Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Red Hand of Doom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark" data-source="post: 3071775" data-attributes="member: 5"><p>I doubt I will do layouts for the two underground/interior sections of the adventure, nor for the town. They are all just too extensive and, thus, expensive to handle in the manner. Best to use a battlemat, IMO (a Steel Sqwire Flip Mat, in my own case).</p><p></p><p>As to the campaign, it lost a couple of months due to me, mostly, and my need to move my belongs from place to place. We also had one player needing time off for an operation and honeymoon (strange combo, I know), lost one player who needed a break for the second half of the Summer, lost another who lost his mother (among other problems), almost lost another due to some commitment issues, lost another player due to incompatible schedules, picked up a new player to bring us back to four, and dropped a player due to his incompatible gaming style (to put it as kindly as I dare). We just got back together after a couple of months off with three players and will have four, again, next week. Two of the players might be returning in the next month or we might even coax a new player or two to the table.</p><p></p><p>As of this post, the group has finished with the Blackfens and its inhabitants, stopped off in Brindol briefly for supplies and to gather a new member to the group, then went south to handle the squelching of an ally of evil, but stopped over to visit some stout mercs first. They'll be moving on the Thornwaste next game session if all goes to plan.</p><p></p><p>In regard to writing up more of the Story Hour, I am trying to find some time to get another installment written. Maybe, just maybe, a chunk can be done before the end of the month.</p></blockquote><p></p>
[QUOTE="Mark, post: 3071775, member: 5"] I doubt I will do layouts for the two underground/interior sections of the adventure, nor for the town. They are all just too extensive and, thus, expensive to handle in the manner. Best to use a battlemat, IMO (a Steel Sqwire Flip Mat, in my own case). As to the campaign, it lost a couple of months due to me, mostly, and my need to move my belongs from place to place. We also had one player needing time off for an operation and honeymoon (strange combo, I know), lost one player who needed a break for the second half of the Summer, lost another who lost his mother (among other problems), almost lost another due to some commitment issues, lost another player due to incompatible schedules, picked up a new player to bring us back to four, and dropped a player due to his incompatible gaming style (to put it as kindly as I dare). We just got back together after a couple of months off with three players and will have four, again, next week. Two of the players might be returning in the next month or we might even coax a new player or two to the table. As of this post, the group has finished with the Blackfens and its inhabitants, stopped off in Brindol briefly for supplies and to gather a new member to the group, then went south to handle the squelching of an ally of evil, but stopped over to visit some stout mercs first. They'll be moving on the Thornwaste next game session if all goes to plan. In regard to writing up more of the Story Hour, I am trying to find some time to get another installment written. Maybe, just maybe, a chunk can be done before the end of the month. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Red Hand of Doom
Top