warrior that can't mark anyone and nearly no ranged attacks. A party of four classic adventurers - an elf mage, a dwarf warrior, a halfing rogue and a human cleric - was slaugthered during the [I]Purification [/I]encounter. Only the wizard seems stronger. It's very nice to see that he's got at-will mass control powers, they perfectly capture the feel of being a mage. However, it makes no sense when the other party members can't shield him from enemies. There's nothing bad in giving PCs less abilities than normal - it's a game for beginners - but to compensate this, monsters should be weaker. Otherwise this mechanics will be deadly. BTW, Are the characters in HotFL stronger than in the Red Box? [/QUOTE]
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Red Box: Some Constructive Criticism
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