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<blockquote data-quote="Eva of Sirrion" data-source="post: 3130495" data-attributes="member: 26520"><p>I give you the crunch, and a bit of expansion of her background, including most prominently a name for Andie's favored weapon.</p><p></p><p>[code][B]Name: Andreena Colvin[/B] </p><p>[B]Class:[/B] Ranger 1 / cleric 2 / half-elf paragon 2</p><p>[B]Race:[/B] half-elf</p><p>[B]Size:[/B] m</p><p>[B]Gender:[/B] f</p><p>[B]Alignment:[/B] neutral good</p><p>[B]Deity:[/B] Ehlonna ([B]Domains:[/B] Good, Plant)</p><p></p><p>[B]Str:[/B] 13 +1 [B]Level:[/B] 5 [B]XP[/B]: 12500</p><p>[B]Dex:[/B] 12 +1 [B]BAB:[/B] +3 [B]HP:[/B] 31 (5d8+5)</p><p>[B]Con:[/B] 12 +1 [B]Grapple:[/B] +3 [B]Dmg Red:[/B] None</p><p>[B]Int:[/B] 15 +2 [B]Speed:[/B] 20' [B]Spell Res:[/B] None</p><p>[B]Wis:[/B] 18 +4 [B]Init:[/B] +1 [B]Spell Save:[/B] XX</p><p>[B]Cha:[/B] 16 +3 [B]ACP:[/B] -5 [B]Spell Fail:[/B] X%</p><p> [B]Craft Points:[/B] XXX</p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +7 +2 +1 +0 +0 +0 20</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 19</p><p></p><p>[B] Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 5 +1 +6</p><p>[B]Ref:[/B] 5 +1 +6</p><p>[B]Will:[/B] 3 +4 +7</p><p>[B]Notes: [/b]</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 bastard sword "Meishnaer" +5 1d10+2 19-20/*2</p><p>mw shortsword +5 1d6+1 19-20/*2</p><p>mw dagger +5 1d4+1 19-20/*2</p><p>mw mighty comp longbow +5 1d8+1 20/*3</p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, elven, celestial, sylvan</p><p></p><p>[B]Abilities:[/B] turn undead level 2, rebuke plants level 2, good spells at +1 level, knowledge (nature) cleric class skill,</p><p>elven vision (+2 to spot and search), persuasion (+3 bonus to diplomacy and gather info, +2 to all other cha-based skills)</p><p>divided ancestry (may take levels in elf paragon or human paragon, but not both), favored enemy giants +1, wild empathy +2</p><p></p><p>[B]Feats: [/B] exotic weapon (bastard sword), jack of all trades, practiced spellcaster, track</p><p></p><p>[B]Spells prepared[/B] (Save DC 14 + spell level; 4/3+1/2+1): 0 - 4, create water, detect magic, light, read magic; 1st - 3+1, bless, entropic shield, </p><p>remove fear, protection from evil (D); 2nd - 2+1, barkskin (D), hold person, sound burst</p><p></p><p>[B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>concentration 4 +1 0 +5</p><p>craft (carpentry) 2 +2 +2 +6</p><p>craft (painting) 2 +2 +2 +6</p><p>knowledge (nature) 4 +2 +6</p><p>listen 6 +4 +1 +11</p><p>profession (herbalist) 1 +4 +5</p><p>profession (innkeeper) 1 +4 +5</p><p>profession (sailor) 1 +4 +5</p><p>profession (scribe) 1 +4 +5</p><p>search 4 +2 +2 +8</p><p>spot 4 +4 +2 +10</p><p>survival 4 +4 +8</p><p>knowledge (religion) 4 +2 +6</p><p>diplomacy 5 +3 +3 +11</p><p>perform (dance) 2 +3 +2 +7</p><p>perform (stringed instruments)2 +3 +4 +9</p><p>bluff 3 +3 +2 +8</p><p>spellcraft 4 +2 +6</p><p></p><p>[B]Notes: may use any skill, even untrained skills, due to jack of all trades feat[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>bastard sword +1 "Meishnaer" 2335gp 6lb</p><p>mw short sword 310gp 2lb</p><p>mw dagger 302gp 1 lb</p><p>mw mighty composite longbow +1 str 500gp 3lb</p><p>+1 banded mail 1400gp 35lb</p><p>+1 light steel shield 1159gp 6lb</p><p>40 arrows 2 gp 6lb</p><p>handy haversack 2000 gp 5lb</p><p>potion of barkskin +2 300 gp*</p><p>3 