Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8494858" data-attributes="member: 23751"><p>"Armed groups of common people who are complete strangers can arrive in town and walk around with their weapons and it's apparently ok, and they don't get bailed up for being brigands or vagabonds."</p><p></p><p>This reason applies to many more places than western frontier towns. Hell, you could walk around armed anywhere in the U.S. during that time period, civilized or western frontier. There were also many other countries where you could do so as well.</p><p></p><p>"In early D&D it was an assumed aspect of play that your perfectly ordinary common Fighter could find an area of land inhabited by 'monsters', 'clear it out' and establish yourself as a lord. Now calling yourself a lord may be vaguely Medieval/Early Modern, but the rest of it is all manifest destiny and claiming the frontier. (And completely at odds with any medieval conception of nobility)."</p><p></p><p>As you point out, this is just as easily vaguely medieval, just like....................D&D. It's also not at all the western frontier. You could claim land, but you had to register with the government. You couldn't just grab it on your own and rule it. You were also subject to the laws of the city/town, county, state and/or country. You weren't really a law unto yourself like in early D&D.</p><p></p><p>Did you have any reasons that are western frontier town specific? Because you need that if you want to tie D&D frontier towns to western U.S. frontier towns.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8494858, member: 23751"] "Armed groups of common people who are complete strangers can arrive in town and walk around with their weapons and it's apparently ok, and they don't get bailed up for being brigands or vagabonds." This reason applies to many more places than western frontier towns. Hell, you could walk around armed anywhere in the U.S. during that time period, civilized or western frontier. There were also many other countries where you could do so as well. "In early D&D it was an assumed aspect of play that your perfectly ordinary common Fighter could find an area of land inhabited by 'monsters', 'clear it out' and establish yourself as a lord. Now calling yourself a lord may be vaguely Medieval/Early Modern, but the rest of it is all manifest destiny and claiming the frontier. (And completely at odds with any medieval conception of nobility)." As you point out, this is just as easily vaguely medieval, just like....................D&D. It's also not at all the western frontier. You could claim land, but you had to register with the government. You couldn't just grab it on your own and rule it. You were also subject to the laws of the city/town, county, state and/or country. You weren't really a law unto yourself like in early D&D. Did you have any reasons that are western frontier town specific? Because you need that if you want to tie D&D frontier towns to western U.S. frontier towns. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
Top