Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 8497479" data-attributes="member: 7026617"><p>Not in OD&D. These were random hirelings, remember; at the very least it was never assumed you were going to find spellcasters available.</p><p></p><p></p><p>OD&D hirelings--which is what we're talking about--didn't appear to have a class at all. They certainly weren't assumed to be clerics or wizards, and its not clear what combat table they were supposed to use. The weren't really classed any more than a lot of the 1 HD humanoid monsters were.</p><p></p><p></p><p></p><p>I can only go by what I saw, and what I saw pretty consistently in multiple groups was that they were treated about the same as above. This was probably by implication with the way the follower rules for higher level PCs were set up.</p><p></p><p></p><p></p><p>Yeah, they may not have been particularly nuanced, but virtually everyone I saw in my OD&D days applied a noticable personality to their PCs. They might be ridiculous and over the top, but they weren't personality lacking. Again, remember the people I was playing with came from the SF fandom community; they were thinking in terms of playing fantasy protagonists or at least major NPCs, not random wargame chits (though there were always a person here or there like that).</p><p></p><p></p><p></p><p>I'm just going from what others have said. As I've noted, I never saw a group with more than a hireling or two, usually to manage the pack animals (or to function as two-legged versions of same).</p><p></p><p></p><p></p><p>Yeah, never saw much of that, either. Don't think I ever saw an OD&D DM that was going to allow you to drag along charmed monsters (or if they did, it was the same way they'd permit small numbers of hirelings).</p><p></p><p>Again, I'm not talking about what the game was designed for; I'm talking about how it seemed to actually be used in the wild, at least on the West Coast.</p><p></p><p></p><p></p><p>Keep in mind that in some areas (again, remembering my bias abotu what I saw out here), players were often a rotating function; a lot of games were run at conventions or at game clubs, so while you might have a kind of default group, it wasn't uncommon to be playing with people you only played with rarely or had never played with before. There was even a term for it "open" as contrasted with "closed" campaigns.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8497479, member: 7026617"] Not in OD&D. These were random hirelings, remember; at the very least it was never assumed you were going to find spellcasters available. OD&D hirelings--which is what we're talking about--didn't appear to have a class at all. They certainly weren't assumed to be clerics or wizards, and its not clear what combat table they were supposed to use. The weren't really classed any more than a lot of the 1 HD humanoid monsters were. I can only go by what I saw, and what I saw pretty consistently in multiple groups was that they were treated about the same as above. This was probably by implication with the way the follower rules for higher level PCs were set up. Yeah, they may not have been particularly nuanced, but virtually everyone I saw in my OD&D days applied a noticable personality to their PCs. They might be ridiculous and over the top, but they weren't personality lacking. Again, remember the people I was playing with came from the SF fandom community; they were thinking in terms of playing fantasy protagonists or at least major NPCs, not random wargame chits (though there were always a person here or there like that). I'm just going from what others have said. As I've noted, I never saw a group with more than a hireling or two, usually to manage the pack animals (or to function as two-legged versions of same). Yeah, never saw much of that, either. Don't think I ever saw an OD&D DM that was going to allow you to drag along charmed monsters (or if they did, it was the same way they'd permit small numbers of hirelings). Again, I'm not talking about what the game was designed for; I'm talking about how it seemed to actually be used in the wild, at least on the West Coast. Keep in mind that in some areas (again, remembering my bias abotu what I saw out here), players were often a rotating function; a lot of games were run at conventions or at game clubs, so while you might have a kind of default group, it wasn't uncommon to be playing with people you only played with rarely or had never played with before. There was even a term for it "open" as contrasted with "closed" campaigns. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
Top