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Redbadge's Campaign (there will be spoilers)
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<blockquote data-quote="Isklexi" data-source="post: 6135694" data-attributes="member: 6684948"><p>Late post is late. We had a short session last weekend. Rai's player was sick, so someone else controlled Rai (he still didn't do much this session).</p><p></p><p>As the train approached Orithea, Kirk tried to have a conversation with Cardiff Hengehill; the conversation was fairly one sided. Cardiff didn't say much other than his name and that he was on the train for business.</p><p></p><p>Once in Orithea, Irony approached Luc and Ottavia to invite them to dinner; the two declined saying they had other arrangements in town. The team decided to split up to follow suspects. Rai would follow Luc and Ottavia; Irony would stay at the hotel to keep from raising their suspicions. Kirk would follow Cardiff. Bellicose followed the Grientos, and Doran followed Bree.</p><p></p><p>Doran lost track of Bree on the streets after she left the hotel. Rai managed to follow Luc and Ottavia to a bar where Verzubak made another toast, "to those we trust in, and those who earn our trust. May alcohol foever help bring us together." Rai then followed them back to the streets, but he lost track of their carriage as it headed towards the docks. Bellicose successfully tailed the Grientos all night; they took in a puppet show and dined in one of the tower restaurants in town. Kirk followed Cardiff to a tower restaurant where he bribed a waiter to spy on Cardiff; he learned Cardiff was reading a Dwarven phrasebook. Later, Cardiff retired to a fancy hotel outside the rail enclave.</p><p></p><p>Back at the hotel, Kirk decided to pursue Cardiff and his mysterious briefcase. Kirk laid out a plan to break into Cardiff's hotel room and check out the briefcase. Kirk took Rai's hat of disguise in case he needed to make a discrete getaway; this meant Rai had to stay at the hotel, because a Genasi would stand out on the streets.</p><p></p><p>Kirk climbed up onto the hotel while the others kept watch on the streets below. Kirk used the cracked cauldron handle (prepped by Irony) to cast silence into the room before prying open the window. Once inside, Kirk crept into Cardiff's bedroom. The briefcase was handcuffed to Cardiff's ankle as he slept. Kirk carefully picked the lock on the briefcase; the briefcase contained reports on Danoran naval power and movements. While leafing through the reports, Kirk set off an explosive runes trap on one of the pages blasting him across the room and waking Cardiff. Even dazed by the spell, Kirk was faster than Cardiff; Kirk managed to incapacitate Cardiff with a thrown dagger before he could retrieve his pistol.</p><p></p><p>[gm]The explosive runes trap is only mentioned in passing by Cardiff when he hands over the documents to the Drakrens, but I thought it was a cool idea and implemented it here.[/gm]</p><p></p><p>Kirk had barely subdued Cardiff before angry hotel security started banging on the door demanding to know what all the noise was. Thinking quickly, Kirk used the hat of disguise to appear as Cardiff and answered the door. Kirk was trying to explain away the loud noise as his pistol misfiring when suddenly all the lights in the building went out as their flames turned to water. The constables on the street witnessed the same phenomenon happen to the street lamps and saw the waters near the docks catch on fire. The hotel security seemed to take the bizarre event in stride and attributed the pistol misfire to the event as well.</p><p></p><p>Once the security guards left, Kirk signaled from the window for the other constables to come up; they also came in through the window wanting to avoid hotel security. The team decided Cardiff was some kind of spy, but they weren't sure who he worked for. The team decided to get him back to Risur. The party hadn't arranged for any allies in Orithea, so their options were limited. They decided to use a linked portal ritual to send Cardiff along with the briefcase and a note about his arrest to Slate. Irony was only able to maintain the portal just long enough to send Cardiff through.</p><p></p><p>The next day, the team got back on board the train now less one spy. They overheard gossip about another grisly murder as the train got underway.</p><p></p><p>[gm]The players really latched onto Cardiff, and Kirk's plan worked out pretty well. I wasn't sure if there was a portal circle in Flint, so I let them send him to Slate instead. He'll be picked up by the RHC there, and the party will hear about the outcome later. I cut this session short, because I didn't want to move into anything major while one of the players was missing. I had the strange event happen during their little sting mission, because it was about the right time, and I thought it would be more dramatic that way.[/gm]</p></blockquote><p></p>
