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[+] Red Wizards of Thay
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7316545" data-attributes="member: 6871653"><p>Some ideas:</p><p>- Red Wizard of a specific school cannot cast spells from another school. They add extra half-proficiency to their spell DC and can use Arcane recovery 1 extra time per day.</p><p>- Circle magic: When within 10' of the red wizard, a character with spell slots can use its reaction to fuel a spell slot to the Red Wizard, giving him access to Metamagic effect (see Lore/Inventor Wizard from UA for an idea on how to use spell slots as metamagic currency)</p><p>- As a reaction to being hit, a Red Wizard can transfer his Concentration on a spell to another caster in circle that is not currently concentrating on a spell effect.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7316545, member: 6871653"] Some ideas: - Red Wizard of a specific school cannot cast spells from another school. They add extra half-proficiency to their spell DC and can use Arcane recovery 1 extra time per day. - Circle magic: When within 10' of the red wizard, a character with spell slots can use its reaction to fuel a spell slot to the Red Wizard, giving him access to Metamagic effect (see Lore/Inventor Wizard from UA for an idea on how to use spell slots as metamagic currency) - As a reaction to being hit, a Red Wizard can transfer his Concentration on a spell to another caster in circle that is not currently concentrating on a spell effect. [/QUOTE]
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