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"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
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<blockquote data-quote="doctorbadwolf" data-source="post: 8505389" data-attributes="member: 6704184"><p>Says who? Also who says such a thing is even possible?</p><p></p><p></p><p></p><p>I mean, the modern meat industry is evil from nearly any perspective except one of ignorance, so…I don’t know if that really changes the landscape any. </p><p></p><p>Yeah I prefer all aberrations to be alien and specifically malevolent, but I don’t have a big interest in how evil the books specify they are. </p><p> </p><p>If Large Luigi is neutral, okay. I’m happy with that as a wild oddity out in space somewhere. In my own Eberron games Fred The Mindflayer lives in the Jorasco Ward of Stormreach, and helps people with recovery from mental attacks, and if severe enough trauma is continuously harming someone he will, reluctantly, erase them. But he is <em>extremely</em> strange, and lives in some fear of coming in contact with an Elder Brain or other very powerful aberration, or a Daelkyr, because he knows how strange he is and how likely it is that such contact would erase his sanity and free will. </p><p></p><p>Yeah it’s already got a certain “flowers for algernon” vibe. Of course, in my games, all things have a Will and spirit, and thus consciousness of a sort, so speak with plants just allows you to understand the way plants communicate with eachother, and for them to “speak” to you in a way that is sensible.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8505389, member: 6704184"] Says who? Also who says such a thing is even possible? I mean, the modern meat industry is evil from nearly any perspective except one of ignorance, so…I don’t know if that really changes the landscape any. Yeah I prefer all aberrations to be alien and specifically malevolent, but I don’t have a big interest in how evil the books specify they are. If Large Luigi is neutral, okay. I’m happy with that as a wild oddity out in space somewhere. In my own Eberron games Fred The Mindflayer lives in the Jorasco Ward of Stormreach, and helps people with recovery from mental attacks, and if severe enough trauma is continuously harming someone he will, reluctantly, erase them. But he is [I]extremely[/I] strange, and lives in some fear of coming in contact with an Elder Brain or other very powerful aberration, or a Daelkyr, because he knows how strange he is and how likely it is that such contact would erase his sanity and free will. Yeah it’s already got a certain “flowers for algernon” vibe. Of course, in my games, all things have a Will and spirit, and thus consciousness of a sort, so speak with plants just allows you to understand the way plants communicate with eachother, and for them to “speak” to you in a way that is sensible. [/QUOTE]
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Community
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"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
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