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<blockquote data-quote="Isklexi" data-source="post: 6309889" data-attributes="member: 6684948"><p><strong>Spring 10</strong></p><p></p><p><strong>Morning</strong></p><p><strong>Interlude</strong></p><p>The constables met with Asrabay first thing in the morning. Asrabay had met with mixed results in his search for Ekossigan. He was unable to find the fey lord, but he had narrowed down the search to the Cloudwood where all of his informants had gone missing. Asrabay suggested meeting with Gale who operates out of the Cloudwood. The constables were able to contact Gale using the messenger wind, and she reluctantly agreed to meet them tomorrow at midday.</p><p></p><p><strong>The Constables</strong></p><p>Both RHC teams joined forces after the meeting with Asrabay to begin dismantling the Kell guild strongholds. The twelve member team assaulted Machete Hill. Maddox and Bellicose were able to sneak in close to disable the cannon emplacements with grenades. The elite RHC officers didn't have much trouble overpowering the remaining defenders.</p><p><strong></strong></p><p><strong>Midday</strong></p><p><strong>The Constables</strong></p><p>The RHC teams continued their efforts at Casa de Kell. Maddox and Kirk were able to dismantle the many booby traps in the area as the team swept through the building. The thieves' guild thugs were again no match for the best of the RHC. The A-Team also petitioned Captain Dale for the use of the soldiers under his command. The captain was readily agreed to send his troops to aid them in the afternoon.</p><p><strong></strong></p><p><strong>Afternoon</strong></p><p><strong>A-Team</strong></p><p>The constables (minus Doran) headed up a team of soldiers to crush the remaining stronghold, the Grand Suites. The team was able to seal up the sewer entrances, and the outlaws surrendered in the face of overwhelming odds and no possibility for retreat or reinforcement.</p><p></p><p><strong>B-Team</strong></p><p>Doran accompanied the B-team in their duties escorting Brakken for the day. Brakken had arranged for an informal dinner between Geoff Massarde, the Risuri arcanoscience engineer, and Rosalyn Taylor, captain of the Freux Rouge. The meeting took place at the Sunset Bench, a fancy club in North Shore. There was a bit of friction at the start when the bouncers at the sword/coat check demanded the officers give up their weapons. Josiah and Gaethan refused to give up their weapons and decided to remain at the club's door covering a possible escape route. The others agreed to disarm, but Serena and Doran were able to smuggle in some of their weapons. </p><p></p><p>The group had no trouble getting a seat right in front of the stage where Rock Rackus was giving a performance. While most everyone was engrossed in the performance, Serena spotted a known Kell guild officer, Quentin Augst. Serena was able to slip closer to Augst's table unnoticed to eavesdrop. Augst was meeting with an Ob agent called Norm. Augst was trying to convince Norm to send more Ob support to the guild to fend off the RHC and police, but Norm made it clear that the Ob were cutting their losses with the recent, dramatic reversal of fortunes for the guild. The argument grew increasingly heated until Augst began shouting at Norm and angrily stormed out of the club with his bodyguards.</p><p></p><p>The constables were debating how to handle the situation when Brakken came forward and mentioned he'd overheard someone planning to kill Augst soon. Doran decided to follow Augst while the rest of B-team reunited with A-team at the RHC headquarters.</p><p></p><p><strong>Evening</strong></p><p><strong>A-Team</strong></p><p>Maddox, Kirk, and Bellicose rushed to Augst's North Shore manor with directions from Doran (via messenger wind). The lawyer refused to surrender and the constables were forced into a gunfight with Augst's guards. Doran spotted Norm during the battle, but the Ob assassin withdrew rather than get drawn into a lost cause. The team was able to successfully capture Augst.</p><p></p><p>[gm]I hadn't had an encounter prepared for Augst's home, so I handled the encounter with the Task force minigame rules instead. The rest of the constables intend to take the entire task force with them to stop the terrorist shipment. It was interesting to see the players plan out how they were going to dismantle the guild as quickly as possible. They'll probably take on the rogue fey plot next since the terrorists basically go to ground until their next attack.[/gm]</p></blockquote><p></p>
