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"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
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<blockquote data-quote="Dungeonosophy" data-source="post: 8515804" data-attributes="member: 6688049"><p>Yes - another D&D world. I'm for it.</p><p></p><p>I disagree. Because this is going yet again into the direction of a Core World which gets most of the attention, like Oerth was for 1E and 3E, Mystara was for BD&D, FR was for 2E and 5E, and Nerath was for 4E. This blurs the two-pronged approach I advocate.</p><p></p><p>I'm all up for a single page or few pages in the World Builders Guide which shows an example of how to apply the worldbuilding principles, with a filled out sample World Builder Sheet. Cool. And then for this sketch to eventually get a single hardcover Worldbook. And be done with it. Also cool.</p><p></p><p>But to use this world as the Default Setting throughout the rest of the D&D rulebooks? No! That approach is not much different than any other edition's designation of a "Default World". I don't want it.</p><p></p><p>Instead, for explanatory examples, I prefer the approach which 5E uses, where famous (or interestingly obscure) iconic D&D characters from any world of the Multiverse are used: like Caramon, Raistlin, and Tika, and Morgan Ironwolf, and Aleena and Bargle. In "my 6E", these characters' worlds are all part of a single meta-setting: the D&D Multiverse.</p><p></p><p>It's not a priority of mine to introduce yet another iconic set of newly-designed characters, from yet another newly-designed world, as the Default/Core Iconics. We already have plenty of Iconics. Show me Aleena, Warduke, Bigby, Melf the Elf, Regdar, Zagyg, Sister Rebecca...gods, even Drizzt and Elminster! That's not to say I'm opposed to seeing new characters in new novel series, etc. -- I just don't need new Default Iconics invented wholecloth yet again.</p></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 8515804, member: 6688049"] Yes - another D&D world. I'm for it. I disagree. Because this is going yet again into the direction of a Core World which gets most of the attention, like Oerth was for 1E and 3E, Mystara was for BD&D, FR was for 2E and 5E, and Nerath was for 4E. This blurs the two-pronged approach I advocate. I'm all up for a single page or few pages in the World Builders Guide which shows an example of how to apply the worldbuilding principles, with a filled out sample World Builder Sheet. Cool. And then for this sketch to eventually get a single hardcover Worldbook. And be done with it. Also cool. But to use this world as the Default Setting throughout the rest of the D&D rulebooks? No! That approach is not much different than any other edition's designation of a "Default World". I don't want it. Instead, for explanatory examples, I prefer the approach which 5E uses, where famous (or interestingly obscure) iconic D&D characters from any world of the Multiverse are used: like Caramon, Raistlin, and Tika, and Morgan Ironwolf, and Aleena and Bargle. In "my 6E", these characters' worlds are all part of a single meta-setting: the D&D Multiverse. It's not a priority of mine to introduce yet another iconic set of newly-designed characters, from yet another newly-designed world, as the Default/Core Iconics. We already have plenty of Iconics. Show me Aleena, Warduke, Bigby, Melf the Elf, Regdar, Zagyg, Sister Rebecca...gods, even Drizzt and Elminster! That's not to say I'm opposed to seeing new characters in new novel series, etc. -- I just don't need new Default Iconics invented wholecloth yet again. [/QUOTE]
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