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*Pathfinder & Starfinder
Red Wizard - What the hell was WotC smoking????
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<blockquote data-quote="Toras" data-source="post: 1203545" data-attributes="member: 13626"><p>We haven't assualted Thay, I meant more to the fact of the sheer number of Red Wizards we had killed outside of it. And yes, if you are high enough level, most red wizards they have outside of Thay are not particularly difficult. Also if you have Szaa Tallen and massive legions of undead coming after you, that means Thay is on the move in a big way. The kingdoms in the way are hardly going to remain idle and neither are the power players present.</p><p></p><p>We got like 15 of them at once, by finding the boats they were supervising, waiting until nightfall, and then casting prismatic walls in front of the boats. Only 3 managed to make it off the ship before they got kicked the crap out of. And those three we picked out of the sky farely easily. </p><p></p><p>Improved Counter Spell + the Spell Turning Archmage ability (not the spell turning spell) . Wizard holds action and uses a similar spell to essentially turn back the spell the Red Wizard is casting. It doesn't show up on the Arcane Sight, and your disintergrates become his disintergrates. Make your own save. </p><p></p><p>The Epic FR party also has a Epic Spell Fire Channeler, who can eat any targeted spell that he can get in front of. (yum Disintegrate). He also can launch blasts that would crispy fry any Red Wizard, SR not applying. How is 30d6 to face. </p><p></p><p>And before you ask, yes they have sent Assassins (we defeated them), the undead never make it past the Positive Energy Aura. And the last Mordienkines Disjunction we got shot at us just made the Staff of the Magi mad.</p></blockquote><p></p>
[QUOTE="Toras, post: 1203545, member: 13626"] We haven't assualted Thay, I meant more to the fact of the sheer number of Red Wizards we had killed outside of it. And yes, if you are high enough level, most red wizards they have outside of Thay are not particularly difficult. Also if you have Szaa Tallen and massive legions of undead coming after you, that means Thay is on the move in a big way. The kingdoms in the way are hardly going to remain idle and neither are the power players present. We got like 15 of them at once, by finding the boats they were supervising, waiting until nightfall, and then casting prismatic walls in front of the boats. Only 3 managed to make it off the ship before they got kicked the crap out of. And those three we picked out of the sky farely easily. Improved Counter Spell + the Spell Turning Archmage ability (not the spell turning spell) . Wizard holds action and uses a similar spell to essentially turn back the spell the Red Wizard is casting. It doesn't show up on the Arcane Sight, and your disintergrates become his disintergrates. Make your own save. The Epic FR party also has a Epic Spell Fire Channeler, who can eat any targeted spell that he can get in front of. (yum Disintegrate). He also can launch blasts that would crispy fry any Red Wizard, SR not applying. How is 30d6 to face. And before you ask, yes they have sent Assassins (we defeated them), the undead never make it past the Positive Energy Aura. And the last Mordienkines Disjunction we got shot at us just made the Staff of the Magi mad. [/QUOTE]
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Red Wizard - What the hell was WotC smoking????
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