[QUOTE="Isklexi, post: 6135694, member: 6684948"] Late post is late. We had a short session last weekend. Rai's player was sick, so someone else controlled Rai (he still didn't do much this session). As the train approached Orithea, Kirk tried to have a conversation with Cardiff Hengehill; the conversation was fairly one sided. Cardiff didn't say much other than his name and that he was on the train for business. Once in Orithea, Irony approached Luc and Ottavia to invite them to dinner; the two declined saying they had other arrangements in town. The team decided to split up to follow suspects. Rai would follow Luc and Ottavia; Irony would stay at the hotel to keep from raising their suspicions. Kirk would follow Cardiff. Bellicose followed the Grientos, and Doran followed Bree. Doran lost track of Bree on the streets after she left the hotel. Rai managed to follow Luc and Ottavia to a bar where Verzubak made another toast, "to those we trust in, and those who earn our trust. May alcohol foever help bring us together." Rai then followed them back to the streets, but he lost track of their carriage as it headed towards the docks. Bellicose successfully tailed the Grientos all night; they took in a puppet show and dined in one of the tower restaurants in town. Kirk followed Cardiff to a tower restaurant where he bribed a waiter to spy on Cardiff; he learned Cardiff was reading a Dwarven phrasebook. Later, Cardiff retired to a fancy hotel outside the rail enclave. Back at the hotel, Kirk decided to pursue Cardiff and his mysterious briefcase. Kirk laid out a plan to break into Cardiff's hotel room and check out the briefcase. Kirk took Rai's hat of disguise in case he needed to make a discrete getaway; this meant Rai had to stay at the hotel, because a Genasi would stand out on the streets. Kirk climbed up onto the hotel while the others kept watch on the streets below. Kirk used the cracked cauldron handle (prepped by Irony) to cast silence into the room before prying open the window. Once inside, Kirk crept into Cardiff's bedroom. The briefcase was handcuffed to Cardiff's ankle as he slept. Kirk carefully picked the lock on the briefcase; the briefcase contained reports on Danoran naval power and movements. While leafing through the reports, Kirk set off an explosive runes trap on one of the pages blasting him across the room and waking Cardiff. Even dazed by the spell, Kirk was faster than Cardiff; Kirk managed to incapacitate Cardiff with a thrown dagger before he could retrieve his pistol. [gm]The explosive runes trap is only mentioned in passing by Cardiff when he hands over the documents to the Drakrens, but I thought it was a cool idea and implemented it here.[/gm] Kirk had barely subdued Cardiff before angry hotel security started banging on the door demanding to know what all the noise was. Thinking quickly, Kirk used the hat of disguise to appear as Cardiff and answered the door. Kirk was trying to explain away the loud noise as his pistol misfiring when suddenly all the lights in the building went out as their flames turned to water. The constables on the street witnessed the same phenomenon happen to the street lamps and saw the waters near the docks catch on fire. The hotel security seemed to take the bizarre event in stride and attributed the pistol misfire to the event as well. Once the security guards left, Kirk signaled from the window for the other constables to come up; they also came in through the window wanting to avoid hotel security. The team decided Cardiff was some kind of spy, but they weren't sure who he worked for. The team decided to get him back to Risur. The party hadn't arranged for any allies in Orithea, so their options were limited. They decided to use a linked portal ritual to send Cardiff along with the briefcase and a note about his arrest to Slate. Irony was only able to maintain the portal just long enough to send Cardiff through. The next day, the team got back on board the train now less one spy. They overheard gossip about another grisly murder as the train got underway. [gm]The players really latched onto Cardiff, and Kirk's plan worked out pretty well. I wasn't sure if there was a portal circle in Flint, so I let them send him to Slate instead. He'll be picked up by the RHC there, and the party will hear about the outcome later. I cut this session short, because I didn't want to move into anything major while one of the players was missing. I had the strange event happen during their little sting mission, because it was about the right time, and I thought it would be more dramatic that way.[/gm] [/QUOTE]
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