Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Red, Taran, Orim you're up[IC -D&D 4e: Forgotten Realms-] A Paid Trip to Spellhold
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rathan" data-source="post: 4803555" data-attributes="member: 1322"><p>OOC: Initiative <a href="http://invisiblecastle.com/roller/view/2086530/" target="_blank">1d20=12 + 2 from Warlord!</a></p><p></p><p>Gredel looks about unsure of what to do.... he looks to Soveliss and was ready to follow him after the assassins if that's where his sworn was going to rush off to.... otherwise he would stay and at least heal the Boss here of his nasty gaping abdomen wound....</p><p></p><p>Gredel made a snap desision once his mind fog had cleared he dashed out the door (using a move action [5 squares and an action point to move 5 more squares to) with a burst of speed like that of his animalistic kin he literally skitters out the door on all fours with tremendous speed moving around the building and just around the trunk of a tree just outside the broken window Grendel draws his massive great club against the furthest assassin from the window (A1) and tried to impede his moment from the scene of the crime though unlike is most well refined attitude as of late Grendel now was nothing more than a bloodthirsty animal out for vengeance! </p><p></p><p><span style="color: sienna">"Your blood is MINE!"</span> the priest screeched as he swung his club with mighty force...</p><p></p><p>[sblock=Actions on my Initiative<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>Move action: Move 5 squares out of the door of the building headed for the assassins.</p><p>Action Point: Moving 5 more squares to put me just south of A1</p><p>Minor Action: Drawing Greatclub</p><p>Standard Action: Making an attack on A1 with</p><p><span style="color: green">Priest’s Shield</span> (Divine, Weapon)</p><p>Standard Action Melee weapon</p><p>Target: One creature</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage, and you and one</p><p>adjacent ally gain a +1 power bonus to AC until the end of</p><p>your next turn. <a href="http://invisiblecastle.com/roller/view/2086551/" target="_blank">1d20+6=22, 2d4+3=11</a> and I gain +1 AC until the end of my next turn if I hit...[/sblock]</p></blockquote><p></p>
[QUOTE="Rathan, post: 4803555, member: 1322"] OOC: Initiative [url=http://invisiblecastle.com/roller/view/2086530/]1d20=12 + 2 from Warlord![/url] Gredel looks about unsure of what to do.... he looks to Soveliss and was ready to follow him after the assassins if that's where his sworn was going to rush off to.... otherwise he would stay and at least heal the Boss here of his nasty gaping abdomen wound.... Gredel made a snap desision once his mind fog had cleared he dashed out the door (using a move action [5 squares and an action point to move 5 more squares to) with a burst of speed like that of his animalistic kin he literally skitters out the door on all fours with tremendous speed moving around the building and just around the trunk of a tree just outside the broken window Grendel draws his massive great club against the furthest assassin from the window (A1) and tried to impede his moment from the scene of the crime though unlike is most well refined attitude as of late Grendel now was nothing more than a bloodthirsty animal out for vengeance! [color=sienna]"Your blood is MINE!"[/color] the priest screeched as he swung his club with mighty force... [sblock=Actions on my Initiative:] Move action: Move 5 squares out of the door of the building headed for the assassins. Action Point: Moving 5 more squares to put me just south of A1 Minor Action: Drawing Greatclub Standard Action: Making an attack on A1 with [color=green]Priest’s Shield[/color] (Divine, Weapon) Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and you and one adjacent ally gain a +1 power bonus to AC until the end of your next turn. [url=http://invisiblecastle.com/roller/view/2086551/]1d20+6=22, 2d4+3=11[/url] and I gain +1 AC until the end of my next turn if I hit...[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Red, Taran, Orim you're up[IC -D&D 4e: Forgotten Realms-] A Paid Trip to Spellhold
Top