potions of shield of faith +2 150 gp*</p><p>3 potions of cure light wounds 150 gp*</p><p>bedroll 1 sp 5 lb*</p><p>3 days trail rations 15 sp 3lb*</p><p>waterskin 1 gp 4lb*</p><p>sack 1 sp 0.5 lb</p><p>flint and steel 1 gp</p><p>travelers outfit free 0lb</p><p>clerics vestment 5 gp 6lb*</p><p>silver holy symbol (ehlonna) 25 gp 1 lb</p><p>leather armor 10 gp 15 lb*</p><p>mw carpentry tools 55 gp 5lb*</p><p>mw painter's tools 55 gp 5lb*</p><p>mw violin 100 gp 3 lb*</p><p>116 GP 3 SP 2.5lb*</p><p></p><p>[B]Total Weight:[/B]114lb, 65.5 carried, 48.5 in haversack [B]Money:[/B] 116gp 3sp 0cp</p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 50 100 150 300 750</p><p></p><p>[B]Age:24[/B] </p><p>[B]Height:5'1[/B] </p><p>[B]Weight:105[/B] </p><p>[B]Eyes:brown[/B] </p><p>[B]Hair:brown[/B] </p><p>[B]Skin:light[/B] </p><p>[/CODE]</p><p></p><p><strong>Appearance: </strong> Andreena is small and slight of build, but is much stronger than she appears. Indeed one needs good forearm strength to wield Meishnaer as a typical arming sword. Her ears are almost elven-length, but her brown eyes will readily reveal her human side. Those who shake her hand might comment on her firm grip, and those orcs or goblins or highwaymen who have underestimated her have done so at the ultimate price, at the business end of Meishnaer.</p><p></p><p><strong>Personality:</strong> Andreena is a relaxed and reserved character, always taking new experiences in stride. Her multitude of skills and ability with magic and blade make her confident that she can face whatever challenges life may throw her way. She likes to dance and play the fiddle, and will do either when presented the opportunity. Her pack contains a number of the tools of her trades, and her favored weapon Meishnaer is never far from her side. Andie does recognize the value of smaller blades in cramped quarters, so she keeps a couple well-made light weapons on hand as well. Finally, no Ehlonnan goes long without developing skill in the bow, and Andie is no exception.</p><p></p><p><strong>Background:</strong>Andreena's human mother, the herbalist Mya Colvin, brought her up with a love of nature and learning. She has never seen her elven father, or knows if he is still alive. The only thing Andie has to remember her father by is his sword, "Meishnaer," the Goblinslayer. Andreena (Andie to her friends) is as close to epitomizing the proverbial jack-of-all-trades as one could possibly get, having apprenticed as a carpenter, painter, herbalist, innkeeper, scribe and sailor, and showing skill as a dancer and violin player. Of her many trades, she would probably have to pick painting and scribing as her favorties if she had to really pick. Many half-elves, of course, love creating works of art, and Andie is no exception. But she also inherited the love of plants and herbs that her mother had. She spent most of her early adventuring days traveling from town to town, offering whatever one of her numerous trade skills might be needed. And of course, when things got ugly, she could always use one of her more impressive skills, that with her father's bastard sword. Her mother didn't exactly approve of her swordplay, but the world of course is a tough place, and what better way to face threats to life and limb than with a formidable and magical hand-and-a-half blade in hand. One day, she found an enclave of Ehlonnan clergy in need of a carpenter. The Lady of the Forests had always watched over her in her travels, so she offered to work for them. In time they offered her a place amongst them, recognizing her superior wisdom and faith. She readily accepted, as the position allowed her to continue travelling and, at the same time, give her a sense of a true calling.</p></blockquote><p></p>
