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Red Hand of Doom--my players stay out!!
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<blockquote data-quote="Barendd Nobeard" data-source="post: 4021670" data-attributes="member: 960"><p>Well, the dwarven tank was flying, and two of the characters had bows. Ozy did get nicked by the wizard (I think only one spell hit him, but the player rolled poorly for damage and Ozy made his Reflex save to take only 1/2 damage). So (to the dragon anyway), it looked like at least four out of five party members could handle aeriel combat to some degree. He is only Medium sized at this point; not quite the 'large and in charge' baddie some might expect a dragon to be.</p><p></p><p>True that! I guess if he truly trashes the party, maybe I'll advance him a little for that final encounter toward the end in the mountains. But I suspect the next time they tangle, it will be to the death.</p><p></p><p></p><p>I'm having a lot of fun with this group in this module. I can't wait to see what they decide to do--whatever they decide will be fun to play out. The players are all very sharp; they pick up on little clues (like a goblin saying something in Draconic instead of Goblin) and generally have good tactics (except for sending a dwarven tank on a recon mission).</p><p></p><p></p><p>Thanks for all the input!</p></blockquote><p></p>
[QUOTE="Barendd Nobeard, post: 4021670, member: 960"] Well, the dwarven tank was flying, and two of the characters had bows. Ozy did get nicked by the wizard (I think only one spell hit him, but the player rolled poorly for damage and Ozy made his Reflex save to take only 1/2 damage). So (to the dragon anyway), it looked like at least four out of five party members could handle aeriel combat to some degree. He is only Medium sized at this point; not quite the 'large and in charge' baddie some might expect a dragon to be. True that! I guess if he truly trashes the party, maybe I'll advance him a little for that final encounter toward the end in the mountains. But I suspect the next time they tangle, it will be to the death. I'm having a lot of fun with this group in this module. I can't wait to see what they decide to do--whatever they decide will be fun to play out. The players are all very sharp; they pick up on little clues (like a goblin saying something in Draconic instead of Goblin) and generally have good tactics (except for sending a dwarven tank on a recon mission). Thanks for all the input! [/QUOTE]
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