Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8515979" data-attributes="member: 7635"><p>My fear though is that this approach doesn't create a "first door" for people new to the game to walk through. </p><p></p><p>My first D&D was Mystara, though I didn't know it at the time. My friend ran material right out the classic BD&D modules, the Gazetteers, and the Rules Cyclopedia. When it became my turn to DM, I followed his lead. As I grew into AD&D, I expanded with AD&Disms, but my game was solidly founded in that "default setting" for years. I don't think I looked at another published setting until someone turned me on to Ravenloft years later. </p><p></p><p>The multiverse in Marvel makes sense because we've been exposed to it slowly expanding out from a single core reality. We grew from Iron Man to the Avengers, added cosmic, magical, and time travel to stretch the setting farther, and then after Endgame, we finally introduced concepts like Variants, alternate timelines, multiverse magic, etc. Imagine if the first thing you were exposed to the MCU was Captain America First Avenger, Guardians of the Galaxy, Dr Strange, and Loki. You'd be lost to see how those elements fit together. It really helps if you start with Iron Man and work your way up through the concept of super-heroes by following the main through line (the Avengers) to ground the audience and give them a jumping off point. </p><p></p><p>The default setting (be it Mystara, Faerun, Oerth, or just the generic assumptions of the core rules) creates that jumping off point. It sets an expectation and understanding of what D&D is like so that when Spelljammer throws space at us or Dark Sun or Eberron take D&D in wildly different directions, we can say "woah, that's a cool way to do it" knowing what the default way is. Breaking everything down to its base chunks and creating Greyloft may sound cool to us, but I assure you it's a lot to take in when you're still figuring out the basics. You need a bland, boring starter zone to teach the default assumptions before you move on to the weird, esoteric stuff. </p><p></p><p>Now, I'm not against either of your products. A Worldbuilder Guidebook is a great tool for worldbuilding (the 2e one is still one of my favorite books). and a Grand Almanac of D&D Worlds is a product I've been asking for since 2014. But I still think you need a Faerun to act as a starting point for the people who are buying Starter Boxes or PHBs for the first time. Somewhere where the default assumptions of the game aren't challenged. </p><p></p><p>Think of it like this: </p><p>Beginner: Generic D&D setting (Faerun, Mystara, etc). Hews close to the Core assumptions</p><p>Intermediate: Specialized settings (Ravenloft, Theros, Dark Sun, Eberron) settings that change default assumptions about the game</p><p>Advanced: Worldbuilder's Guidebook to create your own setting.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8515979, member: 7635"] My fear though is that this approach doesn't create a "first door" for people new to the game to walk through. My first D&D was Mystara, though I didn't know it at the time. My friend ran material right out the classic BD&D modules, the Gazetteers, and the Rules Cyclopedia. When it became my turn to DM, I followed his lead. As I grew into AD&D, I expanded with AD&Disms, but my game was solidly founded in that "default setting" for years. I don't think I looked at another published setting until someone turned me on to Ravenloft years later. The multiverse in Marvel makes sense because we've been exposed to it slowly expanding out from a single core reality. We grew from Iron Man to the Avengers, added cosmic, magical, and time travel to stretch the setting farther, and then after Endgame, we finally introduced concepts like Variants, alternate timelines, multiverse magic, etc. Imagine if the first thing you were exposed to the MCU was Captain America First Avenger, Guardians of the Galaxy, Dr Strange, and Loki. You'd be lost to see how those elements fit together. It really helps if you start with Iron Man and work your way up through the concept of super-heroes by following the main through line (the Avengers) to ground the audience and give them a jumping off point. The default setting (be it Mystara, Faerun, Oerth, or just the generic assumptions of the core rules) creates that jumping off point. It sets an expectation and understanding of what D&D is like so that when Spelljammer throws space at us or Dark Sun or Eberron take D&D in wildly different directions, we can say "woah, that's a cool way to do it" knowing what the default way is. Breaking everything down to its base chunks and creating Greyloft may sound cool to us, but I assure you it's a lot to take in when you're still figuring out the basics. You need a bland, boring starter zone to teach the default assumptions before you move on to the weird, esoteric stuff. Now, I'm not against either of your products. A Worldbuilder Guidebook is a great tool for worldbuilding (the 2e one is still one of my favorite books). and a Grand Almanac of D&D Worlds is a product I've been asking for since 2014. But I still think you need a Faerun to act as a starting point for the people who are buying Starter Boxes or PHBs for the first time. Somewhere where the default assumptions of the game aren't challenged. Think of it like this: Beginner: Generic D&D setting (Faerun, Mystara, etc). Hews close to the Core assumptions Intermediate: Specialized settings (Ravenloft, Theros, Dark Sun, Eberron) settings that change default assumptions about the game Advanced: Worldbuilder's Guidebook to create your own setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Red Orc" American Indians and "Yellow Orc" Mongolians in D&D
Top