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Red Steel/Savage Coast setting -- thoughts?
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<blockquote data-quote="Akrasia" data-source="post: 2114917" data-attributes="member: 23012"><p>I hate to shock you, FilthyIke, but the fact that you add <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> to your comments does <em>not </em> make them any the less insipid or counterproductive.</p><p></p><p>Yes whatever. They can be found on ebay for relatively little money. You will no longer be <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>... <em>Anyway</em>, back to Red Steel ...</p><p></p><p>As far as I can tell, despite TerraDave's enigmatic remarks to the contrary, the big difference between the OD&D and 2e versions of Red Steel is that in the latter version the 'Red Curse' is not an addictive drug, but a general 'pseudo-radioactive' cloud.</p><p></p><p>Is this incorrect?</p><p></p><p>And what <em>exactly</em> makes the earlier version of the Savage Coasts so much better than the Red Steel (2e) version?</p><p></p><p>(I am not being snarky here, as I have yet to pick any of this up. I am genuinely curious as to whether there is anything substantively different that warrants preferring the Dragon magazine version of the Savage Coast over the Red Steel version.)</p></blockquote><p></p>
[QUOTE="Akrasia, post: 2114917, member: 23012"] I hate to shock you, FilthyIke, but the fact that you add ;) to your comments does [I]not [/I] make them any the less insipid or counterproductive. Yes whatever. They can be found on ebay for relatively little money. You will no longer be :confused: ... [I]Anyway[/I], back to Red Steel ... As far as I can tell, despite TerraDave's enigmatic remarks to the contrary, the big difference between the OD&D and 2e versions of Red Steel is that in the latter version the 'Red Curse' is not an addictive drug, but a general 'pseudo-radioactive' cloud. Is this incorrect? And what [I]exactly[/I] makes the earlier version of the Savage Coasts so much better than the Red Steel (2e) version? (I am not being snarky here, as I have yet to pick any of this up. I am genuinely curious as to whether there is anything substantively different that warrants preferring the Dragon magazine version of the Savage Coast over the Red Steel version.) [/QUOTE]
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Red Steel/Savage Coast setting -- thoughts?
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