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<blockquote data-quote="jollyninja" data-source="post: 3144679" data-attributes="member: 3208"><p>I agree whole heartedly with your decision to move the fane to before the battle of brindol eric, i really wish i had done that myself. after the battle, the dungeon crawl was a bit of a letdown for my players. what i might do, were i doing that is throw in a couple extra minions and have azzar kul actually leave the fane, riding the blue dragon, having the pc's face him at the conclusion of the battle of brindol in stead of the army's general and his giants, throwing that encounter in at the breached wall should they choose to go there. with the pc's being higher level then expected at the battle it should be a great deal less lethal for them then for my players. with that said the only one of my pc's that actually died was killed trying to "catch" their dwarven cleric hireling who had been thrown at her from 200' up by the red dragon. the dwarf strangely enough would have lived even without the help and the poor rogue was killed taking only 1/4 of the fall damage.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 3144679, member: 3208"] I agree whole heartedly with your decision to move the fane to before the battle of brindol eric, i really wish i had done that myself. after the battle, the dungeon crawl was a bit of a letdown for my players. what i might do, were i doing that is throw in a couple extra minions and have azzar kul actually leave the fane, riding the blue dragon, having the pc's face him at the conclusion of the battle of brindol in stead of the army's general and his giants, throwing that encounter in at the breached wall should they choose to go there. with the pc's being higher level then expected at the battle it should be a great deal less lethal for them then for my players. with that said the only one of my pc's that actually died was killed trying to "catch" their dwarven cleric hireling who had been thrown at her from 200' up by the red dragon. the dwarf strangely enough would have lived even without the help and the poor rogue was killed taking only 1/4 of the fall damage. [/QUOTE]
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