[QUOTE="Eva of Sirrion, post: 3130495, member: 26520"] I give you the crunch, and a bit of expansion of her background, including most prominently a name for Andie's favored weapon. [code][B]Name: Andreena Colvin[/B] [B]Class:[/B] Ranger 1 / cleric 2 / half-elf paragon 2 [B]Race:[/B] half-elf [B]Size:[/B] m [B]Gender:[/B] f [B]Alignment:[/B] neutral good [B]Deity:[/B] Ehlonna ([B]Domains:[/B] Good, Plant) [B]Str:[/B] 13 +1 [B]Level:[/B] 5 [B]XP[/B]: 12500 [B]Dex:[/B] 12 +1 [B]BAB:[/B] +3 [B]HP:[/B] 31 (5d8+5) [B]Con:[/B] 12 +1 [B]Grapple:[/B] +3 [B]Dmg Red:[/B] None [B]Int:[/B] 15 +2 [B]Speed:[/B] 20' [B]Spell Res:[/B] None [B]Wis:[/B] 18 +4 [B]Init:[/B] +1 [B]Spell Save:[/B] XX [B]Cha:[/B] 16 +3 [B]ACP:[/B] -5 [B]Spell Fail:[/B] X% [B]Craft Points:[/B] XXX [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +7 +2 +1 +0 +0 +0 20 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 19 [B] Base Mod Misc Total[/B] [B]Fort:[/B] 5 +1 +6 [B]Ref:[/B] 5 +1 +6 [B]Will:[/B] 3 +4 +7 [B]Notes: [/b] [B]Weapon Attack Damage Critical[/B] +1 bastard sword "Meishnaer" +5 1d10+2 19-20/*2 mw shortsword +5 1d6+1 19-20/*2 mw dagger +5 1d4+1 19-20/*2 mw mighty comp longbow +5 1d8+1 20/*3 [B]Notes:[/B] [B]Languages:[/B] Common, elven, celestial, sylvan [B]Abilities:[/B] turn undead level 2, rebuke plants level 2, good spells at +1 level, knowledge (nature) cleric class skill, elven vision (+2 to spot and search), persuasion (+3 bonus to diplomacy and gather info, +2 to all other cha-based skills) divided ancestry (may take levels in elf paragon or human paragon, but not both), favored enemy giants +1, wild empathy +2 [B]Feats: [/B] exotic weapon (bastard sword), jack of all trades, practiced spellcaster, track [B]Spells prepared[/B] (Save DC 14 + spell level; 4/3+1/2+1): 0 - 4, create water, detect magic, light, read magic; 1st - 3+1, bless, entropic shield, remove fear, protection from evil (D); 2nd - 2+1, barkskin (D), hold person, sound burst [B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X [B]Skills Ranks Mod Misc Total[/B] concentration 4 +1 0 +5 craft (carpentry) 2 +2 +2 +6 craft (painting) 2 +2 +2 +6 knowledge (nature) 4 +2 +6 listen 6 +4 +1 +11 profession (herbalist) 1 +4 +5 profession (innkeeper) 1 +4 +5 profession (sailor) 1 +4 +5 profession (scribe) 1 +4 +5 search 4 +2 +2 +8 spot 4 +4 +2 +10 survival 4 +4 +8 knowledge (religion) 4 +2 +6 diplomacy 5 +3 +3 +11 perform (dance) 2 +3 +2 +7 perform (stringed instruments)2 +3 +4 +9 bluff 3 +3 +2 +8 spellcraft 4 +2 +6 [B]Notes: may use any skill, even untrained skills, due to jack of all trades feat[/B] [B]Equipment: Cost Weight[/B] bastard sword +1 "Meishnaer" 2335gp 6lb mw short sword 310gp 2lb mw dagger 302gp 1 lb mw mighty composite longbow +1 str 500gp 3lb +1 banded mail 1400gp 35lb +1 light steel shield 1159gp 6lb 40 arrows 2 gp 6lb handy haversack 2000 gp 5lb potion of barkskin +2 300 gp* 3 potions of shield of faith +2 150 gp* 3 potions of cure light wounds 150 gp* bedroll 1 sp 5 lb* 3 days trail rations 15 sp 3lb* waterskin 1 gp 4lb* sack 1 sp 0.5 lb