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Red Dead Redemption 2: New Playthrough, Who Dis?
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<blockquote data-quote="RealAlHazred" data-source="post: 9883614" data-attributes="member: 25818"><p><strong><u><span style="font-size: 18px">Chapter 2: Horseshoe Overlook</span></u></strong></p><p></p><p>This is the first free-roam chapter of the game, but a lot of the things you want to do are locked behind main-story missions.</p><ul> <li data-xf-list-type="ul">The mission "Exit, Pursued by a Bruised Ego" is required to unlock stables and legendary animals.</li> <li data-xf-list-type="ul">You must do at least one "Money Lending and Other Sins" mission to unlock the ledger, and buy things for the camp and leather-working tools for Pearson. Without the tools, he can't upgrade your Satchel, and you're stuck with a small amount of carrying capacity.</li> <li data-xf-list-type="ul">You have to do at least one Bounty Hunter mission before you can drop off people at the sherriff's office. If you don't do at least one, you'll get a Kidnapping charge even if the person you're transporting in is in a prison uniform and obviously escaped.</li> <li data-xf-list-type="ul">The mission "The Spines of America" is required to unlock the Wagon Fence; before you do this mission, you can't sell wagons and coaches you steal.</li> <li data-xf-list-type="ul">The mission "A Fisher of Men" is required to unlock fishing.</li> </ul><p>There's a lot of this kind of thing.</p><p></p><p>Last playthrough I powered through the main story missions and ended up missing a bunch of the side content: random encounters, Stranger Missions (where randos give you tasks) and even just regular interactions the NPCs have with one another.</p><p></p><p>This time, I'm being more circumspect. I did the first three "Money-Lending and Other Sins" missions, the "Exit, Pursued by a Bruised Ego" and "The Spines of America" missions, and have otherwise spent a lot of time doing other things.</p><p></p><p>Exploring means by the time I unlocked leather-working for Pearson, I already had the vast majority of perfect pelts for him to upgrade my Satchel. The quality-of-life improvement is vast. Similarly, I made sure the legendary animals were available, because you can have a Fence make a trinket from their parts, and the Legendary Buck trinket makes getting perfect pelts easier; that's another quality-of-life improvement I got very late-game previously that I wanted to make sure to get early this time.</p><p></p><p>I'm also being a little less goody-two-shoes this time. A guy needs a load of lumber, I'm stealing a cart! Hey, I can redeem myself later! Also, that lumber company guy was a jerk, making his dudes work despite wolf attacks...</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 9883614, member: 25818"] [B][U][SIZE=5]Chapter 2: Horseshoe Overlook[/SIZE][/U][/B] This is the first free-roam chapter of the game, but a lot of the things you want to do are locked behind main-story missions. [LIST] [*]The mission "Exit, Pursued by a Bruised Ego" is required to unlock stables and legendary animals. [*]You must do at least one "Money Lending and Other Sins" mission to unlock the ledger, and buy things for the camp and leather-working tools for Pearson. Without the tools, he can't upgrade your Satchel, and you're stuck with a small amount of carrying capacity. [*]You have to do at least one Bounty Hunter mission before you can drop off people at the sherriff's office. If you don't do at least one, you'll get a Kidnapping charge even if the person you're transporting in is in a prison uniform and obviously escaped. [*]The mission "The Spines of America" is required to unlock the Wagon Fence; before you do this mission, you can't sell wagons and coaches you steal. [*]The mission "A Fisher of Men" is required to unlock fishing. [/LIST] There's a lot of this kind of thing. Last playthrough I powered through the main story missions and ended up missing a bunch of the side content: random encounters, Stranger Missions (where randos give you tasks) and even just regular interactions the NPCs have with one another. This time, I'm being more circumspect. I did the first three "Money-Lending and Other Sins" missions, the "Exit, Pursued by a Bruised Ego" and "The Spines of America" missions, and have otherwise spent a lot of time doing other things. Exploring means by the time I unlocked leather-working for Pearson, I already had the vast majority of perfect pelts for him to upgrade my Satchel. The quality-of-life improvement is vast. Similarly, I made sure the legendary animals were available, because you can have a Fence make a trinket from their parts, and the Legendary Buck trinket makes getting perfect pelts easier; that's another quality-of-life improvement I got very late-game previously that I wanted to make sure to get early this time. I'm also being a little less goody-two-shoes this time. A guy needs a load of lumber, I'm stealing a cart! Hey, I can redeem myself later! Also, that lumber company guy was a jerk, making his dudes work despite wolf attacks... [/QUOTE]
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