[QUOTE="Isklexi, post: 6309889, member: 6684948"] [b]Spring 10[/b] [B]Morning Interlude[/B] The constables met with Asrabay first thing in the morning. Asrabay had met with mixed results in his search for Ekossigan. He was unable to find the fey lord, but he had narrowed down the search to the Cloudwood where all of his informants had gone missing. Asrabay suggested meeting with Gale who operates out of the Cloudwood. The constables were able to contact Gale using the messenger wind, and she reluctantly agreed to meet them tomorrow at midday. [B]The Constables[/B] Both RHC teams joined forces after the meeting with Asrabay to begin dismantling the Kell guild strongholds. The twelve member team assaulted Machete Hill. Maddox and Bellicose were able to sneak in close to disable the cannon emplacements with grenades. The elite RHC officers didn't have much trouble overpowering the remaining defenders. [B] Midday The Constables[/B] The RHC teams continued their efforts at Casa de Kell. Maddox and Kirk were able to dismantle the many booby traps in the area as the team swept through the building. The thieves' guild thugs were again no match for the best of the RHC. The A-Team also petitioned Captain Dale for the use of the soldiers under his command. The captain was readily agreed to send his troops to aid them in the afternoon. [B] Afternoon A-Team[/B] The constables (minus Doran) headed up a team of soldiers to crush the remaining stronghold, the Grand Suites. The team was able to seal up the sewer entrances, and the outlaws surrendered in the face of overwhelming odds and no possibility for retreat or reinforcement. [B]B-Team[/B] Doran accompanied the B-team in their duties escorting Brakken for the day. Brakken had arranged for an informal dinner between Geoff Massarde, the Risuri arcanoscience engineer, and Rosalyn Taylor, captain of the Freux Rouge. The meeting took place at the Sunset Bench, a fancy club in North Shore. There was a bit of friction at the start when the bouncers at the sword/coat check demanded the officers give up their weapons. Josiah and Gaethan refused to give up their weapons and decided to remain at the club's door covering a possible escape route. The others agreed to disarm, but Serena and Doran were able to smuggle in some of their weapons. The group had no trouble getting a seat right in front of the stage where Rock Rackus was giving a performance. While most everyone was engrossed in the performance, Serena spotted a known Kell guild officer, Quentin Augst. Serena was able to slip closer to Augst's table unnoticed to eavesdrop. Augst was meeting with an Ob agent called Norm. Augst was trying to convince Norm to send more Ob support to the guild to fend off the RHC and police, but Norm made it clear that the Ob were cutting their losses with the recent, dramatic reversal of fortunes for the guild. The argument grew increasingly heated until Augst began shouting at Norm and angrily stormed out of the club with his bodyguards. The constables were debating how to handle the situation when Brakken came forward and mentioned he'd overheard someone planning to kill Augst soon. Doran decided to follow Augst while the rest of B-team reunited with A-team at the RHC headquarters. [B]Evening A-Team[/B] Maddox, Kirk, and Bellicose rushed to Augst's North Shore manor with directions from Doran (via messenger wind). The lawyer refused to surrender and the constables were forced into a gunfight with Augst's guards. Doran spotted Norm during the battle, but the Ob assassin withdrew rather than get drawn into a lost cause. The team was able to successfully capture Augst. [gm]I hadn't had an encounter prepared for Augst's home, so I handled the encounter with the Task force minigame rules instead. The rest of the constables intend to take the entire task force with them to stop the terrorist shipment. It was interesting to see the players plan out how they were going to dismantle the guild as quickly as possible. They'll probably take on the rogue fey plot next since the terrorists basically go to ground until their next attack.[/gm] [/QUOTE]
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