flint and steel 1 gp travelers outfit free 0lb clerics vestment 5 gp 6lb* silver holy symbol (ehlonna) 25 gp 1 lb leather armor 10 gp 15 lb* mw carpentry tools 55 gp 5lb* mw painter's tools 55 gp 5lb* mw violin 100 gp 3 lb* 116 GP 3 SP 2.5lb* [B]Total Weight:[/B]114lb, 65.5 carried, 48.5 in haversack [B]Money:[/B] 116gp 3sp 0cp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 50 100 150 300 750 [B]Age:24[/B] [B]Height:5'1[/B] [B]Weight:105[/B] [B]Eyes:brown[/B] [B]Hair:brown[/B] [B]Skin:light[/B] [/CODE] [B]Appearance: [/B] Andreena is small and slight of build, but is much stronger than she appears. Indeed one needs good forearm strength to wield Meishnaer as a typical arming sword. Her ears are almost elven-length, but her brown eyes will readily reveal her human side. Those who shake her hand might comment on her firm grip, and those orcs or goblins or highwaymen who have underestimated her have done so at the ultimate price, at the business end of Meishnaer. [B]Personality:[/B] Andreena is a relaxed and reserved character, always taking new experiences in stride. Her multitude of skills and ability with magic and blade make her confident that she can face whatever challenges life may throw her way. She likes to dance and play the fiddle, and will do either when presented the opportunity. Her pack contains a number of the tools of her trades, and her favored weapon Meishnaer is never far from her side. Andie does recognize the value of smaller blades in cramped quarters, so she keeps a couple well-made light weapons on hand as well. Finally, no Ehlonnan goes long without developing skill in the bow, and Andie is no exception. [B]Background:[/B]Andreena's human mother, the herbalist Mya Colvin, brought her up with a love of nature and learning. She has never seen her elven father, or knows if he is still alive. The only thing Andie has to remember her father by is his sword, "Meishnaer," the Goblinslayer. Andreena (Andie to her friends) is as close to epitomizing the proverbial jack-of-all-trades as one could possibly get, having apprenticed as a carpenter, painter, herbalist, innkeeper, scribe and sailor, and showing skill as a dancer and violin player. Of her many trades, she would probably have to pick painting and scribing as her favorties if she had to really pick. Many half-elves, of course, love creating works of art, and Andie is no exception. But she also inherited the love of plants and herbs that her mother had. She spent most of her early adventuring days traveling from town to town, offering whatever one of her numerous trade skills might be needed. And of course, when things got ugly, she could always use one of her more impressive skills, that with her father's bastard sword. Her mother didn't exactly approve of her swordplay, but the world of course is a tough place, and what better way to face threats to life and limb than with a formidable and magical hand-and-a-half blade in hand. One day, she found an enclave of Ehlonnan clergy in need of a carpenter. The Lady of the Forests had always watched over her in her travels, so she offered to work for them. In time they offered her a place amongst them, recognizing her superior wisdom and faith. She readily accepted, as the position allowed her to continue travelling and, at the same time, give her a sense of a true calling. [/QUOTE]
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