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<blockquote data-quote="Thyrdegn" data-source="post: 5886935" data-attributes="member: 36797"><p>Having played a Tsochar character in the past, LA is less important as your levels increase. I started playing the character at 12th level, 4 racial HD & 8 wizard levels, no LA. I continued playing the character well into the epic levels. It was a slightly better combatant than a straight mage, but not comparable to a fighter by any means. Zeke was focused on acquiring all the magical knowledge (spells) he could. By the end of the campaign he was one of the most powerful wizards in the game world. </p><p></p><p>The race is primarily interested in the acquisition of magical knowledge, not combat. Keeping that in mind, most Tsochars are going to advance as Wizards. They are not going to advance as Sorcerers, they lack the magical knowledge the Tsochar seek. A decent argument could be made for taking some Rogue levels to aid in the acquisition of certain arcane materials. If it were to be played as a fighter, and progressing solely as a fighter, it would not have that great an edge over a human fighter mostly due to the increased damage weapons deal over the Tsochar's tentacles. Unless you are playing an all Tsochar campaign, there is little enticement to advancing racial HD. It would quickly limit your ability to wear medium sized creatures. It is easier to infiltrate Human society if you look Human. Look into the heart of the beast and try to see the world as it would see it. These creatures are mostly Wizards, with a smattering of other classes thrown in. </p><p></p><p>Each person needs to look at how it will fit into their game and decide for themselves how much LA it should suffer, or better yet, just roleplay and have fun. Leave the number crunching to the accountants.</p></blockquote><p></p>
[QUOTE="Thyrdegn, post: 5886935, member: 36797"] Having played a Tsochar character in the past, LA is less important as your levels increase. I started playing the character at 12th level, 4 racial HD & 8 wizard levels, no LA. I continued playing the character well into the epic levels. It was a slightly better combatant than a straight mage, but not comparable to a fighter by any means. Zeke was focused on acquiring all the magical knowledge (spells) he could. By the end of the campaign he was one of the most powerful wizards in the game world. The race is primarily interested in the acquisition of magical knowledge, not combat. Keeping that in mind, most Tsochars are going to advance as Wizards. They are not going to advance as Sorcerers, they lack the magical knowledge the Tsochar seek. A decent argument could be made for taking some Rogue levels to aid in the acquisition of certain arcane materials. If it were to be played as a fighter, and progressing solely as a fighter, it would not have that great an edge over a human fighter mostly due to the increased damage weapons deal over the Tsochar's tentacles. Unless you are playing an all Tsochar campaign, there is little enticement to advancing racial HD. It would quickly limit your ability to wear medium sized creatures. It is easier to infiltrate Human society if you look Human. Look into the heart of the beast and try to see the world as it would see it. These creatures are mostly Wizards, with a smattering of other classes thrown in. Each person needs to look at how it will fit into their game and decide for themselves how much LA it should suffer, or better yet, just roleplay and have fun. Leave the number crunching to the accountants. [/QUOTE]
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